1. Alliance camp:
1. Humans
Research shows that humans are descendants of the barbaric Vrykul who lived in Northrend - half-giant warriors . For thousands of years, early humans lived primarily as scattered tribes, until the growing power of the troll empire forced them to unify. Thus, the Empire of Arathor and its capital, Strom, were born.
2. Dwarves
The bold and brave dwarves are an ancient race, which originated from the earth spirits created by the Titans of the early world using energetic stones. Due to a disease known as the Curse of Flesh, the earthen ancestors of the dwarves underwent a metamorphosis, turning their rocky hides into soft skins.
3. Gnomes
The intelligent, energetic and unpredictable gnomes represent a unique contradiction among the races of Azeroth's civilization. The race is brilliant inventors and has an irrepressibly optimistic character, but it has also suffered betrayals, migrations and even near-genocide.
4. Night Elves
The ancient and isolated night elves played a key role in the formation of Azeroth's history. Nearly 10,000 years ago, their heroic actions during the Ancient War repelled the first invasion of the murderous Burning Legion. Centuries later, when the scattered remnants of the Burning Legion across Azeroth were rallied by the evil satyrs, the night elves began to face threats again.
5. Draenei
The world of Argus and its highly intelligent residents - the Eredar. Convinced that a race gifted with magic would play a decisive role in his dark mission to destroy all living things, Sargeras met with the three leaders of the eredar - Kil'jaeden, Archimonde and Vay. Lun, and exchange knowledge and power for their loyalty.
6. Gilneans
Lalar Fangfire powers Elune's Scythe, a weapon made from Goldrinn's Fang and Elune A mysterious weapon created from the scepter. The druid's fury did not abate, however, and the weapon turned Lelar and his followers into werewolves: half-human beasts enslaved by their own primal nature.
7. Pandaren
To other races in the world of Azeroth, everything about the Pandaren is a mystery-except for a few words in legends and myths, very few people Never actually met a Pandaren, let alone interacted with them. The history of this noble race can be traced back tens of millions of years. Before the birth of the oldest human empire, and even before the great division of the world, the pandaren had established their own civilization.
2. Horde camp:
1. Orcs
Orcs are not natives of Azeroth. At first, they inhabited the lush world of Draenor as a tribe of shamans. The orcs abandoned their peaceful culture when the demon lord Kil'jaeden of the Burning Legion corrupted the orcs and plotted revenge against the draenei, the exiles from Kil'jaeden's homeland.
2. Darkspear Trolls
The savage trolls of Azeroth are notorious for their cruelty, evil mysticism, and fierce hatred of other races. But the Darkspear tribe and its shrewd leader Vol'jin are an exception among the trolls. When Chief Thrall and his powerful tribal army set out to settle on a deserted island in the South China Sea amid violent storms, this proud tribe was tortured by a history of submission and exile and was on the verge of extinction.
3. The Forsaken
When the Lich King's control of his vast armies weakened after the Third War, a small band of undead broke free from their master's iron-blooded rule . Although this freedom initially seemed like a blessing, it wasn't long before the undead in their previous lives as humans were tormented by memories of their time as minions of the blind Scourge with unspeakable horror.
4. Tauren
The peaceful tauren (known as shu'halo in their own language) have long lived in Kalimdor, under the guidance of their goddess Earth Mother. Under orders, they strive to protect the balance of nature.
The tauren, who live as scattered nomads throughout the Barrens, have only recently begun to hunt the large kodos from the arid regions.
5. Blood Elves
For nearly 7,000 years, high elven society has been concentrated around the sacred Sunwell, which is protected by a bottle of pure arcane from the Well of Eternity. A magical spring created by magical energy. Nourished by the Sunwell's high potency, the magical kingdom of Quel'Thalas inhabited by the high elves became increasingly prosperous in a verdant forest in the northern kingdom of Lordaeron.
6. Goblins
Originally the slaves of the jungle trolls on the island of Kezan, the goblins were forced to mine ore inside the Cajaro volcano where the Kaja mines are located. Jungle trolls use these ores to perform their voodoo rituals, but this has an unexpected effect on the slaves who are often exposed to these ores: Karga Ore makes the goblin race surprisingly cunning and intelligent.
7. Pandaren (Fire Gold Sect)
To other races in the world of Azeroth, everything about the Pandaren is a mystery - except for those in legends and myths. Just a few words, very few people have actually seen a pandaren, let alone interacted with them. The history of this noble race can be traced back tens of millions of years. Before the birth of the oldest human empire, and even before the great division of the world, the pandaren had established their own civilization.
3. Profession
1. Druid
Druid is the guardian of the world. After sleeping for many centuries, they awakened to defend themselves against the invasion of the Burning Legion. After Archimonde was defeated, the druids chose to stay in this world and help rebuild their shattered homeland. The invasion of the Burning Legion left indelible wounds on nature, and the druids worked to heal these wounds.
