Current location - Trademark Inquiry Complete Network - Overdue credit card - GBA Pokemon Emulator Sapphire Gold Finger Code
GBA Pokemon Emulator Sapphire Gold Finger Code

First of all, you should know the cheat code, then select the cheat code, select the code, modification, GAMESHARK, and CODEBREAK, and then enter the cheat code starting from the code. If it is possible, that's it. If that doesn't work, try something else. But I don’t have the specific sapphire gold finger. If it is emerald, I do have it

Dream 02031F84:381A

Diosis 02031F84:3A1A

Gold Silver Bird 02031F84:421A

Through-the-wall cheat (on CodeBreaker...):

The first 80937B15 015E46E3

The second 78DA95DF 44018CB4< /p>

You need to enter two~~~

Upgrade directly to level 100

02023e94:270f Note: You can delete or stop if you don’t want to upgrade

SHOW ME THE MONEY!!!!!!!! Money is also important

02005230:00000000(8 zeros)

03005B6A:63

< p>Buy amino acids (9800) one by one, and you will see that there are more than 99 in your pocket. Buy the others and you will be full of money! ! ! ! ! It’s much faster than looking for money directly

Shopping!

The コトキタゥソ store is only valid (the first city)

02005230:00000000 (8 zeros)

03005B6A:63

Enter ↑Two items cost nothing to buy.

(Do you want to enter it together?)

Press A, it will ask you if you are sure. Do not press it

Use 03005B72:XX to enter the cheat code, then delete the cheat code and return to VBA. Press A in the shop in the first city to buy the ordinary Poké Ball, and you have the result (you must buy the ordinary Poké Ball)

XX List

Ball

0001 Master Ball

0002 Super Monster Ball

0003 Super Ball (more powerful than Monster Ball)

0004 Monster Ball (normal ball)

0005 Shuffleboard (special ball for shuffleboard)

0006 Touchball (easy to catch water and insect monsters)

0007 Big Booth Ball (easy to catch on the bottom of the sea) monster)

0008 Nice Road Ball (the weaker the monster, the easier it is to catch)

0009 Libby Road Ball (a ball that is easy to catch)

000a Daima Ball (the longer the round, the easier it is to catch)

000b High Cornerstone Ball (the monsters caught become closer)

000c Brami Ball (treasure monster ball)

p>

Props

000d Wound medicine (recover 20 physical strength)

000e Antidote (restore poison state)

000f Burn recovery (restore burn state) )

0010 Thawing drug (restore frozen state)

0011 Awakening drug (restore sleeping state)

0012 Paralysis recovery (restore paralysis state)

0013 Restoration Medicine (recovers all physical strength and all status)

0014 Slow Talk Medicine (recovers all physical strength)

0015 Injury Medicine (recovers 200 physical strength)

< p>0016 Good injury medicine (recovers 50 physical strength)

0017 Universal recovery (recovers all)

0018 Mental tablet (recovers half physical strength after death)

0019 Spirit Grass (restores full physical strength after death)

001a Delicious water (restores physical strength of 50)

001b Spiritual soda (restores physical strength of 60)

001c Mili liquid (restores physical strength of 60) Physical strength 80)

001d Mumu milk (restores physical strength 100)

001e Power powder (restores physical strength 50, very bitter powder, reduces the intimacy of the monster)

001f Power Root (restores 200 physical strength, very bitter root, reduces the intimacy with monsters)

0020 Universal Powder (full recovery state, very bitter powder, greatly reduces intimacy with monsters)

0021 Resurrection grass (resurrection after death, very bitter grass)

0022 pp Aiyi (1 skill value restored by 10)

0023 pp Lika (1 skill Full value recovery)

0024 (? )

0025 pp maximum (all skill values ??of 1 monster are restored)

0026 Flying Sound Cake (restores all abnormal conditions)

0027 Blue Glass ( Restore the sleeping state, can be used unlimited times)

0028 Yellow glass (restore the chaotic state, can be used unlimited times)

0029 Red glass (restore the decadent state, can be used unlimited times)

002a Black glass (no encounter with wild monsters)

