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Planning of garden activities to celebrate Children’s Day

Planning of activities to celebrate Children’s Day 1

In order to allow the children of the special school to spend a happy and meaningful Children’s Day on Children’s Day, in the spirit of people-oriented and caring for children, To embody the theme of civilization, health, liveliness and progress, so that children can have a beautiful and happy childhood, a special Children's Day garden activity is held.

1. Activity time: afternoon of June 1, 20xx

2. Activity target: all teachers and students

3. Activity requirements:

1. Each class of garden activities is limited to one group (3 to 4 people) for each project. Registration for all projects must be completed on the morning of May 30, 20xx.

2. The first responsible teacher will collect the props and prizes for the garden activities from Teacher XX at 2:00 pm on June 1st. The other responsible teachers will organize the activity venue to ensure that all activities proceed smoothly.

3. All teachers in charge should cooperate with each other to guide students to participate in garden entertainment activities in an orderly manner, so that students can experience the joy brought by the festival in the competition activities.

4. Teachers in charge should pay attention to the safety of students’ activities and take precautions to prevent accidents.

IV. Game arrangement:

1. Fun table tennis

(1) Activity location: School table tennis table

(2) Game rules: Contestants are divided into groups according to lower, middle and senior grades. Two people compete each time, ending with 6 pieces. It is a best-of-three game, and the winner gets the prize.

(3) Person in charge: xx, xx

2. Fun beads clipping

(1) Activity location: Class 1 (1) classroom

(2) Game rules: Contestants are divided into groups of junior, middle and senior grades. Two people compete each time. The one with the most beads within the specified time wins and wins the prize.

(3) Person in charge: xx, xx, xx

3. Frog Diving

(1) Location: Class 1 (2)

(2) Game rules: Each person is limited to 5 table tennis balls. Two people compete at a time. The contestants stand at the designated position. The player with the most balls that land and jump into the bucket wins the prize. (3) Person in charge: Fu xx, Cai x, xxx

4. Fun bowling

(1) Activity location: Class 2 (1) classroom

(2) Game rules: Every The first person stands at the designated position and throws the ball to the bowling ball according to the prescribed actions. The person who knocks down 5 balls will win the prize.

(3) Person in charge: xx, xx, xx

5. Ball blowing in the water

(1) Activity location: Class 2 (2) classroom

(2) Game rules: Participants are divided into groups according to lower, middle and senior grades. Two people compete each time. Prepare 6 bowls filled with water, arrange the tables in two rows, and put the bowls on Arrange two vertical rows on the table and place two ping pong balls in the first bowl. The player blows the ping pong ball from one bowl to another bowl without using his hands. The first player to blow the ball into the third bowl wins the prize.

(3) Person in charge: xx, xx, xx

6. Two people and three legs

(1) Activity location: Class 4 (1)

(2) Game rules: There are 2 people in each group. Participants tie their feet and stand at the designated place. After the person in charge gives a signal with a whistle or hand gesture, they start from the starting point and go around the end point to arrive at the starting point first. The winner gets the prize.

(3) Person in charge: xx, xx, xx

7. Sea lion header

(1) Activity location: Class 4 (2)

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(2) Game rules: Prepare two basketballs. The competition is divided into two groups of two people. Each group stands on both sides with a distance of two meters. The contestants hold the basketball on their heads, walk to the opposite side, and have another person hold it back. The team that uses less time wins the prize.

(3) Person in charge: xx, xx, xx

8. The apple of your eye

(1) Activity location: Class 5 (1)

(2) Game rules: Prepare a table tennis ball and a table tennis racket. Participants place the table tennis ball flat on the table tennis racket and walk along the table. Reach the end without losing the ball and you will win a prize. (There are three tables arranged vertically, and the contestants will circle around the table within the specified time.)

(3) Person in charge: xx, xx, xx

9. Take advantage of the opportunity Machine

(1) Activity location: Class 6 (1)

(2) Game rules: Prepare four chairs. The chairs are in a circle. 5 people participate each time. Contestants run around the chairs. The person in charge signals with slogans or hand gestures. As soon as the sound stopped, the contestants each found a chair and sat down. After a game, the player who did not grab the chair will be automatically eliminated, and the chairs will be removed one by one. After each round, the number of people and chairs decreases. The one who sticks to the end wins the prize.

