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World of Warcraft leveling

There are nine major professions in "World of Warcraft", namely: Druid, Hunter, Mage, Paladin, Priest, Rogue (Rogue), Shaman, Warlock, and Warrior.

Druid

Professional background: Blizzard Company trademark Druid is the guardian of the world. After sleeping for many centuries, they awakened to defend themselves against the invasion of the Burning Legion. After Archimonde was defeated, the druids chose to stay in this world and help rebuild their shattered homeland. The invasion of the Burning Legion left indelible wounds on nature, and the druids worked to heal these wounds. Occupation introduction: Races that can be selected: Night Elf Tauren (added in the Werewolf Troll CTM expansion pack) Type: Healer, tank, spell attacker, melee physical attacker Standard numerical slot: health/mana (rage, energy) value) Equipment that can be used: Cloth and leather armor Weapons that can be used: One-handed hammer, dagger, glove, main-hand weapon, staff, two-handed hammer, polearm, statue, off-hand items

Hunter

Career Background: Azeroth is home to many beasts. From the new world of Lordaeron to the old world of Kalimdor, a wide variety of creatures can be found. Some are friendly, others are ferocious - but they all have one thing in common. Each creature has a special connection with the hunter. Hunters can stalk, tame, and kill a variety of animals and beasts found in the wild. Whether hunters use bows and arrows or muskets, they only see their weapons and pets as true friends. Career introduction: Races that can be selected: Night Elf, Dwarf, Draenei, Blood Elf, Orc, Tauren, Troll (added in Werewolf Human CTM expansion pack) Type: Long-range physical attacker Standard value slot: Health/Mana Equipment that can be used: Cloth Weapons that can be used in armor, leather and mail: One-handed axes, daggers, guns, crossbows, gauntlets, pole weapons, staffs, one-handed swords, throwing weapons, two-handed axes, two-handed swords

Mage

Professions Background: The magical kingdom of Dalaran was once a gathering place for mages. After the kingdom was destroyed by the Burning Legion, this mysterious art spread to the far corners of the world. Mages are very important and helpful members of the team. There is one of the most powerful spells called Polymorph, which allows mages to limit the number of monsters on the attacking team. Mages can also use teleportation magic to travel across the continent very quickly. Mages can even summon food and drink to help each member recover quickly from combat. Career introduction: Races you can choose: Human dwarf Draenei Blood Elf Undead Troll (added in the Orcs Dwarf Goblin Night Elf CTM expansion pack) Type: Spell Attacker Standard numerical slot: HP/Mana Equipment that can be used: Cloth armor Weapons that can be used: Staff, wand, dagger, one-handed sword, off-hand items

Paladin

Professional background: As the owners of the Holy Light and the defenders of the Alliance, Paladins are The northern forest of Risfal Glades resists the invasion of the undead, and the southern part of the Blasted Lands guards against the evil forces from the Dark Portal. Wielding the powerful war hammer in their hands and relying on the power of light, these holy warriors command the battle and always appear on the most dangerous front lines. Occupation introduction: Races that can be selected: Human, Dwarf, Draenei, Blood Elf (added in Tauren CTM expansion pack) Type: Healer, Tank, Melee, Physical and Spell Mixed Attacker, Standard Value Slot: Health/Mana Equipment that can be used: Mail armor, leather armor, cloth armor, shield and plate armor. Weapons that can be used: One-handed and two-handed hammers. One-handed and two-handed swords. One-handed and two-handed axes. Polearms. Holy pact

Priest

Professional Background: Priests are leaders of many faiths in the world of Azeroth. In Kalimdor, the night elf priestesses worship the moon god Elune; the dwarf priests of Khaz Modan deliver the blessing of light to their people; in the ruins of Lordaeron, the undead priests of the Forsaken Cursed and tortured all day long, they twisted their faith in the Holy Light into a dark and evil faith. But no matter what they believe in, clerics possess the power to control the minds of others.

