Hero Introduction
Kenj: The number one protagonist, all storylines in the plot mode revolve around him.
Stunt skill: Double Damge (Double Fight): Kenji uses all his strength, holds the sword in both hands and slashes at the enemy from top to bottom, inflicting twice the normal damage to the enemy.
Dragon
Otomo: a kind and brave dragon general.
Stunt skill: Battle Cry: On the battlefield, Otomo's instant roar can inspire the infinite fighting spirit of the surrounding warriors and inflict double damage to the enemy.
Arah: A tall and fit girl, her arrows are full of power, precision and speed.
Stunt skill: Zen Arrow: With the help of arrows shot from this sharp bow, Arah can extend the visual range, and if she remains motionless, she will not consume stamina.
Garrin: He has superb riding skills and excellent military command skills.
Stunt: Whistle (Psychic Whistle): Garrin has in-depth research on horses. When the melodious whistle comes out of his mouth, the nearby wild horses will react similarly and run to him for him to drive.
Kazan: A general who is like a god of fire.
Special skill: Flame Breath (breath of fire): Wine is not only the thing in Kazan's cup, but also a weapon that can hurt the enemy. Everything the spitting wine comes in contact with will burst into flames.
Tao: He is a mysterious mercenary, silent and sure to kill.
Special skills: Reversal of Fortune: In melee combat, you can automatically resist enemy attacks and reduce enemy damage. Using this skill will continuously reduce physical strength.
Snake Tribe
Shinja: The former captain of Lord Oja's Serpent Guard, he is also a man who admires strength and is eager to get the power vacuum left by Lord Oja's death.
Stunt skill: Snake Swarm: Shinja's ruthlessness and cynicism allow him to master the essence of the snake clan. Whenever needed, the spiritual object of the racial totem will improve his defense. force.
Budo: Budo is a foreman who supervises the farmers. His cruelty and stupidity become a perfect tool of dominance in the hands of Shinja.
Special skill: Slave Driver: When Budo swings his whip, the crackling sound will scare the farmers and make them speed up production.
Utara: She has the most charming face and the most alluring figure, but she also has all the dark sides - she has a heart like a snake and a scorpion, and she uses all kinds of evil methods.
Special skill: Song of Sorrow: Utara sings a ballad with a sad tune, and everyone who listens loses confidence and morale.
Vetkin: He was once the chief attendant of Garrin. He was thin and handsome, walked as fast as the wind, and was deeply loved by women.
Stunt Skill: Bravado: When he uses this move, his lively and energetic posture is like a real hero, and the enemy's energy will be sucked away.
Wolf Clan
Grayback:
Under his command, the Wolf Clan broke the control and oppression of the Snake Clan and Lotus Clan.
Special skill: Lupine Rage:
On the battlefield, he can inspire the surrounding warriors, causing them to unleash the fury deep in the wolf blood.
Gaihla
Gaihla is hundreds of years old, and all the creatures in the forest have grown up under her protection.
In the story mode, he joined the dragon camp in order to resist the wolf mining.
Stunt skill: Chant of Life:
Can completely restore the health of surrounding warriors instantly.
Longtooth
An excellent fighter. The weapon Longtooth uses in battle is a boomerang with a thick edge.
Stunt skill: Spin Control (Boomerang):
This move is extremely lethal.
Shale
He was once a wolf slave, and was selected by Soban of the Lotus tribe as an experiment to try to breed better slaves. However, the experiment failed and he escaped from captivity. When the wolves revolted, he returned to join the battle and became a hero of the wolves.
Stunt skill: Armored Friend (rock armor):
Shale can peel off stone flakes from his body like snow flakes, sacrificing his own life to provide solid stone armor for his comrades.
Zymeth
He is good at using tricks and rumors to sow discord among other races. It was because of his conspiracy that Kenji of the Dragon Clan was framed and fled. His magical power is beyond ordinary people's imagination, and when he releases lightning, it will cause painful damage to the enemy.
