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Summary of update content for Call of Duty Mobile’s April 16 Mutant Frenzy version

What will be updated in Call of Duty Mobile on April 16? The new version of the Call of Duty mobile game "Mutant Frenzy" was officially updated on April 16. This update contains a lot of content, including new gameplay, maps, etc. Here is an overview of the April 16 update for Call of Duty Mobile, let’s take a look.

Call of Duty Mobile Game Update Announcement on April 16

Version Update Gift: Log in after the version update to receive the Fearless Treasure Box, Gold Coins*666, J358-Soul Chain, and Recall Coin*3.

Mutational Frenzy: New PVE gameplay, one game per day, and you can win a large number of exclusive rewards for free, including new epic characters, dynamic camouflage of epic weapons, etc. There is also a PVE exclusive free upgrade reward line - frenzy level, waiting for you to unlock!

Qualifying Tournament - Legend of Nebula: The third season of qualifying competition, "Legend of Nebula", will officially start on April 16. It will add a new master tier, optimize the team scope, optimize the promotion speed, optimize compensation determination, etc. , and add more epic weapon and prop rewards.

New gameplay and new experience: new map monastery, new hardcore multiplayer mode, new weapons ASVAL, QXR, SPR208, etc.

--------Mutation Frenzy Update--------

1. New gameplay mode

1. Mutant Frenzy: Use all scene props and mechanisms to defeat all mutants, explore the secrets in the scene, and survive to the end.

1) Normal pass: eliminate 8 waves of mutants, face the challenge of the ultimate mutant, defeat them, and win exclusive PVE rewards!

2) Difficult to pass: Defeat all kinds of elite enemies, eliminate 12 waves of enemies to face the ultimate mutant, or unlock a new ultimate mutant through easter eggs.

3) Endless survival: The attack of mutants will never stop. Try to survive longer to win more loot rewards!

2. Introduction to rewards

1. Generous rewards: Both quality and quantity have been significantly improved. Epic weapons, new epic characters, epic dynamic camouflage and other luxurious rewards are waiting for you. One game a day, easy to get.

2. Frenzy Level: A new PVE-exclusive free upgrade reward line. By completing tasks to increase the Frenzy Level, players can receive J358-Deadly Venomous Scorpion, HG40-Volcanic Lava, and the new epic character Dempsey.

3. Game settlement treasure chest: Every time you complete a game, you will receive a treasure chest reward, which contains epic melee weapon military ax - volcanic lava, epic dynamic camouflage and many other props and weapon rewards. Participate in the battle and try your luck!

4. Related activities: After the version update, the activity - Mutation Breakout will be launched. You only need one PVE battle every day to complete the mission and get all the rewards! The final grand prize is a brand new epic character, Scythe-Mechanical Skeleton! Exclusive rewards, all at once.

3. New map

1. Mutation Frenzy Map: Swamp of Evil

In the dark swamp, an ancient research institute that has been abandoned for nearly a hundred years is filled with meteorites, will-o’-the-wisps, and mechanical evil spirits. How many secrets from the past have been left behind?

Four. Introduction to the ultimate mutant

In the mutation craze, there are two ultimate mutants in one place waiting for everyone to challenge.

1. Evil Scorpion: The owner of the "Testing Field" and the ultimate mutant. After sleeping for many years, his body was covered with heavy mud. Although he became immobile, he was able to withstand a lot of damage. When the soil is gone, the power of the evil spirit scorpion is truly revealed.

2. Dryad Ghost: The last experimental plan of the institute was codenamed "Devil's Tree". However, as the institute was abandoned, this plan was also shelved. When the system was started again, the tree species from that year had already grown into towering giant trees. The tree demon ghost moved its body for the first time and couldn't wait to crush everything in sight.

5. Introduction to Easter Eggs

There are secrets hidden in the institute many years ago. When the investigation team goes to investigate, they must not let go of any clues. Repair the old elevator, go to the mysterious experiment hidden underground, pay attention to the "numbers", and solve the final mystery. The "Devil Tree" will awaken again.

6. Introduction to growth within the game

In order to survive the waves of mutants, warriors need to continuously strengthen their abilities. Purchasing customized weapons in the ordnance purchase machine and strengthening weapons in the weapon upgrade machine are the keys to survival.

More strengthening methods are waiting for the warriors to explore on their own. One more person means more strength. Challenge with other warriors and you can also greatly increase your combat power.

