As long as the above comments are justified, I can accept and agree with them to some extent. However, I prefer to forget reason, objectivity and neutrality for a while and simply express those overwhelming warm praises as a player.
I like player number one, and I like three trips to find eggs.
The first paragraph is the story itself. In this film, James halliday, the late founder of the video game world Oasis, sent an invitation to the world to look for eggs through a short film. The winner will take over the Oasis and inherit the social game company worth 500 billion dollars. With the help of friends, parsifal, an egg hunter, finally got the golden egg handed out by the game producer with a deep understanding of Halliday's life, and got in touch with his fragile but true self.
For Halliday, the amazing wealth that attracts many parties is just a casual addition. The real gift is that he paved his life with regrets. He worked out a very difficult riddle in the form of an egg. The clues are complicated and the solutions are sharp, which makes people suspect that he didn't expect a winner in the competition at all-but he is so eager to have his questions answered, so he expects someone who knows him to insert the key into the keyhole, push open the dusty door and say a few words to the child who is holding the handle and playing hard.
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Arnold, the game character of James halliday, the founder of Oasis. Stills of contestant number one.
Shortly after the plot began, the students began to cry at the video released after Halliday's death. Those sincere tears are almost religious. Halliday in the picture is obviously dressed up. He is the creator in the "Oasis", just like his character Arnold in the game. But when the hero knocked on the hut where he once lived, Arnold disintegrated into discrete pixel blocks, revealing the curly freak wrapped under the shell of the gods. Halliday screened out parsifal with eggs and said to him, "Thank you for playing my game."
This player reveals the main line of the producer's real body, which can reflect each other with another egg contest in reality. In Ready Player One, Halliday chose Magic Adventure on Atari 2600 as a copy of the third level. China, the translator, gave subtitles, saying that "Magic Adventure" born at 1979 is "the first video game with eggs in it". Locally speaking, such translation does not affect the audience's understanding. But when we leave the cinema and look back at the history of the game, it is not difficult to find out how serious the slight deviation in meaning here is. It makes an unanswered question come to a final conclusion in chaos, and what it covers up is another wonderful story of "looking for eggs" as "Ready Player One" in Our Life.
Shortly after the film was released, director Ao, a well-known game video producer, released a program called "Number One Player, Number One Game Egg in the World". Director Ao found the Atari 2600 mainframe and the "Magic Adventures" cassette, reappeared "Made by Warren Robinett", and told the background of the birth of this egg-the overbearing Atari wanted only the company logo on the packaging and instructions of the product, which, I have to say, was very similar to the innovative game company that didn't let the sixth person have a name in the movie. From this introduction, Director Ao combed the process of the contestants looking for the world's first egg. In 2004, players found the game egg "Red Seth" in a niche console game, which was released more than a year earlier than Magic Adventure. Then, Spacecraft No.1 in arcade game 1976 set a new record again, and programmer Jean Murrle rummaged through the egg "Hi RON". Enthusiastic players don't believe that this exploration has come to an end. Today, they are still immersed in old consoles and ancient games, looking for clues left by those producers.
Although there is no shocking visual spectacle, the feeling of real players asking for ancient eggs is no different from that shown in Ready Player One. At the last farewell moment of Halliday and parsifal, although one of them is no longer alive and the other uses a virtual face, their souls shook hands at the moment of passing the egg. Now, it's hard for me to know whether the producers who bury eggs are always at a loss because of the fear of reality, like Halliday, whether they are all like islands eager to be gently comforted by the warm tide, and whether they are all eager to share the same memories with people who can be friends-even if they no longer exist when their lives meet. Playing casually in the game and witnessing the sincerity of others may be an important reason why video games impress people.
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Stills of contestant number one.
The people who undertake the task of "finding eggs" are not only players of "Oasis", but also amateurs who participated in the "World's First Electronic Game Egg Exploration Competition". From the moment they stepped into the cinema and put on their glasses, the audience of Ready Player One began their own journey of finding eggs.
As a work with an amazing number of pan-entertainment eggs, Ready Player One has a completely different viewing experience from other movies. In this regard, there is a piece of advice circulating on major social platforms: "It is best to watch this movie (Ready Player One) as soon as possible on the hottest day. Because the first time I went to see it, we were all in the same boat. When can I cheer and applaud in the cinema? Everyone has a tacit understanding and there will be a feeling of' we are all the same'. " I am convinced.
When writing this film review, I completed the "one brush" on weekdays and the "two brushes" on holidays. Because of the Qingming holiday and film reputation, the second brush was full, but the viewing experience and audience response could not be compared with the first brush. Less than half of the audience were sitting in the cinema because of the embarrassing time in the afternoon and the bad weather of pouring rain. However, people in three or four rows at most watch it a hundred times more lively than when they brush it twice. Common movie-watching etiquette has been forgotten by us. Everyone tried to keep their voices down and discuss with the people around them, laughing, exclaiming and even shouting at the right place collectively. No one felt bored or impatient, only the long-suppressed release, the hearty pleasure and the unspeakable strong touch.