Special skill: Heavy Rain (Super Storm):
Zymeth summons a storm cloud, directing sizzling lightning to the enemy, turning the enemy into ashes in an instant.
Issyl
Issyl ages very slowly. An experimental accident 70 years ago prevented him from experiencing the pain of aging diseases. On the battlefield, his wounds healed extremely quickly.
Stunt Skill: Haste (Speed ??of the Wind):
Through Issyl's magic, the surrounding warriors move and recover their health much faster than normal.
Koril
He is powerful and politically ambitious, but he cannot defeat Zymeth. Because of this, he chose to collude with Shinja. His magic allows him to move like a flash, taking on enemy archers with ease.
Stunt skill: Teleport:
Through this magic, he can teleport to any location instantly.
Soban
He has no interest in politics, but is committed to the study of summoning magic. Shale, the hero of the wolf tribe, is the result of his experimental mistakes.
Stunt Skill: Create Golems (Summoning Technique):
Soban can summon rock men to participate in the battle, but he can only summon up to three at a time.
Full contact of military types
Full contact of military types:
Same military type: farmer
Training building: farmhouse
Ability: Build buildings, repair houses, collect resources, train horses
Dragon Clan
Spearmen:
Training Building: Dojo
Natural skill: Invigorating Bracing—Reduce the damage caused by the enemy's charge to yourself.
Acquire skills: (the location in brackets is the acquisition location)
Stun gun: The stun strike will not only increase the damage to the enemy, but also make the enemy temporarily stunned and unable to fight back. (Dragon Palace)
Rotating Spear: After being tempered by the furnace, the spearman can swing the spear in his hand 360 degrees. (Gunpowder Factory)
Longbowmen:
Training Building: Shooting Range
Natural Skill: Stoic Calm—If longbowmen maintain full physical strength, then they The first arrow will cause 2 times the damage to the enemy.
Get Skills:
Zen Arrows: Arrows that do no damage.
It can dispel the fog around the arrow scattering site and is mainly used for reconnaissance. (Dragon Palace)
Fire Arrows: Make the tip of the arrow tinged with fire, increasing the burning damage value. Attacking enemy buildings can cause them to burn. (Gunpowder Factory)
Rocket Soldier:
Training Building: Alchemy House
Natural Skill: Healing Herbs—Units near him will increase their physical strength and health. Speed ??of recovery.
Skills acquired:
Black Powder: Under forced circumstances, the gunpowder master sprinkles and ignites black powder around himself, causing large-scale damage. (Dragon Temple)
Fire Trail: The Powder Master can fire powerful rockets, causing huge melee damage. (Gunpowder Factory)
Dragon Warrior:
Training Building: Dojo Shooting Range
Natural Skill: Inspiration
Acquired Skill:
p>Flaming Sword: Increases fire damage in attacks. (Gunpowder Factory)
Chi Shield: In this case, the Dragon Warrior will be invulnerable, but will also be unable to attack. (Dragon Hall)
Kabuki warriors:
Training building: Dojo Alchemy House
Natural skills: Entertainment - Kabuki warriors play with magic balls during rest, It can bring entertainment to farmers and speed up their work.
Skills acquired:
Flash Powder: This move can make the enemy's vision suddenly blurred and their steps staggered. (Gunpowder Factory)
Stardust: Dust that shines like stars can dazzle the enemy's eyes, causing them to lose accurate aim at the target. (Ryuden)
Sumo Artillery:
Training Building: Shooting Range Alchemy House
Natural Skill: Purifying Salt—The Sumo Artillery fires water at the surrounding companions Spread pure salt to reduce the damage of your next attack by half.
Acquire skills
Curve Cannon Indirect Fire: Increase the launch distance of grenades, but the accuracy will be reduced. (Dragon Palace)
Shrapnel Keg: The fired grenade powder barrel explodes with countless fragments that will cause large-scale damage to the enemy, but only one shot at a time. (Gunpowder Factory)
Shogunate Samurai:
Training Building: Dojo, Shooting Range, Alchemy House
Natural Skill: Disembowelment Seppuku: At the end of the Shogunate Samurai’s life, he It will disembowel itself to release its soul, and at the same time cause a certain amount of damage to all surrounding enemies.
