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I want to learn DOTA----How to play Tiger

Hello, landlord, I am happy to help you answer this question.

First, analyze the skills of the hero Tiger: 1st skill, Meteor Shower, a range AOE attack with itself as the center of the circle, and randomly falling 2 meteors on an enemy, a relatively powerful AOE; 2nd skill, Luna Arrow, Stuns for 1 to 5 seconds depending on the casting distance, and the damage is also considerable; the 3rd skill Tiger Leap, BLINKs a certain distance according to your own direction, and increases the movement speed of yourself and nearby allies; the ultimate skill is invisible, the whole team is invisible in the full screen, and the spell casting is Delay.

Based on Tiger’s skills, we can see that Tiger is a GANK hero, with AOE and stun skills, and has a strong escape ability. However, it is not suitable for group battles. It cannot be used as the main output of the team to stand in the front row or among the small soldiers. A good tiger should keep his opponents guessing, appearing and disappearing.

To sum up, the recommended positions for the tiger are positions 2, 3, and 4, that is, the mid laner SOLO in position 2, the bad laner in position 3, and the river wanderer in position 4. Personally, I prefer the latter two styles of play. Tigers in ordinary low-end games are not analyzed here.

Playing style 1, inferior position at No. 3

No. 3 is a more subtle position. It belongs to the idiot who is still out. You can play it as you like, but it is a little advantage if you can take advantage of it. of. Moreover, the 3rd position is also the most important in terms of technique and play style. In short, the 3rd position is very important. For the off-order tiger, it is recommended that teammates buy eyes for you or you can buy them yourself, and bring food, drink and 3 branches. If your teammates buy eyes for you, you can produce multiple agility socks. If there is no fighter at level 1, there is no doubt that Tiger Leap E at level 1 will move erratically, focusing on gaining experience and appropriately harassing the opponent's core for last hits. If the opponent has 2 lanes, you can deny and target the opponent's heroes appropriately. If the opponent has 3 lanes, you can only avoid giving away kills. By blocking the jungle, you can try to get the opponent's creeps into the tower before you can mix experience and last hits. If the bad order encounters a 3-man lane, try not to send FB, and work hard to gain experience, which will count as victory.

If it goes smoothly, then you and the hero in the mid lane should be level 6 at the same time. At this time, the roaming hero in position 4 and the mid lane hero in position 2 should come to the top to help you with the GANK rhythm. The scene should be It is a level 3 roaming hero, plus two level 6 heroes, and three heroes of about level 4 who play the advantage lane, and strive to achieve your first GANK results.

There are magic wands, straw sandals, and magic bottles at the back. Don’t worry about fighting for the F with the mid laner. Just change into a bird and you can use the bird to transport the bottles. There are many benefits to the tiger carrying the bottles. The rhythm behind you will dominate the battlefield. . The hit of the divine arrow must be predicted. You have to calculate the distance between you and the opponent's hero, and the direction in which he may move. This kind of predicted direction is easier for your divine arrow to hit. There are several situations: 1. The opponent is in In the process of retreating without your sight; 2. When he is just about to cover or deny a certain minion; 3. In the process when the opponent holds F or it is difficult to change direction through the end path. When casting divine arrows, you should pay attention to the fact that the opponent's minions cannot be in the path of your arrows, and the best path for good divine arrows is in the woods or shadows. Do not cast arrows when the opponent has sight.

Tiger has good ballistics, is also a long-range agility, and has some pseudo-core ability, but the early GANK must not be neglected. He was born for early GANK. If you treat him as a true core, you can still It's better to go play in the water.

It is recommended that Tiger’s follow-up equipment is phase shoes (or prosthetic legs, prosthetic legs are more inclined to physical combat, and are used when one’s own physical output is weak), war drum, yaksha, clone (or BKB), Thunder hammer, cannon. Of course, Tiger's equipment can be used in many ways, and my set is more popular and can be considered a universal match. I have also imagined that the tiger will use the Void Spirit Knife. When the battle begins, he will use his ultimate move and become invisible. He will use the Void Spirit and then meteors and divine arrows to easily take away those with less than 1,500 health in the later stage.

I once made a post saying that Tiger cannot be a true core. Indeed, if a true core is used, Tiger’s early skills will be too wasteful, and Tiger does not have the ability to fight with opponents as a true core in the later stage. The advantage of the tiger is its elegance, the movement speed acceleration of the Tiger Leap, and the group invisibility of the ultimate move. They are all artifacts for the team. I personally feel that without the nightmare of BLINK heroes such as Doomsday and Blood Demon, the phase drum Yaksha, a tiger A tiger that can leap at extreme speeds is truly terrifyingly elegant. Moreover, Tiger team battles are not suitable for head-on fights. They must attack the opponent's weak points. After all, his stance output ability is more than a little weak compared to TB, Xiao Hei and others in the later stage.

Playing style 2, roaming at position 4

This playing style is different from the off-lane. The tiger at position 4 has the ability to take FB at level 1. Of course, there must be a little of skill, ideas, and luck. Level 1, level F, guard the middle lane or your own advantageous lane. As long as the opponent's position is not good and you predict his movement, you can hit the target with your magic arrow and rely on your teammates' basic attacks to take away the opponent. It is recommended to upgrade the Wandering Tiger to Level 2 Divine Arrow, and then upgrade to Meteor after Level 1 Tiger Leap. The roaming tiger is more elegant and terrifying. It is the nightmare of the opponent in the early stage. Even if he has a field of vision, a good GANK can predict the position of the opponent's eye, hide behind the eye and shoot an arrow in the shadow of the woods, and he can still hit. It is the power of GANK tiger. The specific outfits in the later stage are similar to those of position 3, but because the importance and income are definitely not as much as those of position 3, it is recommended for tigers in position 4 to have more lace support attributes, and it is also necessary to have temples and aquila rings.