Sky Flow: When HUM VS ORC has a pub on the map, HUM recruits level 2 heroes in the middle period, and uses a large number of summoning creatures and a large number of witches and wizards supported by glorious aura to fight against ORC.
It is said that this tactic was first applied to Battle.net in Europe, but it can be verified that it was first invented by HUM player Optical Film in China, and he first adopted this tactic on TM. In the early stage, the early logging field and arrow tower were built, and a small number of infantry and mercenaries were used to compete with the orcs. In the middle stage, the beast king was called to suppress, and the double mysterious resort produced wizards and witches to fight against the heavy orc infantry with slow and magical attacks. This is the embryonic form of the sky flow. 1. 16, SKY, a China HUM player, used this tactic to break the huge advantage of ORC over HUM for a long time, and gradually entered people's field of vision by changing tactics, and this tactic was also named SKY Stream after Sky. Tianliu has been recognized by everyone. After SKY defeated T, the most powerful orc in China at that time, on TR and TM maps, it was gradually adopted by the majority of human players, and it is still HUM's most powerful weapon against orcs.
Composition and tactical thinking of tianliu troops
1. Force composition
Hero: exorcist, BM.
Troops: a small number of infantry, wizards and witches left in the early stage.
After the formation of the army, it consists of 50 exorcists with 3 people, 2 BM, a small number of infantry left in the early stage (a small number of broken laws can be added after the infantry is lost), half a team of wizards and half a team of witches (the number of witches can be a little more).
2. Tactical thinking process
Early "exorcist" carried out a lot of MF to level 2 to defend against the harassment of opponents->; After the level 2 base is completed, summon two heroes BM to suppress the orcs.
Create a mysterious resort at home-> 1) After the supplement, the orcs were once again suppressed by the new wizards and witches. -& gt; Continue to suppress.
|-& gt; 2) Do a lot of MF and buy group therapy-> After molding, find an opponent to fight.
Goal: try to win the game before the orc hero level rises.
ORC's early tactical thinking
At present, there are many tactics of ORC against HUM. In the initial stage, the main change is the choice of the first hero, basically a prophet or a blade master. The mainstream tactic is that the Prophet cooperates with Tauren Chieftain, and the double kill caused by lightning chain and shock wave after high level has caused great harm to a large number of troops of Hem. At present, the blade master is mainly used in LT, EI and other maps with springs. In the early stage, spring water can be used for single hero MF. Generally, the main way for a blade master to start is to accompany Hem training in the early stage, grab Hem's empty blood, water elements and monsters, use the wind to forcibly attack Hem's exorcist to retreat from the base, and operate infantry double-line training.
Sky flow opening
Usually there are two ways to open the sky flow.
1. Altars/loggers/farms/barracks are often used in the sky. This opening will enable HUM to upgrade the base quickly even if the tower was built early, and now he has enough wood. But the disadvantage is that the number of infantry is too small. If ORC chooses early suppression, it is not good news for HUM. Because of the small number of infantry, it is slow to reach 24 people, so SKY often builds a third farm after upgrading the base, which speeds up the upgrading of the base.
2. The traditional opening is usually the opening of the altar/barracks/farm. After the altar was built or the barracks were built, the peasants turned to the militia to explore the road. Take TR as an example, they should first explore it more closely. If the opponent wants to get close to the altar early, usually the nearby orcs will choose to directly harass Hum MF and the base. After the apogee is upgraded to the base, a holy tower can be built to reduce the time for Hem to upgrade to Level 2 as soon as possible.
architectural composition
VS ORC still recommends the single-channel building placement of Inso.
If the opponent chooses the blade master, the exorcist can hide in the base and use a farmer to build a farm at the entrance to stop the blade master's pursuit. For HUM, the early treasures of imba, from the orc MF to the lightning shield, can also be well defended. If the lightning shield is observed on the hero of the other side, the entrance will be sealed with a farmer's farm immediately, thus preventing the orc infantry from rushing into the HUM mining area after adding the shield, causing a lot of harm to the farmers. If possible, try to leave a good place to put the shop in the base. After all, shops built outside often become a thorn in the side of the orcs who come to harass. There are fewer shops in HP than farms, which are easy to be demolished, but shops are very important in the early days of HUM.
Initial tasks and operations
Because 1. 17 strengthened HUM's holy tower, and the experience value of wolves soared, ORC did not harass HUM's mining area in the early stage of Vhum's battle. However, ORC will still choose to harass HUM after Level 2, or the mobsters in front of MF will directly seek HUM to suppress it. On TM, the wolf directly photographed several yellow strange spots that killed Humshe MF.