Acquire skills
Yang Blade: Increase attack power. (Dragon Palace)
Dragon Armor Dragon Skin: Produces immunity to all flying elastic weapons. Moreover, it also makes the skin of the shogunate as hard as steel. (Gunpowder Factory)
Diva:
Training Building: Bathroom
Natural Skill: Healing - Consume your own physical strength to restore the warrior's life.
Acquire skills:
Sacrifice Sacrafice: Sacrifice yourself and increase the physical strength of all surrounding companions to the limit. (Dragon Palace)
Fire Shield: Use fire shield to protect your weak body.
(Gunpowder Factory)
Dragon buildings can develop skills:
Dojo (DOJO):
Dragon's Strength (2 points Yang): Add spears Soldier's attack power
Dragon's Heart (1 Yang point): Increases the health of the spear soldier
Dragon's Fire (3 Yang points): Increases the dragon warrior , kabuki samurai, shogunate samurai's health
Target Range:
Zen Arrow Zen Accuracy (2 points Yang): Increase the lethality of longbowmen's bows
Arrow Craftsmanship (2 Yang points): Increases the longbowman's vision range
Calisthenics (2 Yang points): Increases the sumo artillery's health
Alchemist Hut:
Phosphorous Powder (2 points Yang): Increases the attack range of rocket soldiers and increases the damage to buildings.
Tempered Steel (4 Yang points): Increases the attack power of Shenlong Samurai, Kabuki Samurai, and Shogun Samurai
Pressurized Kegs (2 Yang points): Increases sumo wrestling Artillery's attack power
Bathhouse:
Art of Massage (2 Yang points): Reduces the physical strength consumed by the singer when treating injured units
Meditation (4 Yang points): Increases the health recovery speed of all arms
Spider Silk (1 Yang point): Reduces the damage caused by enemy slashing weapons to the singer. Value
Stables:
Animal Bonding (3 Yang points): Increase the horse's health
Horseshoes (1 Yang point) : Increase the physical strength of the horse and increase the running distance
Stirrups (2 points Yang): Before the horse falls, all attacks will not cause any damage to the warrior on horseback
Dragon's Monument:
Four shogunate warriors stand at the four corners of the dragon statue. The shogunate warriors use their lives as sacrifices to summon the dragon to appear and give life to all those on the battlefield. The enemy strikes with devastating blows. (Yang at 3 o'clock).
Full contact with arms
Snake tribe:
Long swordsman:
Training building: Tavern
Natural skills : Press Gang—If multiple swordsmen act together, their attack effect will be 5% higher than when attacking alone
Get skills:
Glass Sword: Adding a glass-toughened blade to the long sword greatly enhances its lethality. But the rebounding fragments can also cause great damage to yourself. (Arsenal)
Mugging: This move will reduce the damage value by 10%, but there will be a 25% chance of stealing the enemy's treasure. So that you only need to spend half of the rice resources and water resources. (Thieves Guild)
Crossbowman:
Training building: Shooting Guild
Natural skill: Rapid recovery—The crossbowman’s physical recovery speed is faster than other arms double.
Acquire skills:
Phosphorous Bolts: Crossbowmen shoot phosphorus-luminous bows and arrows, illuminating areas covered by fog. Each crossbowman only has three shots, and if the crossbowman dies, the phosphorescent arrows disappear.
(Arsenal)
Weakness Bolts: This kind of arrow will not cause direct damage to the enemy, but will temporarily completely disable the defensive effect of the enemy's armor. When combined with close combat units, the effect is significant. (Thieves Guild)
Musketeers:
Training Building: Alchemy House
Natural Skill: Sight—When musketeers stand still, their vision The range will increase a little bit.