(3) Person in charge: xx, xx, xx Garden activity planning to celebrate June 1st 2

1. Significance of the activity

In order to welcome the Children’s Day Come, to enrich children's kindergarten life, activate children's bodies and minds, promote the comprehensive development of quality education, and allow all children in the kindergarten to spend Children's Day happily and meaningfully, our school specially organizes the Children's Day garden activities.

2. Event time

Starts at 8:30 am on June 1, 20xx.

3. Activity location

Classrooms and playgrounds in the park

4. Participants

All teachers and students in the park

Five. Activity planning and responsible teachers

Chief planner: xxx

Responsible teachers: xxx, xxx, xxx, xxx, xxx, xxx, xxx

VI. Precautions

1. Children are required to line up in an orderly manner and observe discipline in activities.

2. Pay attention to the safety of children during the game.

3. Pay attention to keeping the kindergarten activity areas hygienic and clean.

7. Rules and Organization

First period: The park opens at 8:30. All children wear uniforms, and parents and children enter the park with game cards. Parents can take their children to participate in games in any class at will, and the teachers who organize the games will stamp them and earn points.

Second period: Parents and children can go to the door on the first floor to receive a Children’s Day gift based on the points on the game card.

The third period: After the game is over, parents and children can leave the kindergarten freely.

8. Game content of garden activities (Attachment of game content of garden activities to celebrate Children’s Day)

1. Fixed-point throwing

Location: small class classroom

Teachers in charge: xxx, xxx

Game rules: Stand at a certain distance (2.5 meters for the large class, 2 meters for the middle class, 1.5 meters for the small class) and throw the paper ball to a fixed position. The winner will be awarded. The time is one minute, a 1-point shot is made, and the total score is 10 points.

2. Cap the bottle

Location: Small class classroom

Responsible teacher: xxx, xxx

Game rules: Children must play within the prescribed time Find lids for various bottles within 1 minute and close them. Points will be counted for complete matches and no points for mismatched bottles.

Large class: Build 10 pieces, 1 point for each piece, full score is 10 points

Middle class: 1 point for building 1 piece, 10 points for covering 5 or more pieces

Small class: 5 points for covering less than 3 pieces, 10 points for covering 3 or more pieces

3. Kitten fishing

Location: middle class classroom

Teacher in charge: xxx

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Game rules: The number of fish the child needs to catch within the specified time (half a minute)

Senior class: catch 10 fish, 1 point for 1 fish, full score of 10 points

Middle class: catch 5 fish, 1 fish is 2 points, full score is 10 points

Small class: catch 3 fish, 3 or more are 10 points, 2 fish are 5 points, 1 fish is 3 points

 4. Cut gifts

Location: Middle class classroom

Responsible teacher: xxx

Game rules: Tie the gift on the rope and hang it on a certain At a high position, cover the child's eyes with a cloth. The child holds scissors and cuts out the gift. The cut gift belongs to the child.

5. Close to the nose.

Location: Freshman Classroom

Teacher in charge: xxx

Rules of the game: Blindfold your eyes and go to the painted face and stick your nose on it in the right place 10 points for sticking on the inside of the face, 5 points for sticking on the wrong side of the face, and 0 points for sticking on the outside of the face.

6. Ring.

Location: Kindergarten playground

Teacher in charge: xxx

Game rules: Set a circle at a certain distance (each child in large, medium and small classes) and trap For a small chair, one circle is worth 1 point, and the full score is 10 points.

7. Marble clipping

Location: Sophomore Classroom

Teacher in charge: xxx

Game rules: Children must play within the specified time Clip marbles within 1 minute

Senior class: Clip 10 marbles, 1 point for 1 point, full score of 10

Middle class: Clip 5 marbles, 1 point for 2 points, full score of 10 Points

Small class: 3 points, more than 3 points 10 points, 2 points 5 points, 1 point 3 points

8. Step on the center of the circle

Location: Kindergarten Playground

Teacher in charge: xxx

Game rules: Children blindfold themselves and stand in the center of the circle and walk along with the music. When the music stops, the children stop. Those inside the circle receive 10 points, and those outside the circle receive 0 points. Celebrating Children’s Day Garden Activities Planning 3

The sunshine in June is warm, and the songs in June are sweet. It’s this June of sunshine, laughter, joy and jubilation again. The children are eagerly looking forward to it. Our own holiday - the "International Children's Day" is here. In order to let the children have a relaxed, happy and free festival, our kindergarten decided to hold a parent-child garden activity. The entire activity is mainly conducted in the form of games, allowing the babies to spend a happy and unforgettable "June 1" Children's Day with their fathers and mothers in the games.