002b White glass (easy to encounter wild monsters)

002c Tree juice (restores 20 physical strength)

002d Shengshi (recover all physical strength after death, recover from abnormal conditions)

002e Shallow water salt (look at the props used in the cave)

002f Shallow water shell (look at the props used in the cave)

p>

0030 Red fragment (a prop used to exchange for evolution stones)

0031 Blue fragment (a prop used to exchange for evolution stones)

0032 Yellow fragment (a prop used to exchange for evolution stones)< /p>

0033 Green Shard (a prop that can be exchanged for evolution stones)

0034—03e (?)

003f Maximum increase (basic physical strength increase)

< p>0040 Praise (the basic attack value is increased)

0041 Luo Haifu (the basic defense value is increased)<

/p>

0042 Indesi (the base value of agility is increased)

0043 Limeson (the base value of special attack is increased)

0044 Strange Sweets (the monster is upgraded by 1 level)< /p>

0045 The value increases (the maximum value of the skill value increases)

0046 The Jidao Mountain Fruit (the base value of Dewang increases)

0047 The maximum value (the skill value increases) to the maximum)

0048? (?)

0049 Effect card (during battle... can avoid the opponent's attack, used for equipment)

004a Cleaning object (during battle... easy to hit vital points, used for equipment)

004b Brass Power (During battle...the attack power increases and is used for equipment)

004c Strength (During battle...the defense power increases and is used for equipment)

< p>004d Agility (during battle...Agility increases, used for equipment)

004e Commemorative hit (during battle...skills are easy to hit)

004f Special increase (during battle...special attack) Increased power, used for equipment)

0050 Pippi Puppet (escaped during the battle)

0051 Little Squirrel Tail (escaped during the battle)

0052— 05c (?)

005d Sun Stone (allows unique monsters to evolve)

005e Moon Stone (allows unique monsters to evolve)

005f Fire Stone (allows unique monsters to evolve) Unique monsters evolve)

0060 Thunder Stone (allows unique monsters to evolve)

0061 Water Stone (allows unique monsters to evolve)

0062 Coral Stone (allows unique monsters to evolve) Unique monster evolution)

0063—066 (?)

0067 Small tree fruit (ordinary tree fruit is easy to mature)

0068 Large tree fruit (Precious tree fruits are difficult to mature)

0069 (?)

006a Pearl (beautiful pearls are easy to mature)

006b Big pearl (very beautiful big pearl) Pearls are difficult to mature)

006c Star sand (beautiful red sand)

006d Star fragments (beautiful ruby ??fragments)

006e Golden beads (Venus)

006f Mind Fragment (a skill that can restore forgotten things)

0070—078 (?)

0079 Colored Mail (a pinrat-like letter)

007a Hubble Mail (a letter that looks like a seagull)

007b Flash Mail (a letter that looks like Pikachu)

007c Mechanical Mail (a letter that looks like Magnemite)

p>

007d Bird Smoke Mail (Letter that looks like a leaf-eating beast)

007e Cross Mail (Letter that looks like a Pipi Whale)

007f Rare Mail (with a holding monster) Letters that look like monsters)