Acquire skills:
Blunderbuss: The musketeer shortens and thickens the barrel of the gun, sacrificing the attack range in exchange for a large-scale killing effect to deal with the melee swarms. Enemies are particularly effective. (Arsenal)
Sniper: Lengthen the barrels of the musketeers to increase their attack range and destructive power. When the sniper stands still, his vision range is wider and he can penetrate the enemy's movements without being detected. Especially effective against enemies on horseback. (Thieves Guild)
Gangsters:
Training building: Tavern Shooting Guild
Skills acquired:
Paralysis Darts: Gangsters coat the arrowheads of small bows and arrows with a layer of poison, which can cause the enemy to convulse continuously in a short period of time and completely lose their ability to resist. (Arsenal)
Stealth: As long as there is no attack or attack, the gangster's whereabouts will not be discovered by the enemy. Continuous consumption of physical energy. (Thieves Guild)
Sneak Raider:
Training Building: Tavern Alchemy House
Skill Acquisition:
Caltrops (Arsenal) : The sneaker scatters sharp caltrops on the path it walks on, causing heavy damage to the enemy when they walk by. Each sneaker can scatter up to 10 caltrops, and the total number on the battlefield cannot exceed 30.
Brush Fire: A move that can not only burn the surrounding forest, but also burn the enemy's rice fields and attack the enemy's resources. (Thieves Guild)
Artillery Soldiers:
Training Building: Shooting Guild Alchemy House
Natural Skill: Intimidation—Cannot have a charge effect on Artillery Soldiers
Skills acquired:
Mines: Lay mines on the road, which will automatically explode when the enemy passes by, causing huge damage to them. Each artillery unit can only bury 3, and the total is capped at 20. (Arsenal)
Smoke Ability: The smoke bombs launched blind both the enemy and ourselves on the battlefield, and the visual range is reduced to zero. It is especially effective when used in danger. Upgrade to carry 4 pieces at a time. (Thieves Guild)
Ronin:
Training building: Shooting Guild Alchemy House Tavern
Skills acquired:
Yin Blade Blade: Enhanced lethality. (Arsenal)
Blood Bond: All damage to RONIN will be transferred to nearby partners. (Thieves Guild)
Geisha:
Training Building: Bathhouse
Razor Fans: Heal the wounded troops around you at any time. (Arsenal)
Dark Pact: Make the surrounding troops sacrifice a small amount of physical strength to enhance their own defense capabilities.
(Thieves Guild)
Snake buildings can develop skills:
Tavern:
Fortified Ale (3 points Yin): Add long swordsman, The health of gangsters and sneak attackers
Drunken Revelry (1 point Yin): Increase the attack power of the swordsman
Darts (2 points Yin): Increase the attack power of the sneak attacker Distance
Sharpshooter's Guild:
Vital Points (4 points Yin): Increase the attack power of the Musketeers
Cannon point of impact Sights (2 points Yin): Increase the attack range of artillery units
Steel Cannonballs (3 points Yin): Increase the destructive power of artillery units against buildings
Alchemist's Hut ):
Magnesium Torches (1 point Yin): Increase the attack power of sneak attackers' torches
Poisoned Weapons (2 points Yin): Make bandits and crossbowmen more powerful Reinforced Plating (2 points Yin): the musketeers and RONIN's defense against bludgeoning and piercing weapons is improved
Bath ( Bathhouse):
The Art of Love (2 points Yin): Reduces the physical strength consumed by Yi Ji in one treatment
Adaptation Flexibility (1 point Yin): Increases the energy consumption of Yi Ji Ji's HP
Pressure Points (2 Yin points): Increase Ji Ji's attack power
Stables:
Whips and Spurs (1 point Yin): Increase the horse's running distance
Hobbling (1 point Yin): Accelerate farmers' taming of wild horses
Glue Factory (2 points Yin) ): Reduce the stamina consumed by a trampling attack by the horse
Necromancer's Throne:
Similar to the Dragon Monument, you can obtain the Necromancer with the lives of four Ronin help.