1. Activity time: 20xx.XX.XX morning

2. Activity location: Activity room of Class 3, XX Kindergarten

3. Activity goals:

1. Through the development of activities, children and parents can fully feel the festive atmosphere, experience the fun of games, and enhance parent-child relationships.

2. Cultivate children’s sense of competition, cooperation, and participation, so that children can exercise their various skills.

3. Strengthen home connections and promote home education.

IV. Activity preparation

1. Make game posters in front of the activity room and write down the game content and rules

2. Prepare in advance for each game person in charge Materials needed for good games

3. Prizes and gifts for kindergarten preparation activities

4. Notify parents in advance to participate in activities

5. Contents of garden tour activities

Parent-child game: Wear big shoes

Game preparation: Divide the venue, small chairs

Game play: Participated by a parent and a child, the parent takes off his shoes and sits On the other side of the field, the children put on the parents' shoes and stood on the other side. After hearing the command, the children started walking towards the parents, walked to the parents, and helped the parents put on the shoes. The parents picked up the children and ran to the other side of the field to help the children put on the shoes. Good shoes, let’s see who finishes first. Celebrating Children’s Day Garden Activity Planning 4

1. Guiding ideology: In order to celebrate Children’s Day, let the children have a happy Children’s Day, and at the same time combine the characteristics of popular science education and improve students’ scientific literacy, our campus plans Carry out the "My Science and Technology Team" celebration activities in the park.

2. Activity time: 20xx.6.1 8:30-11:30, afternoon break

3. Activity items, location and person in charge

Low section:

1. Tangram assembly

Rules: Provide students with a pair of tangrams. If the students can assemble the specified pattern (a pattern with decomposition lines), they will get points.

Responsible teachers: xxx, xxx

2. Happy Farm

Rules: Students will get points if they can identify 3 plants in Happy Farm.

Teachers in charge: xxx, xxx

Activity location: Happy Farm on the fifth floor of the school

3. See who can drive straight

Rules: Provide students with a straight-line car, and students will score points if they can drive 10 meters away within the prescribed rectangular line.

Teachers in charge: xxx, xxx

Activity location: Round Hall on the first floor

4. Classify animals (suitable for lower grades)

Rules: You are given a circuit game board. The names of some animals are written on one side of the game board, and the categories of animals are written on the other side. Please use the pointer to connect the corresponding animals and the animal categories to which they belong. If If the connection is correct, the circuit will be connected, the light will light up, and a point will be scored.

Teachers in charge: xx, xxx

5. Wonderful darts

Rules: Students bring darts of their own design, stand in the designated circle, and use Hold one end of the dart between your thumb and index finger. After throwing the dart, if the dart can draw an arc in the air and finally fly back to the circle where the student is standing, it will be a score.

Responsible teachers: xx, xxx

6. Who can tell the difference

Rules: Provide students with one raw egg and one cooked egg. If the students can Score points if you find the cooked eggs within the stipulated time.

Teachers in charge: xxx, xx

7. Paper airplane leaving empty contest

Rules: Provide students with 4K pieces of paper, and ask students to fold one on the spot If the aircraft can stay in the air for 10 seconds, it will be scored.

Responsible teachers: xx, xxx

Activity location: Aerospace model room and east playground on the first floor

8. Visual games

Rules: If you can successfully say the color of the given words in a certain order within the specified time, you will get points.

For example: Score if the small wire in the handle passes smoothly through the curved track without touching the track.

Responsible teachers: xxx, xxx

10. Memory Challenge

Rules: Find the right fruit with light on within 5 seconds, and press the corresponding button button, the green light will light up if the answer is correct. If all green lights are on, a point is scored.

Teachers in charge: xxx, xxx Children’s Day garden activity planning 5

1. Purpose of the activity

“June 1st” is the children’s own festival, through Activities enable primary school students to participate in garden activities independently, cultivate their sentiments in the garden, acquire knowledge in the garden, and cultivate students' abilities in the garden, thus comprehensively promoting the implementation of quality education.

