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The protagonist of Longteng Century 2 is a thief who seeks the configuration of his teammates.
If it's not the nightmare difficulty, you can basically add it casually and cut it flat. If it is the difficulty of nightmares, this is a bit particular.

Let's talk about how to play my nightmare. Male dagger thief (put two bows in the bag, and turn them at any time according to the situation, such as fighting the tauren boss and killing dragons. , and the talent does not need to change) add about 40 points of agility. In order to bear the natural damage dagger, let HP reach about 200 (of course, it is not necessary to do YD, but it is always safer to add HP).

The key part is talent. Learn from experts a mode to increase crit and attack. Double-tooth twisting reinforcement adds a double-grip system. Don't break the ruthless chain. The purple system with a little damage bonus of 120 can be added to the coma bottle control field for help, or it can be added to the stealth without the blue system for help, and the chameleon benefit can be added to trigger concealment.

Profession only selects assassins and shadow fighters, not soldiers. Although the final attack skill of a soldier is very useful, the other skills are of little significance, and it is not worth wasting so many skills for one skill. Don't point out the skill that the assassin will explode in 20 seconds. Assassination and twisted teeth are two big tricks of thieves. As long as these two tricks are used well, the shadow dancer can point 50 explosions, hate, clear the hidden state, add explosions and random bait and add a little. There is no need to strengthen the basic points. That's all that's left. You can choose according to your own needs.

In terms of teammates, shield battle is a must, and the attribute strength is enough to wear equipment. As long as HP reaches about 300, there is no need to add physical fitness. It is useless to blame HP for adding too much, and the rest is enough to lose skills. Anders will use it to add blood and help. If it's not a nightmare, you can repair the elemental system. The flame storm is still very fierce without hurting one's own people, and once again fossilization will cause fragility. Provide vulnerability to the assassin at any time, and maximize the stab damage (death mark+general damage of fragile stab 10000 or more, I can hit 50000 at most). As for the remaining seats, you can choose according to your own difficulty. If it's not a nightmare, you can take a mage sister to throw a flame storm. If you have nightmares, the single point damage with dwarves is also considerable.

There is also a collection of non-physical daggers, because these weapons ignore armor, so the actual damage is much higher than that of weapons with the same damage, but the problem is that these weapons are very weak to monsters that are immune to attributes (such as natural damage zombie spiders, mental damage demons, etc.). ), so bring more weapons and face all kinds of situations.