Let's take TR as an example
1. Prophet begins
1) Approaching point: The mainstream tactics are the first prophet, and ORC has two schemes:
A. Go directly to Hum Base to harass the exorcist MF.
B.after MF, the tortoise will harass the exorcist MF.
HUM generally has three MF strategies at this time.
A. tortoise without militia MF at all.
B. Take the militia MF to finish the little turtle.
C. Take the militia MF4422 troll as an example.
These three MF schemes have their own advantages and disadvantages. The turtle of militia MF and troll 4422 are both at the cost of upgrading the base. In the near future, HUM will build the Santa Tower before upgrading the base, so the time for upgrading the base will be delayed. Of course, HUM at the altar/logging factory/farm will not encounter such problems, but a small number of infantry in the early stage are likely to be suppressed by ORC. The disadvantage of MF turtle without militia is that it was not dead when the prophet arrived. HUM only has 1 empty blood and 2~3 infantry, which is very passive. It is suggested to take 3 militiamen directly to the door, and then confront the coming prophet. Our target is the wolf. At first, even if only MF can be promoted to level 2 by orc wolf, which is more important when there is no MF chance in the near future. Generally, with the cooperation of three militiamen, more than 200 HP can be left in the water, so don't worry about the water being killed.
Operation at this time
First of all, don't panic, press W to put back the militia, then W draws out the second water, and the exorcist retreats a little.
A. The prophet calls the wolf to attack the exorcist together, and directly pushes back with the infantry in front. The wolf chased the exorcist and the exorcist ran under the tower, and then pulled two militiamen to cooperate with the infantry below to attack the wolf.
B. The orcs attack the retreating militia, and choose all troops to attack the Prophet or the following orc infantry. The attacked militiamen turned into peasants immediately, circled around the base, recruited several militiamen to attack the wolves invading the base, or turned into peasants and went directly into the mine.
C. Orcs attack infantry or there is not much water left in blood. The attacked infantry retreated immediately to prevent the orcs from attacking continuously, and the rest of the troops concentrated on attacking the wolf summoned by the prophet. (wolves are cheap experience ~ you can't let go ~ quack) Pay attention when attacking empty blood and water elements. First, the water recedes slightly, so don't let it be in front. When the HP of water dropped to about 70~80, I saw that the prophet just hit the water.
HUM is dominant when exorcist +3 infantry and 2 water fight against Prophet Twin Wolves+Orc infantry, and Orcs usually avoid it at this time. Usually out of your sight, MF. We can go directly to the tortoise in front of the orc base. Subsequent operations can refer to the operation of apogee VS ORC.
2) Stay away: Basically, ORC will choose MF to level 2 and then hum and suppress. HUM can kill two turtles with militia MF, and MF can chase a turtle with militia MF4422 troll. After upgrading to level 2, don't consider upgrading to MF, just go to ORC to harass. Usually at this time, the orcs are on their way to Hem Base or Hem's nearest 4422 to check it out. Of course, there are also some arrogant orcs who touch shops. Hum, at this time, about five infantry will go to the orc base at most and tear down the shops being built outside.
operate
A. If you meet each other, you will give priority to attacking the prophet of the other side, and at the same time your exorcist will pull back and concentrate on infantry and water element attacks. The prophet will retreat and then choose to attack wolves or orc infantry. When you have five infantry and 1~2 water elements, you are basically evenly matched with three orc infantry and two Wolf+Prophets, and even have an advantage. Of course, with the increase of the number of orc infantry, this advantage will tilt to the orc side. We can force an orc infantry to leave the battlefield through concentrated attacks. At this time, we can semi-surround an orc infantry and concentrate our fire together. Of course, you can also try to surround it if you have the opportunity. When all the opponent's firepower is concentrated on one infantry, we should retreat immediately and don't let him be attacked again. This is the basic operation. Note that the HP of your infantry is about 150. You should go back. Remember that the prophet's lightning damage is 85. The location of the base warehouse should be placed in the base as much as possible to avoid interfering with the movement of ORC.
B. If the exorcist suffers too much damage in the battle and is chased by wolves and prophets, he should walk along the tree, so that the orcs will gradually alienate themselves because of the problem of vision.