Full contact with arms
Wolves:
Brawler:
Training Building: Fighting Field
Natural skills: Full recovery—all arms of the wolf clan can restore health to 100%
Acquired skills:
Counterpunch Zen Counterpunch: can give the enemy a heavy blow, even Can kill enemy heroes instantly. (Blessing)
Shale Armor: Armor made of rock, which can reduce the attack damage of enemies, especially magic. (Shalery)
Slinger (Hurler):
Training building: Ballistic Field
Natural skill: Full recovery—all arms of the wolf clan can restore life to 100%
Skills acquired:
Lava Rock: The stones thrown have explosive damage effects and can attack enemies in a large area. (Blessing)
Shale Armor: Armor made of rock, which can reduce the attack damage of enemies, especially magic.
(Shalery)
Mauler:
Training building: Quarry
Natural skill: Full recovery—all arms of the wolf clan can Restore health to 100%
Skills acquired:
Wrecking Ball: Rotate the stone hammer in your hand to form continuous attacks on surrounding enemies. (Blessing)
Shale Armor: Armor made of rock, which can reduce the attack damage of enemies, especially magic. (Shalery)
Sledger:
Training building: Fighting Field Quarry
Natural skill: Full recovery—all arms of the wolf clan can restore life Restore to 100%
Stun Slam: Stun Slam: Strong impact on the ground, making enemies in a large area dizzy and unable to move. (Blessing)
Shale Armor: Armor made of rock, which can reduce the attack damage of enemies, especially magic. (Shalery)
Ballistaman:
Training Building: Fighting Field Ballistic Field
Natural Skill: Full Recovery—All arms of the wolf clan can restore life Restore to 100%
Get skills:
Totem: Reduce the movement of surrounding enemies while improving the combat capabilities of your own troops. (Blessing)
Shale Armor: Armor made of rock, which can reduce the attack damage of enemies, especially magic. (Shalery)
Pitch Slinger:
Training building: Ballistic Field Quarry
Natural skill: Full recovery—all arms of the wolf clan can Health restored to 100%
Skills acquired:
Scorched Earth: Throws asphalt mines that can attack a wide range. Each thrower can only throw 1, and the total cannot exceed 6. (Blessing)
Shale Armor: Armor made of rock, which can reduce the attack damage of enemies, especially magic. (Shalery)
Berserker:
Training Building: Fighting Field, Quarry, Ballistic Field
Natural Skill: Full Recovery—All arms of the Wolf Clan can be used Restore health to 100%
Acquire skills:
Lycanthropy: Transform into a werewolf. (Blessing)
Shale Armor: Armor made of rock, which can reduce the attack damage of enemies, especially magic. (Shalery)
Wolf Tamer Pack Master:
Training Building: Wolf Lair
Natural Skills:
Full Recovery—Wolf Clan All soldiers can restore health to 100%
Wolf Heart Technique: Wolves in the wild will not attack the wolf tamer
Acquire skills:
Howl Howl: Call the wolves directly to you from the den. (Blessing)
Shale Armor: Armor made of rock, which can reduce the attack damage of enemies, especially magic. (Shalery)
Priestess Druidess:
Training Building: Vitality Garden
Natural Skills:
Full Recovery—All of the Wolf Clan All soldiers can restore their HP to 100%
Killing Intent: If the HP of a Lotus soldier who has been hit with murderous intention is below 35%, his whole body will explode when he dies, causing extensive damage.
However, if the health value is restored to above 50%, the killing intention spell will become invalid.
