Zeus, the king of gods, as a mage hero who is popular in off the charts recently, has a super high appearance rate and excellent performance in both the passerby match, the high-end ranking and the gold tournament. Percentage of skill damage, so that he also has good damage in the face of meat shield. Skill ejection consumption, so that he can also have a good performance in the alignment period. For details, let's get to know this powerful mage hero bit by bit through the following contents.
summoner skills
With the increase of summoner skills, many heroes can make up for their own shortcomings through summoner skills, or bring their strengths into full play. So for Zeus, the summoner's skills are recommended to ignite, flash and sprint.
Ignite: As a mage hero with high output and high explosion, Ignite can make Zeus' output ability more horrible. A set of skills combined with the damage of Ignite can easily take away the fragile hero.
Flash: Because Zeus has short legs and has no positional skills, it is difficult to escape when an enemy hero comes to support gank. Flash can provide Zeus with displacement skills, ensure his viability, and also provide good pursuit ability.
sprint: the sprint is similar to flashing, which is to prevent gank from being caught or to help him pursue the enemy escape hero.
skill analysis
electrostatic field (passive): every time you use any skill, you can cause spell damage equivalent to 6% of the current health value to the surrounding enemies through instant electric shock.
Analysis: the key to Zeus' super output, percentage damage, can cause good damage regardless of whether the opponent is crispy or meat shield.
Thunder: Releases a lightning bolt that will jump continuously, causing 1 (full level 25)(+22% spell bonus) spell damage to the enemy who jumps each time, and jumping up to 5 enemies
Analysis: range damage, which can jump back and forth between enemy units. The more units around, the more jumps, and the main output skills.
Thunderbolt: Summon a bolt of lightning from the sky, causing 15 (full level 375)(+41% spell bonus) spell damage to the enemy and stunning for .5 seconds
Analysis: Single unit has high damage skill, and has control effect, and can escape and pursue
Lightning and thunder: the king of gods is angry, Summoning lightning after 1.5 seconds causes 195 (full level 325)(+35% spell bonus) spell damage to all enemy heroes at the same time
Analysis: Zeus' signature skill, full map damage, nightmare of all residual blood heroes, always worried that he will be taken away by lightning, which gives Zeus the ability to sit at home and collect his head.
Add points to recommend
Thunderbolt is a single control skill, which can be controlled only at 1 o'clock in the early stage. Therefore, add points to recommend the main thunder to pay thunderbolt, which is bigger and bigger. The specific order of adding points is as follows.
Level 1-5
Level 6-1
Outgoing: Ring of Conquerors
Analysis: Conventional Outgoing, the most cost-effective initial choice,
Mid-term: Death's torment+wizard's boots+ring of slayer
Analysis: Death's torment is in the early stage. The second piece of equipment, the ring of the slayer, can greatly improve Zeus' dharma strength and make his skills have super high damage.
Post-costume: the torture of death+wizard's boots+ring of slayer+soul-eating talons+ice and snow staves+wizard's armguard
Analysis: This costume abandons the voodoo staves that everyone has always cared about. Although Zeus skill can trigger voodoo passivity, it is difficult to connect with the general attack because of its short range, so it is determined to give up the voodoo staves. The bloodsucking effect of soul-devouring talons can provide Zeus with good bloodsucking ability, and with the magic bloodsucking gems, Zeus can greatly increase his survival ability. The health bonus provided by the ice and snow stave better improves Zeus' survival ability, and at the same time, the deceleration effect can make Zeus better retain people to output. The passive shield effect of the wizard's armguard enhanced Zeus' survival ability.
using skills
1. In the early alignment stage, Zeus relied on the ejection effect of skill thunder, and he could use Batman as a springboard to continuously consume enemy heroes and take the initiative on the line.
2. Zeus used lightning and thunder as full-scale damage, which allowed Zeus to support his teammates conveniently. Therefore, Zeus after level 4 should always pay attention to the situation on the field, be ready to give big support at any time, and use big moves to help his teammates in time to help them establish their advantages.
3. Due to the limitation of his own blood armor, Zeus should try his best to keep exporting in the back row under the protection of the meat shield, and don't rush into the enemy crowd to export, which is easy to be killed by fire. Use skills in remote consumption. After our meat shield or other control heroes control each other, follow the control set and take away the enemy heroes.
Heroes match
Tauren God
As the AP explosion point in the team, Zeus has super high output killing ability, but at the same time his fragile small body is also easy to be killed. Although he has a stable point control ability, his short hands restrict him from starting the league first. The tauren makes up for this very well. As the main meat shield hero in Supergods, the tauren has high blood volume and armor value, extensive dizziness and resurrection skills, so that he can start the group first, absorb the damage for Zeus and ensure Zeus' output ability.
Stealing the heart succubus
As a mage hero, although succubus's explosive ability is slightly inferior to Zeus, succubus's charm skill is a control skill. The long-distance control effect and the long control time make her match Zeus perfectly. After charming the enemy hero, cooperate with Zeus' stable point control and explosive ability to kill him.
Sun God
As the father and son of Supergods, one is the APC in the team, and the other is the main ADC in the team. Both of them have super harvesting ability in the later period and are the main output points in the team. Good coordination, communication and cooperation between the two, direct fire collection can instantly kill any enemy hero, play a horrible output in the team battle, and help the team win the battle.
Summary
As a mage hero, Zeus has super explosive ability and full-court harvesting ability, but he is also very fragile. Therefore, players must pay attention to their own position to prevent being killed by spikes, consume it remotely in the early stage, and choose a big move to harvest directly when they have the opportunity. Zeus can wreak havoc on Zebila if he can use his skills reasonably.