0080 Shadow emails (letters that look like wall monsters)

0081 Tropical emails (letters that look like beautiful flowers)

0082 Lace emails ( There is a letter with the appearance of a monster)

0083 Magical Mail (Luxury Letter)

0084 Nostalgic Mail (Letter with 3 monsters)

All move machines Machine

Move Machine 01:0121

Move Machine 02:0122

Move Machine 03:0123

Move Machine 04:0124< /p>

Move Machine 05:0125

Move Machine 06:0126

Move Machine 07:0127

Move Machine 08:0128

Move Machine 09:0129

Move Machine 10:012A

Move Machine 11:012B

Move Machine 12:012C

< p>Move Machine 13:012D

Move Machine 14:012E

Move Machine 15:012F

Move Machine 16:0130

Move Machine 17:0131

Move Machine 18:0132<

/p>

Move Machine 19:0133

Move Machine 20:0134

Move Machine 21:0135

Move Machine 22:0136

Move Machine 23:0137

Move Machine 24:0138

Move Machine 25:0139

Move Machine 26:013A

< p>Move Machine 27:013B

Move Machine 28:013C

Move Machine 29:013D

Move Machine 30:013E

Move Machine 31:013F

Move Machine 32:0140

Move Machine 33:0141

Move Machine 34:0142

Move Machine 35:0143

Move Machine 36:0144

Move Machine 37:0145

Move Machine 38:0146

Move Machine 39: 0147

Move Machine 40:0148

Move Machine 41:0149

Move Machine 42:014A

Move Machine 43:014B< /p>

Move Machine 44:014C

Move Machine 45:014D

Move Machine 46:014E

Move Machine 47:014F

Move Machine 48:0150

Move Machine 49:0151

Move Machine 50:0152

0153 Secret Machine 01

< p>0154 Secret Machine 02

0155 Secret Machine 03

0156 Secret Machine 04

0157 Secret Machine 05

0158 Secret Machine 06

0159 Secret Machine 07

015A Secret Machine 08

0085 Tree Fruit 01

0086 Tree Fruit 02

0087 Tree Fruit 03

0088 Tree Fruit 04

0089 Tree Fruit 05

008A Tree Fruit 06

< p>008B Tree Fruit 07

008C Tree Fruit 08

008D Tree Fruit 09

008E Tree Fruit 10

008F Tree Fruit 11

0090 Tree Fruit 12

0091 Tree Fruit 13

0092 Tree Fruit 14

0093 Tree Fruit 15

0094 Tree Fruit 16

0095 Tree Fruit 17

0096 Tree Fruit 18

0097 Tree Fruit 19

0098 Tree Fruit 20< /p>

0099 Tree Fruit 21

009A Tree Fruit 22

009B Tree Fruit 23

009C Tree Fruit 24

009D Tree Fruit 25

009E Tree Fruit 26

009F Tree Fruit 27

00A0 Tree Fruit 28

00A1 Tree Fruit 29

p>

00A2 Tree Fruit 30

00A3 Tree Fruit 31

00A4 Tree Fruit 32

00A5 Tree Fruit 33

00A6 Tree Fruit 34

00A7 Tree Fruit 35

00A8 Tree Fruit 36

00A9 Tree Fruit 37

00AA Tree Fruit 38

00AB Tree Fruit 39

00AC Tree Fruit 40

00AD Tree Fruit 41

00AE Tree Fruit 42

00AF Tree Fruit 43

00FE Red hand towel

00FF Basket hand towel

0100 Pink hand towel

0101 Green hand towel

0102 Yellow handkerchief

0103 Fengma bicycle

01

04 Coin Box

0105 Treasure Detector

0106 Ordinary Fishing Rod

0107 Good Fishing Rod

0108 Super Fishing Rod

0109 Boat Ticket

010A Competition Pass

010C Pipi Whale Watering Can

010D Tianli Luggage

010E Backpack

010F Underground Key

0110 Sand Bicycle

0111 Monster Box

0112 Letter from Descendants

0113 Dream Ticket< /p>

0114 Red Jade

9115 Blue Jade

0116 Detector

0117 Sand Road Eye

0118 Meteorite

0119 Key to Room 1

011A Key to Room 2

011B Key to Room 4

011C Key to Room 6

011D Warehouse Key

011E Root Fossil

011F Fingernail Fossil

0120 デボァスコ-ド

015D Mail Package

015E Monster Flute

015F Flame Gym Key

0160 Bicycle Exchange Voucher

0161 Dentures

0162 Amber

0163 Golden Room Building Key

0164 Team Rocket Key

0165 Ammonite Fossil

< p>0166 Fossil Helmet

0167 Demonic Glasses

0168 Bicycle

0169 City Map

016A Sound Detector?