7. Introduction to the new backpack system

Similar to Mission Battlefield, the Mutant Frenzy mode has a separate backpack configuration interface where custom weapons can be configured. And you can redeem it through the armory store in the game. Use the most convenient weapon to defeat your enemies!

--------Multiplayer battle gameplay update--------

1. New map

1. Monastery : This classic map from "Call of Duty: Modern Warfare 3" will come to CODM to meet players again after being refurbished and upgraded.

Supported modes: Charge team competition, individual competition

2. New mode gameplay

1. New mode: Hardcore tactical team competition

No blood recovery! Friendly damage is enabled! Ultra-low blood volume, no mini-map, the real battlefield is shocking! Experience the real excitement of tactical team competition.

2. New mode: hardcore stronghold competition

Also lower the blood volume, no breathing recovery, cancel battle replay, no mini map and enable teammate damage. Go to more high ground in the real battlefield!

3. New mode: Hardcore card grabbing operation

Maintain the above hardcore characteristics and create a hardcore card grabbing experience. When picking up dog tags, pay attention to the gunfire around you, including friendly forces.

4. New mode: King of Arms Personal Battle

Each player fights on their own, completing one kill and switching to a weapon. The player who completes 20 kills wins and becomes a firearm. Master it!

3. New passive skills

Energy: Throwing props are restored every 25 seconds, and an additional throwing ax is added.

4. New tactical props

Freezing bomb: Continuously releases low-temperature gas to slow down the enemy.

5. New continuous scoring rewards

Electromagnetic pulse bomb: Destroy all enemy electronic equipment, and all enemies will be affected by electromagnetic pulse.

--------New feel weapon update--------

1.ASVAL: Fully automatic silenced rifle, with unique bullet drop characteristics , high rate of fire + high damage gives extremely high damage efficiency, but the high recoil and bullet speed design requires the warrior to have certain firearm control capabilities.

2. QXR: A stable mid-range and short-range submachine gun, it is more controllable than other submachine guns. It also has exclusive specialties that can change the rate of fire, and can be freely selected to adapt to combat environments at different distances.

3.SPR208: A marksman rifle that supports deep customization. It can adapt to different combat scenarios by loading different ammunition, and the bolt pulling speed can also be changed through bolt accessories.

--------Server optimization and upgrade--------

1. Optimize the server tick, the multiplayer battle mode tick is 20, and the blast mode tick is 20. 25.

2. Optimize the network packet loss retransmission strategy to improve issues related to damage loss and bullet swallowing.

3. Optimized and fixed the problem of being accidentally disconnected and unable to reconnect to the game.

4. Optimize the performance of the death replay lens and improve the problem of inaccurate center position in the death replay.

--------Adjustments to the ranking match mechanism--------

1. Multiplayer battles

1. New Added ranking map voting function:

Starting from the diamond rank, players will select the map with the highest votes from the maps randomly provided by the system to compete.

2. Newly added ranked weapon display:

A new ranked weapon display has been added to the ranking lobby details. Players can see what they have used in ranked during the season. Various performances of the three main weapons at most.

3. New rank:

New rank - Master, between Diamond and God of War, and the difficulty of upgrading has been optimized to make it smoother.

4. Other optimizations:

All rank icons have been optimized and remade.

Optimized the label for displaying team relationships in ranked games.

Improved the compensation given when teammates quit midway through qualifying matches, and optimized the compensation judgment.

Optimized the sharing image when the ranking is successfully promoted.

Optimized the team formation rules and scope of ranked matches.

2. Mission Battlefield

1. New ranked weapon display

A new ranked weapon display has been added to the details of the ranking hall, players can see it The performance of the three main weapons you used most in ranked during the season.

2. New rank

New rank - Master, between Diamond and God of War, and the difficulty of upgrading has been optimized to make it smoother

3. Other optimizations

In the new season, the speed of scoring before reaching Diamond rank will be greatly improved.

All rank icons have been optimized and remade.

Optimized the sharing image when the ranking is successfully promoted.

Added some content in the novice guide for mission battlefield ranking.

--------System updates and optimization adjustments--------

1. New weapon master system

1. Upgrade the weapon rank, unlock firearms and rename them: The weapon master system will be unlocked after the firearms are fully leveled. Players who use the fully leveled weapons to participate in the game can obtain weapon master points, unlock exclusive business cards for firearms, Avatar frame reward, reaching the highest legendary level can unlock the custom name function of firearms!