Priests have a variety of healing methods and powerful healing abilities, and are often the main healers of the team, while Shadow Priests are famous in Azeroth for their unpredictable and powerful explosive power. Occupation introduction: Races that can be selected: Human, Night Elf, Dwarf, Draenei, Blood Elf, Undead Troll*Tauren (Added in Dwarf, Werewolf, Goblin CTM expansion pack) Type: Healer, Spell Attacker Standard numerical slot: HP/ Equipment that can be used with mana: Cloth armor Weapons that can be used: One-handed hammer, dagger, staff, wand, off-hand items

Rogue (thief)

Professional background: Living with shadows, Skilled at escaping, Azeroth's Rogues operate best behind the scenes. Changing events to their will, attacking only when they have the greatest advantage: this is what Stalkers do best. With sophisticated tactics, extraordinary skills, and excellent deception and concealment abilities, stalkers are able to engage in theft, murder, espionage, and assassination with ease. Occupation introduction: Races that can be selected: Human dwarves, night elves, dwarfs, blood elves, orcs, undead trolls (added in the Werewolf Goblin CTM expansion pack) Type: melee physical attacker Standard value slot: health/energy value Equipment that can be used: cloth, armor and leather Weapons that A can use: dagger throwing one-handed sword bow crossbow gun one-handed hammer glove weapon one-handed ax (WLK, the combat talent is the same as the one-handed sword specialization)

Shaman

Professional background: Shaman is the spiritual leader of clans and tribes. They communicate with spirits, have the ability to predict the future, and guide their people through dark times. Many people misunderstand their intelligence and calmness as pacifist nature. In fact, when challenged, shamans have powerful abilities to deal with those who disturb the natural order. Career introduction: Races that can be selected: Draenei orcs, tauren, trolls (added in the goblin dwarf CTM expansion pack) Type: healer, spell attacker, melee physical spell mixed attacker Standard numerical slot: health/mana can be used Equipment: cloth armor, leather armor, shield and mail. Weapons that can be used: One-handed hammer, staff, glove, one-handed ax, dagger, two-handed ax, two-handed hammer

Warlock

Professional background: Warlock is obsessed A mage who studies the origin of demonic power. Seduced by dark knowledge and consumed by greed, they pursue chaotic magic from beyond the world. The Legion provides them with their own power, allowing them to tap into destructive energies and summon emissaries of their demonic masters. Occupation introduction: Races that can be selected: Humans, dwarfs, blood elves, orcs, undead (added in the Werewolf Goblin CTM expansion pack) Type: Spell attacker Standard value slot: HP/mana Equipment that can be used: Cloth armor Weapons that can be used: daggers and wands One-handed sword, staff, off-hand item

Warrior

Professional background: Warrior is a profession that focuses on close combat. These characters are tough as nails and proficient in a variety of weapons and tactical techniques. They have various special abilities related to combat. Warriors are the ultimate fighting machines built for combat. Unlike warrior characters in other games, in World of Warcraft, warriors can use many different skills and abilities in combat. Career introduction: Races that can be selected: any race except blood elves (blood elf warriors will be opened in CTM) Type: tank, melee physical attacker Standard numerical slot: health/rage Equipment that can be used: cloth and leather armor Weapons that can be used with lockplate armor and shields: All (except wands, holy pacts, and idols)

First of all, for levels 1-10, fight wild boars, leopards, bears, etc. around the birth point. There is nothing to say. ,

Level 10-20. When you reach level 10, go to the Western Wilds (my alliance) and take on quests while killing monsters, preferably quest monsters. Note that it is not that the more tasks you do, the better. We are thieves and we can defeat monsters very quickly. Some tasks are very troublesome. It takes half a day to run the map and find the task monsters. It is a waste of time, so we should pay attention to the tasks. Just do it.

I have been playing in Westfall until level 18. The mission is almost completed. If you have friends, ask them to take them down to the Death Mine. There are two very good things in it. The first is the Brotherhood Cloak and the second is the famous Cruel Barb. (If you are patient, it is best to brush two, you can get 30); maybe some people want to say, isn't that Defia clothes very good? Yes, that's good, but it's not necessary, because we have better ones. Let's do the mission of the Defias Brotherhood, running back and forth between Stormwind, Lakeside, and Sentinel Ridge. Those clothes are from the same period. Excellent, I wore it until level 30.

Level 20-30, OK, you are now level 20. The wild boars and jackals in the western wilderness can no longer bear your ravages. Let’s set off to the Dusk Forest. There are many tasks here and there are plenty of monsters. Various ghoul packages are available for you to be satisfied. From my experience, the tasks here are the most worth doing. Don’t miss any of them and complete them all (some tasks need to be JY tasks in the later stage. You must form a team or find a large player. Help); especially the two main quests, the Werewolf in the Twilight Forest and the Night Watcher, were so awesome after finishing them. . .