C. pay attention to the opponent's equipment and mana. If you have a lightning shield, the orcs may find an opportunity to go to your house and slaughter farmers. If you have a shadow windbreaker or a sentry, you must go to the store to buy the dust on your appearance. Many times, your opponent didn't notice that you bought the dust on your appearance and then became invisible after empty blood. As a result, you were forced to return to the city and even killed. Orc MF, if you go to the sentry guard, be sure to remember to be at the base and the main road.
2. The blade master has started.
If you detect that your opponent has the intention to leave the blade master, you can choose the exorcist to go directly to the distant MF, but it usually takes 1 farmer to detect the hero of your opponent. Of course, we also have to find the abnormality of the building construction order and the first effort of ORC in the early days. If you don't find out who your opponent is, you must ensure how much HP is left in 1 water, and if there is too little A left, drop it as soon as possible. If the blade master pursues the exorcist, use all the armor, blade master and exorcist to take refuge under the Santa Tower. It is difficult to go to MF in the early stage of blade master's harassment, but it is also necessary to guard against the orc double line. Usually the location of the double line is the tortoise near the orc base. Indeed, under the harassment of the blade master, there is no good way to smooth MF. He can try to force MF to sneak attack on the orc infantry on two fronts at the orc base. If the infantry has 00 liters of shield skills, you can go to MF Turtle alone, and AM will bring a small number of soldiers to attract the attention of the blade master.
When HUM upgraded the base and had enough money and wood, the first building to be repaired was the shop. The price of the shop is 130 gold and 30 wood. I can imagine that HUM does not have the consequences of the store being suppressed because of the previous operation mistakes. Farm, don't forget to build a farm. The population limit is preferably 36, 42. If there is no population, it will delay your time to recruit 2 heroes and cry.
Preliminary reconnaissance and prediction
As I said before, it is very important for the first farmer to explore the road in the early stage. If he dies, we still have to pull out a farmer to finish the unfinished task and build a farm in the corner of the main mine adjacent to ORC. This can help you understand the MF trend of ORC in the early stage and provide you with information about ORC mining in the middle stage. The use of the house in the middle of the TR diagram is self-evident, and many friends will build it. After the two houses are built, farmers can go to the shops near ORC for reconnaissance to prevent ORC MF. After mastering these important positions, we can basically predict the general orientation of ORC.
Stage attribute
HUM can get MF props on TR in the early days, which is nothing more than 4 1 1 tortoise's +3 sensitivity +3 intelligence +3 strength equipment and invisibility cloak. Troll 4422' s lightning shield, phantom scepter, sentry guard and restoration potion. +3 Wisdom +3 Power is a very good initial equipment, and the invisibility cloak is also very useful when dealing with orcs who like to chase exorcists with wolves. Phantom scepter, sentry guard and recovery potion are all good props, especially sentry guard is of more strategic value. +3 min boots are thrown directly into the store, and the lightning shield feels that it has a general effect on ORC. If you are short of money, you will leave it in the store.
Several key time points
When we put the mouse on the clock of Warcraft, we will see the time of Warcraft at that time. There are several key time points, which I hope you will pay attention to.
1. Hum, it's time for you to be promoted.
If you take the farmer MF, you can generally upgrade to the base at 17: 40, and completing the base at 0: 40 means that you can summon two heroes at this time.
The base upgrade time from the altar to the logging plant to the farm is 15: 50, and the base upgrade is completed at 22: 50.
2. The time for the orcs to reach the base:
Prophet/kloc-starts at 0/5: 20 and ends at 22: 20. At this time, it should be noted that if ORC chooses the neutral hero as the 2 hero, then the hero should appear at this time. If you choose the tauren, you need to appear at 2: 20. At this time, we can find that the tauren have just come out or will come out soon when they arrive at the orc base.
The opponent blade master started and left the store early. The base upgrade started at 14: 20, and was completed at 2120. At this time, it must be noted that ORC, which chose Naga as the second hero, began to suppress and chose Panda as the second hero. 1: 20, the orc second hero who chooses tauren or shadow hunter as the second hero begins to appear. At this point, Hem's troops have basically arrived at the orc base, and face-to-face confrontation is possible. If the opponent doesn't pay attention, he even has a chance to surround and kill the new hero. Please pay attention!
