Is it safe to send a recharge link to the seller in krypton?
first of all, write clearly about the recharge of Webmoney. Just like buying a game card in China, Webmoney is equivalent to Alipay in China. As for the seller who wants you to send him the payment link, It can be seen as Alipay's payment function. Next, the difference between the ship mother and PSO2 is stated: You→ Taobao or other channels to buy Webmoney card → Recharge DMM points according to the store → Recharge successfully to buy props and so on. PSO 2: You → Taobao or other channels to buy → Self-recharge AC→ It seems nothing strange to use in the game after success, right? Here, a term RMT(Real-Money Trading) is used to put it simply. In RPG games, RMT sells the game virtual currency obtained from its own task/brick removal/trading to a third party and changes it into the corresponding currency (such as Japanese yen). The game industry in Japan is very developed, so there is also RMT phenomenon in online games. The virtual asset trading industry is in the online game industry in Japan, and there are organizations like RMT Industry Association. It is called ". The main steps of RMT are as follows: the player deposits money → sells it to the RMT operator through the RMT website or other channels → the RMT operator stores the cash as a Webmoney card secret → the operator provides the Webmoney card secret to the player → the transaction is successful. As mentioned above, Webmoney is similar to Alipay in China, and Webmoney allows the stored money to be integrated into a point card, which is similar to Alipay's red envelope. The Webmoney obtained by this kind of RMT is legal because it uses this kind of card. However, because the game itself does not produce virtual currency, DMM and Jiao Breathe do not pursue RMT's behavior, as long as DMM can receive the money itself, so the player of Ship Niang doesn't have to care too much about RMT cards when buying Webmoney. The same is true for credit card recharge, because Webmoney is only a third-party payment channel (of course, if you don't feel comfortable suggesting to leave it for a month). Recently, it has been said that Webmoney will be blocked, probably because it was blinded by the recharge mechanism of PSO2, and Sega has been blocking the RMT behavior in PSO2. I remember there is a post in PSO2. A 2w-W user was blocked for almost 3w in a big update (the block code in PSO2 is 816, so 8,816 and so on are all blocked). After purchasing the card obtained by RMT, Sega will still receive your payment, but once it is checked, oh, RMT card, what can we say after it is blocked? You said that there are so many PSO2 players that Sega can't find out? On the PSO2 login page, you can find out your login information, dozens of IP addresses, whether the login is successful or not, and all the buttons are listed at a glance, just RMT cards ............................................................................................................................. It doesn't rule out that sellers make small profits but quick turnover or make money at a loss, etc ... As for the production of RMT sets of cards, this is the category of PSO2, so I won't repeat it here. If you want to know, please move to PSO2 (there are fine posts, don't post them indiscriminately). Finally, give a loyalty (fei) notice: recharge and try to find gift coupons, and then find Webmoney. Finding gift coupons must be the kind of automatic delivery card, too. Don't look for a substitute for those few dollars (black card, but black card = substitute), and don't sort by price, but by popularity. Don't just turn your hard-earned fleet into a black word on a white background for those few dollars.