Acquire skills:
Blessing: This is a skill obtained in the cairn, which can improve the abilities of other warriors. (Cairn)
Werewolf:
Natural skill: Full recovery—all wolf types can restore health to 100%
Acquired skills:
p>Wolf's Bite: In the next blow, the werewolf will use all his strength. If you kill the enemy, the enemy will turn into a wolf. (Blessing)
Skills that can be developed in wolf buildings:
Combat Pit
Wolfball League (2 points Yang): Add barbarian and stone throwing The physical strength of the hand
Grooming (2 Yang points): Reduces the training cost of the Combat Pit
Fight Crew (3 Yang points): Increases the farmer's physical strength Health value
Quarry
Petrified Wood (2 points of Yang): Increase the attack damage value of stone workers
Miner's Union (1 Yang point): Increase the attack damage value of hammerheads
Blast Furnace (2 Yang points): Reduce the explosive damage value received by hammerheads, throwers and stone breakers
Ballistics Grounds
Eagle's Eye (3 points Yang): Increase the attack distance of slingers, throwers and giant crossbowmen
King of the Mountain (2 Yang points): Increase the attack damage value of slingers, throwers and crossbowmen from high ground
Dodging (1 Yang point): Reduce the chance of barbarians and slingers being attacked by long range attacks .
Vitality Garden
Forest Blessing (3 Yang): The priestess can learn two more blessing opportunities from the stone cairn.
Herbalists (4 points Yang): Increase the natural life recovery speed of all wolf types.
Mother Earth (2 points of Yang): Increases the distance of the Priestess's paralysis attack
Wolves' Den
Wolves Among (1 Yang point): Increase the health of tamed wolves
Freedom's Howl (3 Yang points): Increase the attack power of wolf tamers, berserker warriors, and werewolves
Foraging (1 Yang point): Increase the health of the wolf tamer
Cairn:
The most sacred place among the wolves. It is surrounded by a circle of granite, and each granite has the name of the old priest of the clan. On the central platform, the priestess can summon the spirits of nature, and the ancestors will bestow upon her the magic of blessing.
Full contact with all types of troops
Lian clan:
Blade Acolyte:
Training building: Forge house
Natural skill: Pass-Through Damage—The blade can pass through the first target and damage other enemies behind it. But the damage done is much smaller.
Acquire Skills:
Inner Strength: Allows the Squire of Blades to convert physical strength into life.
Leaf Disciple:
Training Building: Blade Garden
Natural Skill: CounterStrike—Those enemies who are close will be harmed by the sharp leaves above their heads. .
Skills acquired:
Scye Leaves: Shoot leaves in all directions, causing no damage and only used to detect unknown areas.
Staff Adept:
Training building: Training ground
Natural skill: Whirling Staff—When wielding the staff to attack, you can avoid it Some long-range weapon attacks.
Skills acquired:
Dark Canopy: Provides energy armor to nearby own warriors to defend against long-range weapons. When this spell is used, the wand master cannot move.
Diseased One:
Training building: Forge House Training Ground
Natural skill: pestilence—When a diseased person dies, its body will It explodes suddenly, releasing deadly corrupt gas, causing the enemy's health to continue to decrease.
Projectile Vomit: Spit out a large amount of toxic liquid to poison the enemy.
Skills acquired:
Death Wail: Through the horrifying wail, the enemy is knocked off his horse and consumes the enemy's physical strength.
Infested One:
Training building: Forge House Blade Garden
Natural skill: Parasitic Infest - once the maggots overflowing from the belly hole stick to the enemy body will mercilessly corrode the new host.
Skills acquired:
Rebirth: The Infested One can be resurrected once after death.
Famine: Destroy the enemy's rice fields, leaving them with no rice resources to collect.
Unclean One
Training building: Blade Garden Training Ground
Natural skill: Darkness - will be released from the body when the unclean dies A black cloud appears, causing surrounding enemies to become disoriented and unable to move.
Skills acquired:
Spreading Goo: Sprays slime, which has no damage effect, but can reduce the enemy's movement speed.
Death Sentry: Releases a screaming skull that can observe the map and attack enemies, sucking their life. But only one can be set at a time.
Magician Warlock:
Training building: Forge House Blade Garden Training Ground
Natural skill: Weakness—The magician’s body is his greatest weakness. Starts with half health.