016B Telephone?

016C Skill Box

016D Fruit Bag

016E TV

016F 1, 2, 3 Island Road Ferry Ticket

p>

0170 Rainbow Ferry Ticket?

0171 Tea

0172 Purple ticket?

0173 Underwater tickets?

0174 Collection bottle? (The old man in Deep Blue City got something in exchange)

0175 Ruby

0176 Sapphire

0177 Newly added Dongdong

0178 New Joined Dongdong

Post the skill modifications in battle. Due to time constraints, only the first 100 skills are summarized...

The skill description is a big article by Ribbon Dollfie in the COPY highlight area. The code is summarized by myself

In addition, the PP quantity will be retained after the battle, but the skill type will be returned to its original shape after the battle - -

PP full 02023D4C:63636363

p>

The 1st skill 02023D34:xxxx

The 2nd skill 02023D36:xxxx

The 3rd skill 02023D38:xxxx

The 4th skill Skill 02023D3A:xxxx0001 Slap (はたく) 40 100% 35 No special effect

0002 Cut with bare hands (からてチョップ) 50 100% 25 Easy to hit the vital point

0003 Reciprocating slap (おうふく ビンタ) 15 85% 10 2 to 5 consecutive attacks

0004 Continuous punch (れんぞくパンチ) 18 85% 15 2 to 5 consecutive attacks

0005 Megaton level Iron Fist (メガトンパンチ) 80 85% 20 No special effects

0006 Lucky Cat (ネコにこばん) 40 100% 20 After the battle, you will get money. The amount of money = the level of the monster used × the number of times used × 2

p>

0007 Fire Fist (ほのおのパンチ) 75 100% 15 10% chance of the enemy being burned

0008 Freeze Punch (れいとうパンチ) 75 100% 15 10% chance of the enemy being frozen

0009 Lightning Punch (かみなりパンチ) 75 100% 15 10% chance of the enemy being paralyzed

000A Grab ( (ひっかく) 40 100% 35 No special effects

000B Clamp (はさむ) 55 100% 30 No special effects

000C Scissors Guillotine (ハサミギロチン) — 30% 5 One-hit kill, Invalid when the enemy's level is higher than your own

000D Kamaitachi (かまいたち) 80 100% 10 Charge for one turn before attacking, easy to hit vital points, two-body attack

000E Sword Dance ( つるぎのまい) — —— 30 Upgrade your own attack to level 2

000F Iaikiri (いあいぎり) 50 95% 30 Use the machine that can cut down trees and mow grass on the map, secretly transmit the machine No. 01

0010 Wind Rises (かぜおこし) 40 100% 35 Can hit flying enemies and the power is doubled

0011 Wings Flapping (つばさでうつ) 60 100% 35 No special effects

0012 Flying (ふきとばし) — 100% 20 The field battle is forced to end, forcing the enemy to exchange monsters during the battle with the coach, priority -5

0013 Flying (そらをとぶ) 70 95% 15 Fly high into the sky in the first round, attack in the second round, use the map to fly to the towns you have visited, and secretly transmit machine No. 02

0014 Constrict (しめつける) 15 75% 20 2 to 5 after use Enemies cannot exchange monsters during the round, and the enemy loses 1/16 of its maximum HP at the end of each round

0015 Defeat (たたきつける) 80 75% 20 No special effect

0016 Vine Whip (つる のムチ) 35 100% 10 No special effects

0017 Trample (ふみつけ) 65 100% 20 30% chance that the enemy will be frightened, and the power will be doubled when hitting the smaller enemy

0018 Stage 2 Kick (にどげり) 30 100% 30 2 consecutive attacks

0019 Megaton kick (メガトンキック) 120 75% 5 No special effects

001A Flying kick ( とびげり) 70 95% 25 When missing, 1/8 of the damage that should be dealt to the opponent will be reflected back to you