2. Hunter
Azeroth is home to many beasts. From the new world of Lordaeron to the old world of Kalimdor, a wide variety of creatures can be found. Some are friendly, others are ferocious - but they all have one thing in common. Each creature has a special connection with the hunter. Hunters can stalk, tame, and kill a variety of animals and beasts found in the wild.
3. Mage
The magical kingdom of Dalaran was once a gathering place for mages. After the kingdom was destroyed by the Burning Legion, this mysterious art spread to the far corners of the world. Mages are very important and helpful members of the team. There is one of the most powerful spells called Polymorph, which allows mages to limit the number of monsters on the attacking team.
4. Paladins
As the owners of the Holy Light and the defenders of the Alliance, the Paladins resist the invasion of the undead in the northern forest of Tirisfal Glades and curse the The southern part of the land is wary of the evil forces coming from the Dark Portal. Wielding the powerful war hammer in their hands and relying on the power of light, these holy warriors command the battle and always appear on the most dangerous front lines.
5. Priest
Priests are masters of healing, crowd control, and aggro control. Other classes such as shamans, druids, and paladins can also heal, but none do it as well as the priest. Priests can also raise the dead, as can shamans and paladins. By using soul stones. Warlocks also have the ability to resurrect. Priests also have many buff spells that can help team members. High-level priests can even control humanoid monsters.
6. Rogues
Azeroth's Rogues, who live with the shadows and are good at escaping, are best at operating behind the scenes. Changing events to their will, attacking only when they have the greatest advantage: this is what Stalkers do best. With sophisticated tactics, extraordinary skills, and excellent deception and concealment abilities, stalkers are able to engage in theft, murder, espionage, and assassination with ease. ?
7. Shaman
The shaman is the spiritual leader of the clan and tribe. They communicate with spirits, have the ability to predict the future, and guide their people through dark times. Many people misunderstand their intelligence and calmness as pacifist nature. In fact, when challenged, shamans have powerful abilities to deal with those who disturb the natural order.
8. Warlock
Warlock is a mage who is obsessed with studying the origin of demonic power. Seduced by dark knowledge and consumed by greed, they pursue chaotic magic from beyond the world. The Legion provides them with their own power, allowing them to tap into destructive energies and summon emissaries of their demonic masters.
9. Warrior
A warrior is a profession that focuses on close combat. These characters are tough as nails and proficient in a variety of weapons and tactical techniques. They have various special abilities related to combat. Warriors are the ultimate fighting machines built for combat. Unlike warrior characters in other games, in World of Warcraft, warriors can use many different skills and abilities in combat.
10. Death Knight
As the first heroic profession in World of Warcraft, the fearsome Death Knight is different from other adventurers in that they will not pursue the battlefield of Azeroth. achievements. The death knights who escaped the control of the Lich King began a new journey and stood on the front against the Lich King. They are experienced warriors, well-equipped with weapons and deadly forbidden magic learned under the Lich King's rule. Expanded information
Featured system of World of Warcraft
1. Dungeon PVE
Dungeons in "World of Warcraft" are similar in concept to "dungeons" in other games of the same type. ”, players can form teams and enter these dungeons to guide the dungeons. In order to avoid mutual interference between different teams, for the same copy, the system will generate independent dungeons for each team, and use map data as a distinction.
"World of Warcraft" has a huge number of dungeons, and a large number of elite monsters that are more difficult to kill than ordinary monsters. The rewards for tasks and the equipment dropped by monsters and bosses will also be higher than those of monsters and bosses. The rewards for normal tasks are of better quality.
Based on the size of the dungeon, dungeons are generally divided into small dungeons (for a team of 5 to 10 people to adventure) and large team dungeons (after the Burning Crusade, all dungeons allowed a maximum of 25 people for team adventures, but before Most of the level 60 dungeons are 40-person team adventures), and the difficulty and intensity of large-scale team dungeons are significantly higher than that of small-scale dungeons.
The dungeon cooling time (CD) usually refers to the dungeon after the team enters it. Regardless of whether it is completed or not, after the boss is killed, a team number will be generated, and each team number will have a cooldown. time.
2. PVP system
(1) World PvP: The continent of Azeroth is full of conflicts and battles, especially on PvP servers. That is, an encounter between members of opposing opposing camps.
(2) Battlefield: Players fight with members of the enemy team in order to complete various goals. Only by winning can they get more honor points. Earn PvP currency to purchase a variety of exclusive weapons and armor.
(3) Arena: Arena confrontation consists of teams composed of two, three or five players. The key to the arena team is cooperation. If you do this, you will be able to win, otherwise everything will be defeated. The army was annihilated; the game was arranged in a pyramid-like format. Winning in battles can improve personal and team rankings.
3. Item Mall
The prop mall of "World of Warcraft" was officially launched on December 11, 2013. The store is also known as the "Battle.net Store". Unlike other online games, the props mainly sold there are mounts and pets, rather than content that can improve character abilities, actual equipment, etc.
Reference materials:
Baidu Encyclopedia - Alliance (the faction forces in "World of Warcraft")
Baidu Encyclopedia - Horde (the faction in the game "World of Warcraft") Tribe)
Baidu Encyclopedia-World of Warcraft