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Is webmoney safe?
First of all, write the top-up of Webmoney clearly. Just like buying a game card in China, Webmoney is equivalent to Alipay in China. As for the seller asking you to send him the payment link, it can be regarded as the payment function of Alipay.

Next, let's write down the difference between boatswain and PSO2.

Ship mother:

You → Taobao or other channels to buy Webmoney cards → Recharge DMM points according to the shop tips → Recharge successfully to buy props and so on.

PSO2:

You → buy from Taobao or other channels → recharge AC yourself → use it in the game after success.

Doesn't it seem strange? Here we use a term RMT (real currency transaction) slightly.

To put it simply, RMT is an RPG game that sells the game virtual currency obtained by its own task/brick removal/transaction to a third party and converts it into the corresponding currency (such as Japanese yen). Japan's game industry is very developed, so there is RMT phenomenon in online games. Japan's online game industry has organizations such as RMT Industry Association, called RMT Ethics Association, and this type is also applicable to Japanese RMT websites.

The main steps of RMT are:

Players make money → sell it to RMT operators through RMT website or other channels →RMT operators store cash as Webmoney cards → operators provide Webmoney cards to players → the transaction is successful.

As mentioned earlier, Webmoney is similar to Alipay in China, and Webmoney allows the stored money to be integrated into a point card, similar to Alipay's red envelope. The Webmoney obtained by RMT is legal, because the operating company can also use this card to collect money, which does not belong to the category of black card.

However, because the game itself does not generate virtual money, DMM and Jiaohu do not pursue RMT's behavior, as long as DMM can receive the money itself, so the player of the boat lady does not have to care too much about RMT's card when buying Webmoney. The same is true for credit card recharge, because Webmoney is only a third-party payment channel (of course, if you are not at ease, it is recommended to stay for one month)

Recently, all kinds of rumors that Webmoney will be banned are probably because it was blinded by the recharge mechanism of PSO2. Sega has been preventing RMT behavior in PSO2. I remember there was a post in PSO2, where a 200w user was blocked for a big update (the code in PSO2 was 8 16, so it was blocked for 88 16).

What? You said so many PS2 players Sega couldn't find out? On the PSO2 login page, you can find your login information, dozens of IP addresses, whether the login is successful or not, and list all the buttons with one click, just one RMT card. ...

Therefore, Webmoney still has nothing to worry about. As for the exchange rate reduction, on the one hand, RMT big sellers have discounts (just like some domestic cards, the face value of 100 gives you virtual assets equivalent to 1 10 or 1 15, the same reason), and sellers are not excluded.

Finally, give a loyal (flying) notice (China): Try to find a gift certificate when recharging, and then find Webmoney. The gift certificate must be the kind of automatic card delivery, that is, after you buy it, the seller will send the card to you through Want Want. Don't look for substitutes for those few dollars (black card, but black card = substitute), and don't sort by price, but sort by popularity. Don't turn your hard-earned motorcade into black and white for a few dollars.