I used to learn a little turtle drawing program called LOGO language in primary school computer class.
LOGO language is an early programming language and a programming language that is very close to natural language. It uses "drawing" to learn programming and educates beginners, especially children. Happy teaching method. The LOGO language was founded in 1968 as a project research project funded by the National Science Foundation and completed at the Artificial Intelligence Research Laboratory of the Massachusetts Institute of Technology (MIT). ?
LOGO comes from Greek, and its original meaning is thought. It was developed by a psychologist named Seymour Pabot who was engaged in research on children's learning and discovered some things that were contrary to his ideas. Teaching methods, and when he was out walking on a holiday, he accidentally saw a mechanical device that looked like a turtle and was inspired. So he used his extensive knowledge and intelligence to finally complete the design of the LOGO language.
Extended information:
The reason why LOGO language is the best language for children to learn computer programming is because it is a programming language made for children and can enable children to learn computer programming in a cognitive way. Knowledge and skills have been greatly developed. The LOGO language is highly targeted, because for children, "drawing" is more dynamic than "word processing" and they can give full play to their imagination to create, while word processing is boring and not suitable for children.
LOGO is mainly used for "picture" production, and adopts the method of "turtle drawing", which is suitable for children's characteristics, can fully arouse their interest and enthusiasm for learning the language, and achieve the purpose of entertaining and educating. The purpose of happiness.
In the LOGO language, its drawing method is different from the drawing software used today. The main difference is that the basic drawing method of the LOGO language does not use the coordinate method, but through forward , words and commands that are easy for children to understand, such as back, turn left, turn right, go home, etc., which are very suitable for children's knowledge level and make it easier for children who have not yet come into contact with coordinates to get started.
When drawing in LOGO language, learners need to understand some common geometric properties and understand the commonly used concepts of distance, angle and degree.
Reference materials:
LOGO language-Baidu Encyclopedia