2. Activity schedule: 1:00-4:00 pm on May 31st

1. All squadrons and activity points should be prepared before 12:50, and the Young Pioneers and The responsible teacher arrives promptly.

2. The team members started visiting the park at 1:00.

3. At the end of the tour at 3:30, the team members will use the winning tickets to exchange for corresponding prizes at the general award office.

4. At 4:00, the team members enter the classroom to gather, the teacher summarizes, and the activity ends.

3. Activity location:

Each squadron’s classroom and school playground

4. Preparation and arrangement of the activity

1. Each squadron Before May 15th, the Young Pioneers will be fully mobilized to collect program plans for garden activities. Each squadron will decide on a program and report the program plan and operation process to the school Young Pioneers Headquarters. If accepted, the organization of the preparation activities will begin (including the squadron's (Personnel arrangements and preparation of props, etc.)

2. At noon on May 31, each squadron will use their free time to arrange the venue and make various preparations, and paste a relevant information in a conspicuous place in front of the class door. The name, rules, etc. of this squadron activity game.

3. The program plan designed by this squadron, the activity venue is located in the classroom of this class. (It can also be set up outdoors)

5. Form of activities

1. With the squadron as a unit, you can freely choose to organize activity programs. It is required that the program content is in line with the actual situation of children, everyone participates, Students are interested in activities such as ring roping, table tennis throwing, nose sticking, bead clipping, etc. (see the attached table for details of the programs), and the winners will receive reward records.

2. When participating team members play each program, if there are a large number of participants, they must wait in line. At the same time, in order to ensure the fairness and extensiveness of participation, each program is only allowed to participate once.

3. Each squadron must carefully arrange its own activity venue, and the program must have a person in charge.

4. One or two students should be assigned to each program. Responsible for the conduct of this entertainment program, the arrangement of the order of team members participating in the entertainment program, and the recording of entertainment rewards.

6. Activity requirements

1. The rules of each program are formulated by the squadron for each program.

2. Each squadron indoors has its own counselor responsible for it, and the rules require it to be posted on the blackboard.

3. After the team members visit the park, the rewards they receive will be recorded with the signatures of the teachers or students of the squadron. Any signature or alteration by the team members themselves will be invalid.

4. Before the activity, the counselor should read the rules of the activity to the team members, pay attention to safety education, and oppose fraud. After the activity, each squadron must do a good job in sanitation.

5. Young pioneers participating in the activity must consciously abide by the order of the activity venue (queuing, not making loud noises, not chasing and fighting, etc.), and the prizes must be economical and affordable, mainly small items, close to the students Yes, the program must be innovative and attractive, and the school will award awards to the program with the highest participation rate.

7. Organizational leadership and specific division of labor

Team leader: Song ** Deputy team leader: Hu **, Tang **

Members: Counselors of each squadron Member

General coordinator of park activities: Zhou **, Xu **, Shen **, Jin **, Zhou **

Responsible for lottery verification: Shi **

Prize distribution: Yu **, Lin **

8. Reward rules

First prize: Complete 25-29 activities.

Second Prize: Complete 20-24 activities.

Third Prize: Complete 15-19 activities.

Fourth Prize: Complete 10-14 activities.

Fifth Prize: Complete 5-9 activities.

Sixth Prize: Complete 1-4 activities. Celebrating Children’s Day Garden Activities Planning 6

1. Purpose of the activity

In order to allow the team members to spend a happy "June 1" Festival, our school is led by the Young Pioneers Brigade Department to organize various squadrons and brigades The departments jointly carry out garden activities to cultivate sentiments, acquire knowledge, cultivate abilities through garden activities, and comprehensively promote the implementation of quality education to promote the all-round development of students.

2. Activity Time

Morning of June 1st

(1) Before 7:40, each responsible teacher will go to the ladder classroom to collect activity materials, and the class teacher will lead the students Go to the playground for the induction ceremony.

(2) After the joining ceremony, all the teachers and students of the school gathered in the playground to make mobilization arrangements before the activity.

(3) The garden tour starts at 8:00.

(4) The activity ended at 10:30. Each class returned to the classroom to receive the prizes. The head teacher and the class teacher made a summary of the garden activities.

3. Activity location

1. Classrooms of each class (the location for squadron activities)

2. Corridor on the first floor (location for group activities)

IV. Activities Requirements

1. Freely choose to participate in activity programs. The content of the program is required to be in line with the actual situation of children, interesting to students, and the content of the games that students like to hear and see, and ensure that everyone participates.