001B Round Kick (まわしげり) 60 85% 15 30% chance of the enemy being frightened

001C Sand Throwing (すなかけ) — 100% 30 The enemy's hit rate is reduced by one level

001D Head Thrust (ずつき) 70 100% 15 30% chance of the enemy being scared

001E Angular protrusion (つのでつく) 65 100% 25 No special effect

001F Random protrusion (みだれづき) 15 85% 20 2 to 5 consecutive attacks

0020 Sharp-horned drill (つのドリル) — 30% 5 One-hit kill, invalid when the enemy level is higher than yourself

0021 Impact (たいあたり) 35 95% 35 No special effect

0022 Suppression ( のしかかり) 85 100% 15 30% chance of paralyzing the enemy

0023 Tight Curl (まきつく) 15 85% 20 The enemy cannot exchange monsters for 2 to 5 rounds after use. At the end of each round, the enemy loses 1 of the maximum HP. /16

0024 Rush (とっしん) 90 85% 20 1/4 of the damage taken by the enemy will be reflected back to you

0025 Rampage (あばれる) 90 100% 20 Uncontrolled Attack for 2 to 3 rounds, and then become confused

0026 Sacrifice (すてみタックル) 120 100% 15 1/3 of the damage received by the enemy will be reflected back to you

0027 Wagging Tail (しっぽをふる) — 100% 30 Reduce enemy defense by one level, two-body attack

0028 Poison Needle (どくばり) 15 100% 35 30%

Chance of the enemy being poisoned

0029 Double needle (ダブルニードル) 25 100% 20 2 consecutive attacks, 20% chance of the enemy being poisoned

002A Missile needle (ミサイルばり) 14 85% 20 2 Up to 5 consecutive attacks

002B Stare (にらみつける) — 100% 30 The enemy's defense is reduced by one level, and the two-body attack

002C Bite (かみつく) 60 100% 25 30% chance The enemy is afraid

002D Shout (なきごえ) — 95% 40 The enemy's attack is reduced by one level, two-body attack

002E Roar (ほえる) — 100% 20 The field battle is forced to end, and the opponent Force the enemy to exchange monsters during the coach battle, priority -5, machine No. 05

002F Singing (うたう) — 55% 15 enemy sleep

0030 Ultrasound (ちょうおんぱ) — 55% 20 Enemy Chaos

0031 Sonic Wave (ソニックブーム) 20 90% 20 Enemy loses 20 HP points

0032 Restraint (かなしばり) — 55% 20 1 to 7 after use The enemy cannot use the last skill used during the round

0033 Dissolution (ようかいえき) 40 100% 30 10% chance of the enemy's defense being reduced by one level, two-body attack

0034 Spark (ひ のこ) 40 100% 25 10% chance of being burned

0035 Fire radiation (かえんほうしゃ) 95 100% 15 10% chance of being burned, Machine No. 35

0036 White Mist (しろいきり) — — 30 Skills that reduce abilities after use are invalid for yourself

0037 Water gun (みずでっぽう) 40 100% 25 No special effect

0038 High-pressure water pump (ハイドロ ポンプ) 120 80% 5 No special effects

0039 Surfing (なみのり) 95 100% 15 Use on the map to move on water, attack with two bodies, and secretly transmit the No. 03 machine

003A Freezing Ray (れいとうビーム) 95 100% 10 10% chance of the enemy freezing, machine No. 13

003B Blizzard (ふぶき) 120 70% 5 10% chance of the enemy freezing, two-body attack, machine No. 14

003C Spiritual Light (サイケこうせん) 65 100% 20 10% chance of the enemy being confused

003D Bubble Light (バブルこうせん) 65 100% 20 10% chance of the enemy being slowed down Level 1

003E Aurora Beam (オーロラビーム) 65 100% 20 10% chance of enemy attack power being reduced by one level

003F Destruction Beam (はかいこうせん) 150 90% 5 Hit Machine No. 15 cannot act in the next round after that.