Recruitment 2 hero suppression
After the level 2 base rises, immediately take the troops to the pub to summon the Super King. At this time, the number of infantry is six. You can also consider upgrading the shield skills of infantry in the early stage. (This investment of 150 gold 100 wood will definitely not make you suffer. Many orcs put buildings after level 2 in the base, but infantry with shield skills will completely ignore the arrow of earth-boring, and the orcs' earth-boring also appears. Before going out, AM had better buy a recovery scroll and a sober potion. When you leave the base, it's time to recruit water and take sober potions. Recruit the Beastmaster, release the porcupine immediately, and then recruit the water element to strive for the situation of 3 water elements and 3 porcupines when fighting in the orc base. After the first porcupine is summoned, it rushes to the orc base as quickly as possible, and needs to go deep into the base to explore the buildings after the orc level 2.
1, base construction
After the base is upgraded, four farmers will be used to build two mysterious resorts. When the porcupine who arrives at the base detects the home of ORC, we can get a general understanding of the general tactical intention of ORC, double corrals, immediately put down the blacksmith's shop at home, build an arrow tower near logging, or cancel BR, and put down the double birdcages to prepare the Dragon Eagle. A separate corral and a separate mysterious resort need not be ignored.
2. Fighting ORC
When we arrived at the orc base, most orcs were still carrying out MF (usually 4422 trolls and shops next to the base). Observe the outer buildings of the orc base. If there is a soul home and a corral under construction, the demolition project will be carried out immediately. If you put the store outside, this will be the second goal. Normally, ORC will immediately cancel the building under construction.
ORC tore down the store and hasn't come back yet. It shows that ORC can provide us with this information in MF Monster or at a long distance MF, as well as the hidden farmers near the mine corner next to ORC, and the two reconnaissance points we made in the early stage. ORC knows that its MF is known to us, and usually does not dare to rush MF, which indirectly slows down the MF speed of ORC. After the shield is raised, the infantry can go deep into the orc base and demolish the buildings and tunnels under construction.
If the tauren walks out of the altar at this time, as long as the position is not good, he will be surrounded by troops immediately. ORC usually doesn't notice and quickly operates the new tauren. Basically, the tauren will take two steps to the assembly point by himself, and the collision amount of the tauren is very large.
2) Orcs are repairing the base or returning to the defense when HUM is dismantled.
Strength comparison: orc prophet +5 orc infantry +2 wolves, and the upcoming tauren.
Hum exorcist+BM +6 infantry +2~3 water, 2~3 porcupine.
So it seems that HUM is completely dominant. At this time, the first thing to pay attention to is the position of the hero.
A. Don't go too far, because the collision is large and it is easy to be surrounded by orcs who choose to return to the city.
B. The location of the exorcist. The exorcist is a ranged attack hero with an attack range of 600, while the porcupine and the water element are 550 and 300 respectively. When attacking a building at the same time, the exorcist and the troops are completely out of touch, often standing on the outermost edge and closest to the entrance of the base. If ORC does not choose to return to the city to defend, but rushes back to the base, if the speed suddenly sweeps in at the gate of the base, the exorcist will be easily besieged and forced to return to the city. So the exorcist tried to stand between the summoning creature and the melee unit.
3) The orcs returned to the city and quickly pulled the troops out; The orcs rushed back from the outside, the exorcist pulled inward, and the melee troops pulled in the direction of the orc troops. At this time, a friend recommended ORC and ORC to cut each other. The idea at that time was that if all five soldiers of orc2 were injured, it would affect orc's follow-up MF to post two pairs of medical drugs. However, the actual situation is not so optimistic. Many times, ORC itself doesn't cost too much in the process of chopping between you and ORC. Under the attack of lightning and shock wave, HP infantry has lost everything. The operation of ORC by the light devil is recommended here, and other players generally do the same. When facing the infantry of orcs, try to surround or semi-surround a unit with infantry. At this time, because the number of hem troops is obviously more than that of orcs, such an operation is not difficult to achieve, and then a large number of long-range firepower will be concentrated to attack this unit together. If the encirclement is just right, basically the orc infantry will die. If it is not surrounded, it will also take refuge in the base and reduce the attack output.
Then pay attention to the location of your hero, especially the orcs who roll quickly. It is easy to surround the exorcists and BM who are in poor position and force them to return to the city. Pay attention to the shock wave action of the bull's head. At the moment when the axe is raised, immediately pull away the troops on the line facing the bull's head. When the troops ran out of blood, they returned to the base. Leave a porcupine out of sight of the orcs, wait a moment, then rush into the orc base and attack the orc troops with ointment.
Medium-term strategy
After the first suppression of Summon 2 hero, we can have two choices, one is to continue to suppress, and the other is to upgrade the hero level to MF and wait for the team to accumulate group therapy scrolls.
