Position and control the position and angle of 3dmax lighting, and grasp the time of the model. The method to exclude the illumination of one of the lights is:
1. Click the Systems button in the creation command panel, and then use the Sunlight or Daylight tool in the object type rollout to create a sunlight system and daylight system.
2. There are two ways to position the light in the view: After selecting the light, use the move or rotate tool on the toolbar to control the position and angle of the light in the view. Select the highlight tool in the alignment drop-down button, select a light in the view and place the light by dragging the mouse on the surface of the object.
3. Use the exclusion function to determine whether a light illuminates an object. The exclusion and acceptance of light and shadow require Exclude/Include or whether an object casts a shadow. Light dialog box to set, as shown in the figure.
4. If you cancel it, it is equivalent to turning off the light switch, which affects the mirror: if you cancel it, it will not produce highlights on the surface of the object.
Note:
Installing plug-ins can provide functions that 3D Studio Max does not have (for example, the hair function was not provided before 3DS Max 6 version) and enhance the original functions< /p>