0040 Peck (つつく) 35 100% 35 No special effect

0041 Drill Peck (ドリルくちばし) 80 100% 20 No special effect

0042 Hell Car (じごくぐるま) 80 80% 25 1/4 of the damage dealt to the opponent will be reflected back to you

0043 Over-the-shoulder throw (けたぐり) — 100% 20 Power Increases as the opponent's weight increases

0044 Counterattack (カウンター) — 100% 20 The physical attack damage received is doubled and fed back to the enemy, priority -4

0045 Earth Throw ( ちきゅうなげ) — 100% 20 The enemy loses HP equal to your own level

0046 Strange power (かいりき) 80 100% 15 Use the machine that can push rocks on the map and secretly transmit the No. 04 machine

0047 Drain (すいとる) 20 100% 20 Give half of the enemy's HP loss to restore your own HP

0048 Million Power Drain (メガドレイン) 40 100% 10 Give half of the enemy's HP loss to restore your own HP My HP

004

9 Parasitic Seed (やどりぎのタネ) — 90% 10 Absorbs 1/8 of the enemy’s maximum HP each round. It is still effective after you exchange monsters. It is ineffective against grass monsters

004A Growth (せいちょう) — — — 40 Increase your own special attack by one level

004B Eight-Leaf Slash (はっぱカッター) 55 95% 25 Easy to hit vital points, two-body attack

004C Sun Ray (ソーラービーム) 120 100% 10 Usually it is charged for one round before attacking. It is shot in the same round on sunny days, and the power is half reduced on rainy days. Machine No. 22

004D Poison Powder (どくのこな) — 75% 35 enemies are poisoned

004E Paralysis powder (しびれごな) — 75% 30 resistance to paralysis

004F Hypnotic powder (ねむりごな) — 75% 15 resistance to sleep

0050 Petal Dance (はなびら のまい) 70 100% 20 Attacks uncontrollably for 2 to 3 rounds, and then becomes confused

0051 Spin silk (いとをはく) — 95% 40 The enemy's speed is reduced by one level, two-body attack< /p>

0052 Dragon's Wrath (りゅうのいかり) 40 100% 10 The enemy loses 40 HP points

0053 Flame Vortex (ほのおのうず) 15 70% 15 2 to 2 after use Enemies cannot exchange monsters for 5 rounds. At the end of each round, the enemy loses 1/16 of the maximum HP.

0054 Electric Shock (でんきショック) 40 100% 30 10% chance of the enemy being paralyzed

0055 One hundred thousand volts (10まんボルト) 95 100% 15 10% chance of paralyzing the enemy, machine No. 24

0056 Electromagnetic wave (でんじは) — 100% 20 paralyzing the enemy

0057 Lightning (かみなり) 120 —— 10 30% chance of paralyzing the enemy, hit rate usually 70%, 50% in sunny days, 100% in rainy days, can hit flying enemies, machine No. 25

0058 Falling Rock (いわ おとし) 50 90% 15 No special effects

0059 Earthquake (じしん) 100 100% 10 Can hit enemies hiding on the ground and the power is doubled, all attack, machine No. 26

005A Ground Split (じわれ) — 30% 5 A one-hit kill skill that can hit enemies who are hiding on the ground. It is invalid when the enemy level is higher than yourself

005B Digging (あなをほる) 60 100% 10 songs Dive into the ground in one round, attack in the second round, use it in the cave tower to return to the entrance, Machine No. 28

005C Poison (どくどく) - 85% 10 enemies are poisoned, the loss in each round is increased compared to the previous round 1/16 of the maximum HP, Machine No. 06, if the enemy swaps spirits, the calculation will start from the beginning

005D Psychokinesis (ねんりき) 50 100% 25 10% chance of the enemy being confused

005E Mental Brake (サイコキネシス) 90 100% 10 10% chance of enemy special resistance being reduced by one level, Machine No. 29

005F Hypnosis (さいみんじゅつ) — 60% 20 Enemy Sleep

0060 Yoga Form (ヨガのポース) — — 40 Increases own attack power by one level

0061 High-speed Movement (こうそくいどう) — — 30 Increases own speed by two levels

0062 Lightning (でんこうせっか) 40 100% 30 Priority +1

0063 Anger (いかり) 20 100% 20 When used continuously, power = 20 × number of attacks

0064 Teleportation (テレポート) — — 20 Escape from the battle, invalid in the battle with the trainer, use on the map to return to the last PC house you visited

The address of the money It will change, so use the 1F method to modify a bunch of valuable items, and then sell them to make money~

PS That address only has an effect on the shops in the first town, and the shops in other towns are not that address.