1. Keep pressing.
1) Conditions for implementing the plan. Good results can be achieved if the necessary conditions are met and one of the other three auxiliary conditions is suppressed.
A. necessary conditions.
Our army's loss is not great. More than four infantry survived, so we can make up another infantry in the barracks. No two heroes were all killed. If the newly summoned BM is killed, the resurrection time will be quick and the impact will not be great.
B. When you attacked, you knocked out the store of the orc. The hero of the orc had no ointment on him. There are many red-blooded troops in the army. At this time, we'd better choose to suppress again. In the first suppression war, it was found that this condition was met. We immediately chose to train two witches in the newly-built mysterious resort. Before the second expedition, four witches will deal a great blow to the orcs.
C it's useless to buy additional healing scrolls before the first pressing. If you carry it with you, when we retreat the empty blood infantry in wartime, don't point the soldiers at the base, just put them in the position between the two bases. When we retreat empty-handed, orcs generally don't chase far, unless your hero is dying, so we can use the healing scroll to reply at that position, and rush to the orc's base again to kill a carbine at the first time, and the opponent must take measures. The disadvantage is that magic is not full and cannot be summoned in large numbers. You can prepare to buy two transparent potions before your first trip.
D. If the opponent is found to have signs of separation of MF ore, it goes without saying. Go and arrest him. The house we mentioned earlier can provide us with this information. If it is dismantled or forgotten, you can put a porcupine in that position to observe when you retreat.
2) Preparation before pressing
A. After retreating, the summoned porcupine will go to the orc base to remove the orc ointment or patrol important strategic locations such as mines and shops.
B. Buy a healing scroll to restore troops, bring one, buy a transparent potion to restore the hero's magic, and summon the summoned creatures at this time. Buy life medicine equipment for BM. After the four witches, train the mage and upgrade to disperse. If the other person's soul goes home early, consider two witches to disperse. Maybe when you meet, your opponent will have an expert shaman. It is a headache to deal with the lightning shield without dispersing it.
3) Operation
A. if ORC MF is found, if it is an ORCMF shop, pay attention to the troops not to be trapped by trolls guarding the shop. The witch will be released manually slowly and move into the nearest unit slowly. If the monster that lost the treasure is not killed, the BM will get close to the monster and be ready to grab the treasure at any time. Pay attention to the position of the BM and the formation of the opponent, and don't be surrounded by the opponent. The exorcist went to the store to buy group therapy. Concentrate fire on trapped or slow-moving orc units.
B at the orc base, the warring forces should stay as far away from burrow as possible. Generally, at this time, the orcs will replenish the shops very late because they are destroyed. At this time, we should pay attention to dropping ointment on the orc troops. Beastmaster shouldn't rush too far ahead. If an opponent is found to be using an acceleration roll, the witch will withdraw one after another. If there is an expert mage, the orcs will quickly disperse and then retreat, and then the formation will be dispersed, with water and melee troops in front. Pay attention to the position of the bull's head and the action of sending out shock waves, so that even if the troops are taken away, the wizard will disperse wolves, witches and exorcists, and the shaman standing in front will take the summoned porcupine and volley with the water element in front, and always pay attention to taking away empty blood units. The base constantly trains wizards and witches and upgrades them to expert witches. Don't forget to replenish the population.
2. Carry out a lot of MF
At this time, MF is generally suppressed in the early stage, and it is not cheap to choose. If we don't have an advantage in the previous suppression war, it is not good to continue to suppress. We choose to train two wizards after the completion of the mysterious resort, and then train witches and expert wizards. MF is more convenient and faster with the support of the wizard. In the meantime, porcupines should also be sent to scout the base and troop movements of orcs, and be ready to respond at any time. ORC will usually harass MF's HUM at this time.
1) Prophet harassment
Orc players who generally use Oracle to harass usually operate well. Personally, I think Oracle Bone Inscriptions harassment is much more difficult to operate than Blade Master harassment. Generally, they will release wolves to bite HP's few units (especially the water with blood deficiency) and manually control the Oracle to attack the units. They will also steal experience with lightning chain after the monster HP is below 85. At this time, what we have to do is to pull the units with less blood into the army, add blood with a priest, control the priest to disperse the wolves, and constantly use witches to manually slow down the prophets and control the army to surround them. When the HP of the monster is around 120, stop first, and then concentrate all the firepower to volley the monster.
