Some key operations in World of Warcraft, which key corresponds to which function?
(1) Setting of Action Keys-Importance: Five stars, it can be said that half the essence of my article is here. It doesn't matter whether you watch this passage or not. Wow has six default action keys, namely "W, S, A, D, Q, E", corresponding to "Up, Down, Left Turn, Right Turn, Left Translation and Right Translation". What we need to do is to give up "left turn" and directly translate "A, D" into "left translation and right translation". That is to say, from now on, if you press left, your character will translate to the left, and if you press right, your character will translate to the right, and you will never turn around clumsily again ... (What did you say you wanted to do? Using the mouse ... It is faster to turn around with the mouse than with the keyboard 100 times ...) This is a key modification. You may not adapt at first, but after half an hour, you will be surprised to find that your role suddenly becomes easy to control and move freely, and many difficult moves that were difficult to complete before are now easy to do. Many details are too troublesome and confusing to say. In a word, if you change according to what I say here and persist for more than half an hour, you will never let go. What is a "qualitative" leap in operation? Here it is. This modification has an additional benefit, that is, it liberates the "Q, E" key. From now on, you can put your most important and commonly used skills on these two shortcut keys. For example, ss baby's attack is operated according to two keys, one corresponding to Q, and the other corresponding to E ... That's called Shufu ... Supplement: Please reply for the detailed explanation of this modification. I answered many friends' questions in it. The reason why I don't elaborate here is because there are too many details involved, which is easy to get bored, so let everyone experience it for themselves. Supplement: How to turn the mouse (this seems to be unclear to many friends) Left mouse button: Hold down the left mouse button and move the mouse. Simply speaking, it is to turn the field of vision, and the characters will not move or turn. It is best to look forward when fighting monsters to prevent sneak attack. Right mouse button: hold down the right mouse button and move the mouse, that is, the character turns around. You'll know that a master is not a master once you try it. See how you turn it. It is not necessarily a master who turns with a mouse, and it is definitely not a master who turns with a keyboard. Because the keyboard turns too slowly. Press two mouse buttons together: it is an instruction to move forward, and the effect is the same as pressing the "W" key. The last thing to say about the operation of the action is: never go backwards, always follow the mouse, and follow the mouse to turn your eyes. The backward speed is about 1/2 of the forward and translation speed, and the keyboard rotation speed may be one hundred times slower than the mouse rotation speed. If you want to operate flexibly, you must get rid of these two bad habits. For example, the mage aoe monster has a magic-saving trick, which is to freeze the monster in place with an ice ring, then escape with a flame storm, and then rush back to the monster group to explode. This saves a lot of mana and is more lethal than a simple explosion. Among them, there is a crucial step, that is, after the ice ring monster, run away from the flame storm. How to run is the key. Many mages use backward, slowly pulling away. As a result, the monster thaws half before releasing the flame storm ... Here, it is best to hold the monster-"ice ring" and translate it to the left or right-"flame storm", and the time will be more than enough. In short, never retreat, either move forward or translate. Never turn around with the keyboard (well, unless you hold your wife or husband in one hand ... -o-), always use the mouse. = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = (2) These skills have a unified feature, that is, you need to use them in the shortest time. It is hard to believe that a mage who flashes with a mouse will achieve excellent results in pvp, which is impossible. You must arrange a suitable home for these most critical and deadly skills. Which keys can be used for placement? A * * * has the following: "Q, E, R, F, Z, X, C, T, G" (this is only my personal hobby, of course, you can also use keys such as V, or simply change the action key from wsad to edsf ... here I just explain the setting principle of shortcut keys). Now start to analyze which skills should be put. First of all, let's put our hands on the action keys of the keyboard, because this must be the position where your hands are let go (nonsense ... = =). Which keys do you think are the easiest and not easy to make mistakes? Yes, it is the three keys of "F, C and Q". These three keys, hereinafter referred to as the invincible thunderbolt shooter in the universe, are the strongest, fiercest and most awesome fast three males worshipped by all beings ... Cough ... Seriously = = Among them, it is best to use the most powerful one, of course, the "F" key. No matter how you press it, you may press it wrong (you may press the wrong F key, and you will really die ... there is a small bump on it, which will be seriously despised if you press it wrong), and you can press it no matter what you do. So on this key, you must bind one of the most powerful skills, which needs to be triggered in a short time. For example, the flash of the mage, the temptation of the ss woman, the trap macro of the hunter's suspended animation (which can be dispersed or oscillated), the chisel or chisel or stealth of the thief, and the undead will trigger the undead race ... In short, if you waste this key, it will really be made in heaven ... and then the C key, the default setting of this key is "character property window", but such a good key is wasted. I am a thief destined to disappear, the sacrifice of ss Blue Baby. The next keys of "Q, E, R, T, G" are almost the same, and they are easy to press. You can set them at will. As for the "Z, X" keys, it is not easy to press them, especially when running, we must make full use of his characteristics and give him appropriate functions. My "Z" key is wand shooting, and "X" is the "shadow dodge" of the elves. These two skills need to be used in the same place, just put them in these two shortcut keys ... especially put the "shooting function key" on the "z", which is absolutely comfortable to use. After our soldiers took my advice and changed Z to shooting, it was particularly easy to blame. ! (except hunter's occupation ... = =) = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = Yes, the last few keys are hard for you to press by hand ... unless you leave the action key with your whole hand. Should we just let fate take its course? Don't! ! What shall we do? The six keys "1-6" remain unchanged, because they are easy to press and are the most commonly used skills, so there is no trouble. The