The first PM (will be returned to his original form after upgrading...)

>

Level 020241E4:xx

HP 020241E6:03E7

HP upper limit 020241E8:03E7

Highest ability

020241EA:03E7

020241EC:03E703E7

020241F0:03E703E7

Combat experience

02000076:03E7

The first PM Physical Attack 999

020000A4:03E7

The easiest way to capture another three divine beasts

After clearing the level, use space transfer to directly catch the three divine beasts:

Sky Dragon 02031F84:5518

Haihuangya 02031F84:6718

Gulaton 02031F84:6918

Use one piece at a time and delete it immediately after arrival

The town in your home: 02031F84:0001

The town above Road 101: 02031F84:0002

The fighting Taoist town: 02031F84:0003

Fire Taoist Town: 02031F84:0004

Volcanic Ash Taoist Town: 02031F84:0005

The town on the left side of Road 117: 02031F84:0006

Fantasy Island Town: 02031F84:0007

Ordinary Taoist Town: 02031F84:0008/02031F84:0000

The town above the beach: 02031F84:0100

Electric Taoist Town: 02031F84:000A

Stone Taoist Town: 02031F84:000B

Flying Taoist Town: 02031F84:000C

< p>Town next to the garrison area: 02031F84:000D

Super power Taoist town: 02031F84:000E

Water system Taoist town: 02031F84:000F

No. One of the Four Heavenly Kings: 02031F84:0010

Grandpa’s house by boat: 02031F84:0011

Family of four: 02031F84:0012

Take the cable car Place: 02031F84:0013

Place to get TM28 in Volcanic Ash Town: 02031F84:0014

Feeding House: 02031F84:0016

Garrison Area: 02031F84:0017

p>

Meteor Falls: 02031F84:0018

This is the room you can enter every time you challenge a Taoist temple: 02031F84:001D

Get the room where volcanic ash is collected: 02031F84:001E< /p>

Old Fruit: 02031F84:001F

The research institute where you got the little electric monster: 02031F84:0020

Exchange the evolution stone: 02031F84:0021

Diving Cave: 02031F84:3810

Road to Champion (Fighter Loading): 02031F84:3811

Look at the Cave: 02031F84:3812

Unmanned Power Generation Factory: 02031F84:3815

Unknown: 02031F84:3819

Neverland: 02031F84:381A

The cave where Guradon and Sea Emperor Fang were previously captured: 02031F84 :4210

Abandoned ship: 02031F84:4211

The room where the key is taken from the abandoned ship: 02031F84:4217

New World battle tower: 02031F84:4219

Phoenix and Lucia capture location: 02031F84:421A

South Island: 02031F84:0A1A

Hunting area: 02031F84:031A Note: Delete after use.

I don’t always walk around inside...

Other main location codes

Example: 02031F84: 0101

My own room 0101

Daoji Town 0202

Tianyuan City 0408

Jinshui City 050B

Xida Town 0406

Shanmu Town 0103

p>

Kayi City 0B09

Yinye City 050A

Haji Town 0405

Feiyin Town 0504

日 Sichuan City 020C

Atian City 060D

Daogushi 030E

Shuanglu City 020F

Jina Town 0007

Shanyou City 0C10

Alliance 0A10

Frontier 1A35

Eat all the candy and get all five items!