2. Each activity requires queuing to ensure fairness and extensive participation.

3. The teachers and students in charge will arrange the venue and set up the tables when school is over one morning in the afternoon. Each class teacher leads the students in their class to participate in the activities, requiring students to abide by the order of the activity venue, queue up, and ensure student safety.

4. The teacher in charge of each program should be responsible for the organization and development of the program. Each class teacher should maintain discipline in his own class and organize team leadership and safety work

5. Each person is only allowed to participate in each activity once, and choose 10 out of 12 projects to participate. The brigade headquarters in the corridor on the first floor The activity is divided into three periods, the low period is 8:00-8:50, the middle period is 8:50-9:40, and the high period is 9:40-10:30. Each person can only choose one question. You should wear your school badge before playing games.

6. After participating in each activity, the teacher in charge will give a score (the score scale is controlled by the teacher, each item is worth 10 points) and sign.

7. At the end of the activity, all students gathered in the classroom to count the scores and award awards. There is one special prize for each class, 5 first prizes (6 for those with more than 50 students), 15 second prizes, and the rest are third prizes.

Teachers who assist lower grades when counting scores:

Zhu Lijie from class one (1) Li Qiongling from class one (2) Xie Binrong from class one (3)

Two ( 1) Class 2 Liu Xianfei (2) Class Shan Aiqin 2 (3) Class Zheng Xiancong

5. Organizational leadership and specific division of labor

Team leader:

Members :

Photography: Celebrating Children’s Day Garden Activity Planning 7

1. Purpose of the event:

In order to commend the diligent and studious young pioneers and the squadrons with outstanding achievements, The school decided to commend a group of outstanding young pioneers and three good students from the county and school on the occasion of Children's Day. At the same time, in order to let the children have a happy and meaningful festival, our school carefully designs and organizes garden activities that integrate fun, entertainment, education and science.

2. Activity theme:

Happy "June 1"

3. Activity content:

Commendation activities and garden tours Activities

4. Activity time:

Morning of June 1, 20xx

5. Activity location:

School playground and various Classroom

6. Participants:

All teachers and students of the school

7. Activity preparation

1. Each class and related subjects Teacher Ren selects various outstanding students according to the school's commendation requirements and submits them to the brigade headquarters before May 25.

2. The brigade department formulates amusement park activity programs based on the age characteristics of the students. It requires that the program content be consistent with the actual situation of the children, everyone participates, and the students are interested, and all preparations are made.

8. Activity requirements.

1. Each responsible teacher shall arrange the activity venue before 8:30 am on June 1st. Specific requirements: (1) Indicate the name of the event and the rules of the game at each activity point. (2) The placement and arrangement of objects in the event venue must be reasonable. (3) Each responsible teacher shall do a good job in collecting and distributing prizes.

2. Each class teacher and program director will educate students on activity discipline before the activity: (1) Every student must line up when participating in the activity, pay attention to safety, and carry forward the spirit of humility, so that The flowers of civility and politeness bloom in activities. (2) After the activity, the activity should be summarized and students in this class should be asked to clean the classroom and public areas. (3) Do not litter candy wrappers and other garbage during the event, and maintain a clean environment on campus. (4) Participating students are required to queue up when playing each program and are only allowed to participate in each program once.

3. Students participating in activities must consciously abide by the order of the activity venue (line up, do not make loud noises, do not chase and fight, etc.).

4. Commendation projects and quotas.

(1) 1 county outstanding class collective.

(2) One county outstanding student cadre and two county three-good students.

(2) 2 outstanding young pioneers in the county, and 10 outstanding young pioneers in each class of the school are reported (each award cannot be repeated).

9. Arrangement of park activities.

10. Activity procedures

1. The host announces the start of the activity.

2. Everyone stands in silence, raises the national flag, plays the national anthem and salutes.

3. The team flag is taken out, the Young Pioneers team song is played, and the Young Pioneers perform a team salute.

4. Senior students wear red scarves for new team members.

5. New team members take an oath when joining the team.

6. Speech by school leaders.

7. Student representatives gave speeches.

8. School leaders announce the list of winners and award awards.

9. All teachers and students of the school held garden activities.

xx Primary School Young Pioneers Brigade

May 17, 20xx