key is six keys of "7 to =". My method is to change them into six keys of "F 1-F6". The six keys F 1-F6 are easily ignored. Many people never use these six keys when playing wow. Admittedly, these six keys are a little far from the action key wsad. But this does not affect them, because it is very convenient to press, especially the four keys f 1, f2, f3 and f4, which are easy to press. The biggest advantage is that it is not easy to press the wrong key, which secretly helps you to classify. I won't talk about the benefits of not pressing the wrong key easily. What do you mean by secretly classifying you? For a simple example, hunters have many kinds of guards, which is very important, but you can't put the shortcut keys of various guards in "1-6" and "Q, E, F, R ...". What many hunters do is to be uniform on the action bar on the right side of the screen and click with the mouse (in fact, this method is very good and recommended. Wow is the most convenient to operate, and you don't need to pursue a full keyboard), but you can also put several guardians on the keys f 1, f2, f3 and f4, and how many guardians are on the top row can be seen at a glance ... It is not recommended to put various curses or several different control methods (such as exile, controlling demons, group fear, etc.). ) About death pestering and woman seduction, because the latter two should be put on more awesome shortcut keys, such as F key ...), it's easy to remember. It's not easy to press the wrong button ... = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = I dare not say that all the masters change their perspectives, but at least seven of them are like this in 10. Look at those awesome videos (those that are grandstanding and have no real kung fu). How many people can move their own lens? Ha ha. A very simple example, in drakedog's video, if his camera is intelligent, then he can't easily see the opponent behind him and seduce him with a woman in time. Similarly, the difficulty coefficient of flying kites with intelligent switching angles is quite large ... If you like flying kites, then the "intelligent" switching lens of this lens must be removed. = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = (5) Suppress the display of monsters and. However, I saw many people intentionally open this option (or an integration plug-in automatically opened this option), or on the pvp server, which made me somewhat puzzled. Once this option is turned on, there will inevitably be pieces of "red names" in the wild, all of which are the names of hostile creatures. This is not bad in pve, because in pve you only have to face monsters. But in pvp, the red name on the screen means that you can't find the opponent of the hostile camp in the first time. This is quite fatal. I admit, you can see the names of monsters, which will help you fight monsters and avoid monsters wandering on the road when you escape. But in pvp, the most deadly thing is always the threat from hostile players. Therefore, I strongly recommend that you do not turn this option on. Clean up your picture, there is no scarlet letter except the monster you are attacking. In this way, as long as a red word appears on the screen, you will immediately wake up to the fact that there are hostile players approaching! ! = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = (6) Where are some shortcut keys? For example, four thieves in 10 don't know how to set the stealth shortcut. Many people just drag the stealth icon to the shortcut bar below to reset it ... = = Let's explain it briefly below. Stealth, warrior's posture conversion, paladin's effect conversion, D's deformation key. In the key position setting, the name is "special shortcut key 1 ~ 9" and the default shortcut key is "CTRL+F 1 ~ F9". Thieves are only invisible, so they are CTRL+F 1, and soldiers have three states. The third generation ... and so on, up to 74...- So you need to change these shortcut keys, find a special shortcut key, and then change it ... Personal recommendation: it will be much more convenient to set Q, E, R and so on as state switching. And baby's shortcut keys. The baby's shortcut key name is "second-level shortcut key 1 ~ 9", which corresponds to 1 ~ 9 squares on the baby's skill bar respectively. You just need to make corresponding changes, ss, and so does the hunter. As for the settings of bottom left, bottom right, right 1, and right 2, it's very clear, so I won't say much ... = = = = = = = = = = = = = = = = = = = = The plug-ins such as backpack integration, Titan information bar, etc. have little impact anyway. However, you must have the following plug-ins. If not, your actual combat ability will definitely drop by one grade: [1] the legendary spell warning plug-in of SCT. Pvp absolutely needs plug-ins. With or without this, the combat capability is at least 2 levels worse. All the integration plug-ins integrate this small plug-in, even if you don't use any other plug-ins, you must use this. Used for pvp just in case. As long as there are hostile creatures around you who use spells, you can see them, that is, you are more likely to find the hostile camp, or you are more likely to notice it when attacked by the hostile camp. The difference of a few seconds is quite critical. A simple example, a shaman is playing tricks, and an alliance mage sees it from a distance and starts to become another sheep. If the external sct is a shaman at this time, even if you can't see where the mage is, you can plug in a basic totem at the first time and turn a corner ... It plays a big role in the battle. For example, when a thief fights ss, he can immediately see the prompt "xxx is casting fear" on the screen. [2] The function of the self-casting plug-in is not the so-called "casting spells by pressing alt", which is rubbish. Instead, when the target you choose is not your own camp, the spells or items that click "Heal, Gain" will be automatically used on yourself. What does this mean? It means reducing the amount of calculation, which means that the thief will not lose the star if he wraps it himself! ! Especially in some therapeutic professions, every time pk needs to add blood to himself, he needs to switch the target to himself, or simply point his skills and then point the mouse at himself for treatment, which wastes time simply ... give a particularly simple example. Tau Saman has a general treatment method, which is war trampling+secondary treatment wave. War tramples on the unconscious opponent for 2 seconds, and the second-level treatment wave casting time is 1.5 seconds. Theoretically, it must be connectable. But in fact ... 10 is full, and seven can't be connected. It's because he needs to click back to his own character for treatment after clicking on the war trampling, or he clicks on the treatment and then slowly moves the mouse to his own character ... this is delayed for more than 2 seconds ... so you must have this plug-in! ! ! (In fact, some integrated plug-ins do not provide this function. It seems that people who do that plug-in don't pk ...