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Experience the experience of the industrial empire
Industrial Empire is a new simulated business game released after New Year's Day. The content of the game is just like his name. This is a more realistic and professional job. Let's take a look at the experience of yeyoushu209 1 online games.

Experience the experience of the industrial empire;

First, this game has automatic transportation. There is a button on the vehicle setting page, with departure on the left and passenger capacity on the right to control the automatic departure. First, set the interval time and cargo capacity. The minimum interval of departure time is 1 hour and the maximum interval is 99999 hours. After setting, light the auto start button, and then click Start. You will find that after the first departure, there will be a reminder here, and you must pay attention to the production speed of upstream products and the load capacity of the car. You'd better do it yourself with the calculator in your mobile phone.

Second, this game is a chain game. Many industries need the support of other industries. For example, aquatic orchards and farms need fertilizers from pastures and chicken houses to improve production efficiency, and steel mills need mineral iron and coal to make steel. In addition, a factory can produce a variety of products at the same time, which generally does not affect the productivity of other products, except orchards, farms, chicken houses and pastures. Newly discovered mines and logging yards will also affect the productivity of other products. At first, I thought that only raw material factories, such as farm henhouses and factories, would affect the speed, such as dairy factories and slaughterhouses, but strangely, planting olives at the same time would not affect the speed, so I'd better try it myself. I'm only at grade 9, and many buildings have not been solved yet. I'll update them slowly in the future. )

As for the paper mill and logging yard, I temporarily built a logging yard and a paper mill. Logging produces logs and wood at the same time, and paper enters logs from logging. In fact, the demand for wood in paper mills is really low, and a logging yard can support the production of wood and paper at the same time. As for wood, it is a loss to buy raw materials.

I only built a farm, so it is estimated that the demand for raw materials will increase in the later period. Vegetables and the like are really unprofitable and too cheap, so I only kept one, and then threw the products into the warehouse and sold them together for 2W.

Dairy factory is big, skim milk and cheese are very profitable, so I said before, don't focus on raw meat, by-products are king.

Thirdly, regarding chicken coops and pastures, pastures are really sharp weapons. Chicken houses can produce chickens, eggs and fertilizers, and the production speed of eggs and fertilizers will increase according to the number of chickens. Therefore, it is suggested that chickens should not be sold or sent to slaughterhouses before they reach their full value. After the full value, you can use automatic transportation. According to the production speed of chickens, they can be transported to slaughterhouses. For example, the load of a cart is 300.

In the same way, so is the pasture. Don't kill the cow before you sell it. Although cows are expensive, the output is very slow. Both cows and pigs in the pasture can produce fat, much more and faster than chicken coops. The advantage of chicken coops is that eggs are faster than milk, but why is pasture a sharp weapon? Because the earliest upgraded building is the pasture, the number of cows can skyrocket from 300 to 800, facing the henhouse 6544 at this time.

Comrades, don't rush to produce by-products, first fill up the livestock. In addition, if it is mainly raw meat, it will be a loss, because the production speed of livestock is too slow. I still suggest that each ranch focus on one kind of livestock, and then produce the by-products and fertilizers of that kind of livestock, and then arrange to send them to the slaughterhouse according to the growth rate of the remaining livestock. )

Fourth, only orders must be manually started again and again, which is actually a reality, because in reality, unless they are long-term partners and self-operated enterprises, they will keep issuing their own products according to the unified quantity and price. There are no cooperative enterprises in the game, only self-operated, so you don't need the price, just set the automatic delivery directly. For the goods sold, because the price is different, the quantity is different, and the time is different, you need to manually screen them. That was not the case. An order is actually a forward spot transaction. People who know futures or people who really do business should understand that this is also an important link in real production and operation.

Fifth, about jumping out, many games are like this, and the full-screen mode will jump out. Generally, before the patch comes out, the phenomenon of jumping out after setting the window in the game options will be much less, and sometimes it is related to automatic archiving, so it is very important to develop the good habit of manual archiving in time.

(Note, if you can't get in, just look here. Jump out in the middle of the game)

Sixth, many people say that you can't enter the game. I think you are missing the software PhysX, which is disgusting. Some versions support it and some versions don't. Besides, your cocaine may have been killed.

Seventh, and finally, if there is anything annoying about this game, it is that the words are too small and tired of the eyes. In fact, this is a very good game. I think steam scored 40 points because many people can't understand it. After all, this game is a little too real, so it is very complicated and many people will not understand it.

Seeing this, are you interested in the industrial empire? Interested students can click on the content below to download.

China cracked the industrial empire.