Acquire skills:
Lythis' Dark Arson: Destroy enemy buildings
Tausil's Life Siphon: When attacked by an enemy, damage is transferred to the surroundings On other units of one's own team
Sehk's Soul Chill: For enemies who attack at close range, the magician's body erupts with ice blades
Master Warlock:
Training Building: Magician passes the Magic Tower
Skills acquired:
Lythis' Sail Thresher: emits a black energy ball, damaging the enemy while slowing down the enemy's movement
Tausil's Unlife: Summon zombies from the corpses of your own troops to kill the enemy
Sehk's Ephemeral Corridor: Quickly move to other locations on the map
Lotus buildings Skills that can be developed:
Forge
Silvered Steel (1 point Yin): Increase the attack damage value of the Blade Servant
Way of the Root (4 points of yin): Increase the health of the blade servant, the sick, and the infected.
Leprosy (3 points of Yin): Increases the attack damage of the sick and infected.
Blade Garden
Leafbite (2 points Yin): Increase the attack damage value of leaf believers
Leafstep (2 points Yin) ): Increase the physical strength of leaf believers, sick people, infected people, and filthy people.
Bond of pestilence (2 points Yin): Increases the attack range of the infected.
Training Yard
Strength of the Trunk (4 points of Yin): Increase the health of the wand master, the sick, and the filthy.
Heavy Iron Staves (2 points Yin): Increase the attack damage value of the wand master.
Glut of Corruption (2 points Yin): Increase the attack damage value of the filth,
Aviary
Carrion (1 point) Yin): Increase the Channeler's attack damage value
Darksong (2 points Yin): shorten the Channeler's upgrade time
Foul Nest (1 point Yin): shorten Channeler's recovery time
Stables
Brimstone (2 points Yin): Increase the attack damage value of Shadow Steeds
Horse Anatomy (2 points Yin): Increase the health of the Shadow Knight
Demonic Kinship (3 points Yin): Reduce the physical consumption of the Shadow Knight using the spell Hell Breath
Lian Crypt of the Brothers:
Here you can summon the legendary three Lotus brothers, Lythis, Sekh and Tausil.
Warlock’s Tower:
Two magicians can become magic masters after entering the magician’s tower. Above the body is a shining skull.
Strategy process
First level (map A):
After seven years of wandering, Kenji, the former little prince of the snake tribe, returned to his hometown. However, what was displayed in front of him at this moment was a brutal fight between tribes. Shinja's troops are looting a village, and Kenji is faced with two choices: protect the villagers or help the thieves? Kenji's actions will determine the future of this place. Protecting the villagers and expelling the bandits will lead to the path of the Dragon Clan of justice, while helping the bandits will lead to the Snake Clan's conquest.
Dragon route:
You cannot produce in this level. You can only control Kenji and use his powerful attack power and stunts to fight. If you want to quickly help the villagers eliminate the bandits, protecting the farmhouse is the key. As long as the farmhouse does not collapse, there will be a steady stream of farmers coming out to support. Cooperate with the farmers' attacks to kill the enemy's Raiders and Swordmen in turn. When in difficulty, use special moves to defend yourself and annihilate all enemies to pass the level.
Snake route:
If you choose the snake route, the first level will be more difficult. If you move a step slower, the sneak attackers and the snake swordsmen will have been almost completely surrounded by the farmers when they rush down. The key is to go down as quickly as possible to cooperate with the snake bandits. After burning a farmhouse, the pressure behind it will be much less. In the end, Kenji still needs to face the siege of multiple farmers. At this time, he must pay attention to fighting and walking, and patiently annihilate the enemies.
Second level: (Map B)
There will be two map choices in this level. No matter which one you choose to play, the next level will follow the other one, so there is no skill in choosing. Sex can be said. The author chose to play map B first.
Dragon route:
Playing heroes: Kenkji, Otomo
Buildable buildings: farmhouse, dojo
As the heir to the Serpent Empire , Kenji is determined to destroy Shinja's Keep and make him obey his orders. Otomo, who was originally loyal to Shinja, also plans to revolt. This battle will be Kenji's first test.
We start from the bottom of the map, look to the upper left where we can see rice fields and ponds, and build a farmhouse here