Efficacy of Candy

02025F45:FF

02025F46:FF

02025F47:FF

02025F48:FF

02025F49:FF

The following is provided by efgh2020

PM ability

1. The first PM ability in the body

HP 020241E6:03E7

HP 020241E8:03E7 (HP upper limit)

Attack: 020241EA:03e7

Defense: 020241EC:03e7

Special Attack: 020241EE:03e7

Special Defense: 020241F0:03e7

Agility: 020241F2:03e7

Status : 020241E0: XX

The first PM level on the body

020241E4:xx

Note: The first PM level on the body must be deleted after the VBA gold hand is used. Golden Hand, you have to eat 1 more strange sweet (the monster reaches level 1) before you can start leveling, otherwise you may destroy the file, remember! ! !

2. The first PM ability on the enemy or the PM ability encountered

PM level 0202443C:xx

HP: 0202443E:03E7

HP: 02024440:03E7 (HP limit)

Attack: 02024442:03e7

Defense: 02024444:03e7

Special Attack: 02024446:03e7

Special defense: 02024448:03e7

Agility: 0202444A:03e7

Status : 02024438: XX

After using the VBA golden hand of the first PM ability on the enemy or the PM ability encountered, after catching the PM, you must delete the golden hand, and you must eat 1 strange sweet (the monster reaches level 1) before you can start leveling, otherwise The file may be destroyed, so remember! ! !

When catching PMs, remember to make sure there are no 6 PMs on you. If there are 6 PMs, the PMs you catch will be automatically stored in the PM box of your computer and restored to their original state

[ Pokemon Level]

lv 5=05

lv 10=0a

lv 15=0f

lv 20=14< /p>

lv 25=19

lv 30=1e

lv 35=23

lv 40=28

lv 45=2d

lv 50=32

lv 55=37

lv 60=3c

lv 65=41

lv 70=46

lv 75=4b

lv 80=50

lv 85=55

lv 90=5a

lv 95=5f

lv 100=64

Status code

00 Normal

10 Burn

20 Freeze

30 Freeze

01~07 Sleep

11~17 Sleep

21~27 Sleep

40~47 Paralysis

50~57 Paralysis

60~67 Paralysis

70~77 Paralysis

08~0F Poison

18~1F Poison

28~2F Poison

38~3F Poison< /p>

48~4F poison

58~5F poison

68~6F poison

78~FF poison

Adjust the PM ability of 1~6 characters on the enemy

[Note: Since the HP is locked after adjusting the HP, the HP will not be written]

[Note: 03e7<16 characters >That is 999<10 digits>, remember! ! ! ]

The enemy’s first PM ability

PM level 0202443C:xx

Attack: 02024442:03e7

Defense: 02024444:03e7

Special Attack: 02024446:03e7

Special Defense: 02024448:03e7

Agility: 0202444A:03e7

2 PMs on the enemy Abilities

PM Level 020244Axx

Attack: 020244A6:03e7

Defense: 020244A8:03e7

Special Attack: 020244AA:03e7

Special Defense: 020244AC:03e7

Agility: 020244AE:03e7

3 PM abilities on the enemy

PM level 02024504:xx

Attack: 0202450A:03e7

Defense: 0202450C:03e7

Special Attack: 0202450E:03e7

Special Defense: 02024510:03e7

Agility: 02024512:03e7

4 PM abilities on the enemy

PM level 02024568:xx

Attack: 0202456E:03e7

Defense: 02024570:03e7

Special Attack: 02024572:03e7

Special Defense: 02024574:03e7

Agility: 02024576:03e7

5 PM abilities on the enemy

PM level 020245CC:xx

Attack: 020245D2:03e7

Defense: 020245D4:03e7

Special Attack: 020245D6:03e7

Special Defense: 020245D8:03e7

Agility: 020245DA:03e7

6 PM abilities on the enemy

PM level 02024630:xx

Attack: 02024636:03e7

Defense: 02024638:03e7

Special attack: 0202463A:03e7

< p>Special Defense: 0202463D:03e7

Agility: 0202463E:03e7