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Where can I buy all the characters killed by werewolves?
All the characters of werewolf killing can be bought on Taobao or online shop in JD.COM.

The complete character of werewolf killing can be divided into two camps. Good camp includes civilians, prophets, witches, hunters, dreamers, crows, guards, wizards, idiots, knights, silent elders, grave keepers and demon hunters. There are werewolves, Wolf Beauty, Hidden Wolf, King Black Wolf, White Wolf King, Gargoyle, Knight of Evil Spirit, Apostle of Blood Moon and Nightmare Shadow.

Haoren camp

Civilians: refers to good people without any skills, who are responsible for voting out werewolves with clergy; Prophet: You can check whether a player is a good man or a werewolf every night. Witch: Two bottles of medicine, the antidote can save a player who was killed by a werewolf that night, and the poison can poison a player. Witches can use at most one bottle of medicine every night, and witches can't save themselves; Hunter: When and only when the hunter is killed by a werewolf or exiled by voting, the hunter can show his ID card and specify to shoot a player, but he can't start his skill if he is poisoned by a witch. Dreamcatcher: Dreamcatcher must choose a player to become a sleepwalker every night. Sleepwalkers don't know that they are sleepwalking and are immune to night injuries. If the dreamer is out at night, the sleepwalker will be out at the same time. If he becomes a sleepwalker for two consecutive nights, he will be out.

Crow: Crows can secretly curse a player every night, and players will be given an extra vote by default when they are exiled the next day. You can't curse the same player for two consecutive nights; Guard: You can guard a player every night, including yourself, but you can't guard the same player for two consecutive nights. Players guarded by guards will not be killed by werewolves that night; Magician: act first at night. You can exchange the number plates of two people every night, which is valid that night. Each number plate can only be exchanged once in the whole game. Idiot: If an idiot is voted out, he can open his ID card and be immune to this exile. After that, he can speak normally, but can't vote. Werewolves still have to kill him to make him die. But if an idiot dies because of non-voting reasons, he can't start his skills and die immediately;

Knight: after the daytime election and before the exile vote, the knight can flop and duel with any player except himself at any time; Silent Elder: You can designate a player to be silent every night and during the day. You can't ban the same player continuously, and you can choose not to start skills at night; Old rogue: Old rogue is a civilian card, not attractive. After being poisoned or shot, you will enter the state of poisoning and injury respectively, and you will not die that day, and you will die after the speech the next day; Gravekeeper: at night, you can know whether the last player exiled during the day is a good man or a werewolf; Demon Hunter: Starting from the second night, you can choose a player to hunt every night. If the other person is a werewolf, the other person will be out the next day; If the other person is a good person, the hunter will be out the next day. Witch poison doesn't work on hunters.

Langren camp

Werewolf: Generally, there are 3 players who can kill one person every night; Wolf Beauty: A wolf beauty can charm a person at night. After dawn, if Wolf Beauty is exiled or shot by hunters, the fascinated player will go out with Wolf Beauty. Hidden wolf: the result of the prophet's investigation is always a good person. The hidden wolf knows that other players are werewolves at night, but he can't kill with other werewolves. Wolf teammates don't know the identity of the hidden wolf. When other wolves are absent, enter the wolf pit and gain the killing skills.

King Black Wolf: belongs to the werewolf camp and has the skill of shooting after death; Belong to the werewolf camp; White Wolf King: You can choose to take a player away when you blow yourself up during the day. You can't start your skills unless you blow yourself up. Gargoyle: Belonging to the werewolf camp, the White Wolf King can choose to take away a player when it breaks out during the day, and unless it breaks out, he can't start his skills;

Ghost rider: Ghost rider acts with werewolves at night, but can't blow himself up at night; Apostle of the Blood Moon: The Apostle of the Blood Moon will go directly into the night after the explosion, and all the skills of good people will be sealed that night; If the Blood Moon Apostle is the last werewolf to be kicked out of the game, he can flop and live until dawn the next day. If it is the last werewolf, the explosion game is over and the skill has not started; Nightmare Shadow: You can blow yourself up, be the first to open your eyes every night, fear a player before others act, and the scared player can't act that night.