2) Blade Master harassment
The harassment of blade master is a headache for most players, especially when BM has not reached level 2. Without the support of eagle, blade master can easily grab treasure and experience. If you meet an orc who started in the blade master, the exorcist will buy the dust from his appearance in the early stage, and then scatter it when the monster is knocked out in MF. If the blade master appears immediately, he will use the witch to slow down, attack with all units, and the slow blade master will walk with the wind. It's more convenient to have an eagle at bm level 2.
Tactical thinking of orcs in the middle period
After entering the mid-term, ORC has many tactics to choose from, such as fighting against the sky, returning shaman with single soul+infantry+slingshot, returning shaman with double soul+soul walker+infantry, riding wolf with single corral+infantry with double corral dragons+infantry, summoning Naga to suppress and double corral dragons, and so on. At present, there are generally two mainstream tactics: orc infantry+shaman and the combination of orc infantry+wolf riding.
The orcs' tactical thinking at this time is generally
1. After resisting the first suppression of Hem, go to MF for ore separation, then start mining, and immediately go to Hem base for suppression.
2. A large number of MF trained bulls (or pandas) alone, and prophets (or blade masters) went to 3 to accompany HUM MF, snapping up shops for group therapy, and the hero level was improved. After the troops gradually took shape, they went to fight Hem.
Countermeasures against the mainstream tactics of orcs by the sky flow
Orc Infantry+Shaman
1. Analysis
First of all, analyze the composition of ORC troops. If the orcs ask you to play in the middle, the orc troops generally have three-level tauren and three-level prophet, six right orc infantry and four or so shamans. After 50 people, this combination of orcs usually changes, such as replenishing the soul, replenishing the slingshot in the barracks, and replenishing the dragon.
Orc infantry is the main force, and the double killing of tauren and prophet is the main attack output. Shaman's lightning shield increases damage and disturbs the formation of hem. It uses purification to disperse summoned creatures, uses purification to capture escaped units, surrounds heroes and accelerates the volume. These are the most effective props of ORC against the sky.
To a large extent, Tianliu is aimed at this tactic. Because the orc infantry in the main force is heavily armored, it is the ideal target for Hem, who is mainly attacked by magic, and the slow-moving orc infantry is the complete target. Shaman's magic is not supported by the brilliant aura like Hem, and a small number of shamans still can't cope with a large number of summoned creatures. Speed up the volume to offset the slowness. If we disperse it at the first time, it will have no effect. The hero's double kill depends on the level. Well, you can buy a group therapy scroll to offset it.
2. Combat operations
1) Compared with the combination of Wolf Rider and Orc Infantry, MF will not lose much when caught, but pay attention to the formation. If an orc speeds up the tumbling and rushes to the mage group behind the army, the double killing of the prophet and the bull's head will do great damage. Don't hesitate to go back to the city at this time, even if you have a group of supplements, don't play in this case. When you return to the city, pay attention to choosing priests and be ready to disperse the orcs at any time.
2) The fighting part took place between the middle of the map and the HUM base. When I found the orc troops and confirmed that the orcs were inclined to fight, my first reaction was to gather all the logging farmers and turn them into militia to go to the battlefield, which could greatly enhance my combat effectiveness. The militia has a large operational radius. If we can make good use of the militia, we can gain considerable advantages in the battle. The operation at this time is that the militia copies the opponent's mage troops from the side, surrounds the opponent, disperses the acceleration of the orcs and releases the lightning shield. The troops are dispersed as much as possible, especially in the face of two orcs whose heroes are pandas. HUM should always pay attention to summoning and summoning creatures before the opening of the station, and always carry sober medicine and take it to keep the number of summoning creatures. Use group therapy after a lightning and a shock wave, and pay attention to the position of the bull's head. Also pay attention to the position of the BM not to rush too far ahead, it will be constantly fixed and surrounded by purified orcs.
3) A. With the addition of catapults, the orc troops must constantly pull the attacked mage units so as not to be hit continuously. Attack the catapult with a small number of infantry and porcupines, and the witch slows down manually. When the proportion of trebuchets and shamans in the orc army is increasing, we will start mass production and rebuild the blizzard in Exorcist, or we can climb the base to level 3 and go out to fight at level 49.
B. When a large number of soul walkers are added to the orc army, at this time, we will also start to break the rules and rebuild the blizzard in The Exorcist. The army will mainly become a combination of a large number of broken laws+a large number of wizards+a small number of witches.
C. When joining the orc army of Feilong, a large number of summoning creature pairs are used first.