Level 30-40; time flies, and in a blink of an eye, your little thief has grown to be 30, and a new continent is waiting for you to explore. Let's set off, go through the wetland, and run towards the Arasi Highlands. Note that there are tasks for the Black Iron Dwarfs on the bridge. There are 3 tasks in each. Although they are all JY tasks, the task points are concentrated and it is worth doing. Personally It is recommended that you find a 60-year-old to guide you and finish it in 10 minutes. You can also do it in a team, but it is a bit slow. After all, the black iron dwarves are a difficult race in JY. When you arrive at the Refuge Valley in the Arasi Highlands, hurry up and pick him up. Let’s take on the mission. First, take a 31 farm mission. Go to the farm near Thoradin’s wall to fight Syndicate thieves and assassins. You want to steal and fight at the same time. Why? Because I am a thief. . . Not only that, you can steal the Syndicate Badge by stealing things here. Basically, you will get it every time you steal it. Take it to Ravenholdt to gain reputation. (Note that tribes often appear here, mainly because the alliance tribes here have tasks). After completing the tasks, don’t rush back to hand them in. Keep killing monsters until level 34. Then avoid the Valley of Difficulties, accept the following mission, and then go to Sharok Farm to fight the orcs. This is the happiest moment. Why? Because the tribes here can't fight, at most they will encounter people passing by. Keep playing and beating until you reach 36. You can change places and go to the Stone Fist Hall above (I remember a hero once said that the secret to leveling up a thief is: do less tasks and drill holes more, fight more fat people and run less) Road) OK, the Stone Fist Hall in Alasi Highlands can definitely meet your needs. There are holes and fat people here. Fighting thieves here is like cutting vegetables, and you can pick a lot of wild steel flowers by the way; it is simply a paradise for leveling. The only drawback is that you may encounter tribes and fight here, but it doesn't matter, we are thieves, despicable and insidious are our bywords. Does he dare to grab monsters from you? No one can stand a thief walking around, ready to attack at any time. . . After dying a few times, he walked away knowingly. . Okay, brother, you can continue to fight monsters! !

Level 40-50, to be honest, this period is a bit boring. My leveling method is farming in the traditional sense, that is, doing less tasks, or even no tasks, and trying to kill monsters. Fatty and Mage are the preferred targets. 40 Go to the Desolate Land. There is a Fortress of Pain above. Work here and practice your lockpicking skills. It will cost about 30,000-40,000 experience points per hour. The monsters are very dense. You can stop when you reach level 42. Go to the lower left corner of the map. You will be surprised to find that there are fat people and holes here. Go ahead and fight until you reach level 45. Change the map and go to the Hinterlands, the same method, do less tasks and kill more monsters. The best place for leveling is the Altar of Zul and the evil branches and other monsters around it. Mage monsters account for about half, and the speed is about 1 30,000 hours; can be raised to 50.

At level 50-55, from now on, there are not many places suitable for you to level up, and most of them are chaotic. The PvP phenomenon is very serious. Go to Feiwude Forest, although it is also very chaotic here. But there is no other way, it is better than the Western Plague. At this stage, each level requires tens of thousands of experience. The efficiency of just killing monsters cannot keep up, so you need to do more tasks. Take all the Fei Wude tasks, those who fight big bears, and those who collect fruits. , the escort has a lot of experience. The best place to fight monsters is the place where you do the first demon quest, not the Jade Fire Trail.

The same demon monsters are similar, but due to the difference in location, the latter has greatly improved both in PvP and in grabbing monsters from players in the same camp; fight hard until you reach 55.

Level 55-60, from now on, you will usher in the final sprint. Winterspring Valley is your first choice. There are so many monsters on the map, where can you go to level up? Hey, for the sake of you being a brother, I will tell you a top-notch position (I won’t tell the average person). The first mission that an average person takes in Winter Spring is to go to the ruins of Kelis and ask you to dig up four fragments and do After that, come back and go around the lake to fight the suffering highborne, the suffering highborne, all the wizard monsters, and rarely use magic. They will rush over and hammer you with their small fists. . . I'm so touched, if only all the mage brothers were so kind, when I think of those tribal mages who are both ice rings and fireballs. . . Hey, I stopped talking and burst into tears. This is the most efficient place for you to gain experience among all leveling places (purely killing monsters), 40,000-50,000 per hour. Of course, if you feel tired, you can go and complete other tasks in Dongquan, then come back in a short circle and continue playing. It was in the company of these suffering Highborne that I reached 60.

I went to the Outland after 60, and the initial missions were easy to do.

∧ The above are all for reference (of course the fastest way is to spend money to find someone to take care of you, but it will take a lot less fun.)

I have practiced with many players, and I think it is best to practice by myself. It’s interesting. No matter what occupation you are, it has its own characteristics and fun. This is why I always change occupations and races. My suggestion is not to listen too much to other people’s suggestions, but to choose occupations and races according to your own ideas. And finally What suits you is the best, I wish you a happy play.