The Weapon Master level is displayed through multiple channels in the game, and weapon proficiency is displayed in an all-round way. Let’s become a Weapon Master together!

2. Weapon Master Ranking, compete for the first place in the country: After the weapon is upgraded to the legendary level, you can participate in the ranking. The top 100 players in the country/province at the weekly settlement will unlock exclusive display slots and Advanced display icon!

2. Intimacy system

New intimacy function in the friend system:

1. When the intimacy value with your friend reaches a certain value, You will be able to establish a close relationship as a comrade-in-arms, a best friend, a best friend, or a lover. After establishing an intimate relationship, the intimacy icon will be displayed on the Loading and other interfaces, giving Kaihei a greater sense of identity! After establishing an intimate relationship and improving the intimacy level, you will receive generous rewards!

2. Players can now buy items for other players in the mall! A new "gift and request" function has been added, allowing game friends to ask for and donate certain items to each other under certain conditions. Although this will still consume an equal amount of points, it can promote the increase in intimacy between the two parties.

3. Equipment copy system

1. Added the function of copying the equipment of great masters: you can view the longest-used backpack of all players in this game on the settlement interface, and copy that player Equipment in the backpack and continuous score rewards

2. Added the function of copying friends' equipment: you can view the three backpacks that your friends have used the longest in the recommended equipment interface of the backpack, and copy the friend's equipment Equipment in the backpack and continuous score rewards

4. Rekindling Friendship

1. Added a new function to rekindle friendship in the friend system: the friendship rekindling function is unlocked at level 15 , after unlocking, you can get friendship points by playing games with friends with the old friend tag. Friendship points can be used to redeem corresponding exclusive rewards.

5. Weapon action optimization

1. AKBP/G37/SA80/Echo/M16/CQB5/PDW57/Locus/outlaw action optimization.

2. Optimize the action performance of gun cutting in multiplayer battles and mission battlefield modes. Currently, gun cutting and tactical prop cutting will not slow down and the movements will be smoother.

6. Other new system functions

1. Red dot overview function, players can quickly preview the details of red dots.

2. Blueprint overview function, players can quickly browse the blueprints in the backpack and equip them. Or go to Gunsmith Backpack Customization and select the blueprint.

3. Buoy customization function: Players can now customize point buoys in multiplayer battles (such as point markers in stronghold battles and hotspot battle modes) and object buoys (such as in card grabbing operations). Dog tags, bombs in Classic Blast) have been customized in size and transparency.

4. Players will be able to like other players during settlement! The total number of likes a match receives will be displayed on your new profile.

--------Mode and map optimization and adjustment--------

1. Multiplayer battle mode optimization

1 .Explosion mode optimization: Optimized the game experience of the defender in the explosion mode: now if the special forces find a bomb dropped by the attacker, the location of the bomb will be displayed on the mini-map of the special forces, and voice and text messages will be broadcast at the same time

2. Raid of the Dead optimization: The 10-man Raid of the Dead is increased to two rounds. Players who are not selected as the initial infected in the first round will have a greatly increased probability of being selected in the second round.

3. Optimization of hide-and-seek mode:

1) Optimize the hide-and-seek betting function, increase the points gained by winning bets

2) Hide-and-seek The main weapon and related accessories can be brought into the mode

3) Peek-a-boo object camp skill optimization: after transformation, the number of uses of flash bombs and clone skills is reset

4) Shielding is Eliminate the text chat function of object players

5) Add the camera perspective function after the object player is locked

6) Add new maps and new objects: Marina Wine Town, Tunisia

4. Werewolf Trace Optimization:

1) Check the information and turn on the consensus button to cancel the reading time

2) Every time a player eliminates another player, a negative negative effect that greatly reduces the damage will be added status, lasts for 30 seconds

3) Infiltrators see teammates’ numbers displayed in blue, making it easier to distinguish them

4) Optimize the display effect of settlement review business cards

< p>2. Multiplayer battle map optimization

The water surface effects in the following maps have been optimized (some downloaded maps need to re-download a small amount of resources):

1) Fierce Battle Yacht< /p>

2) Furnace Factory

3) Mountain View Villa

The overall scene lighting and viewing lenses of the following maps have been optimized (some downloaded maps need to be re-downloaded) A small amount of resources):

1) High-rise buildings

Optimized the recognition of some scenes in Binhai Wine Town, and fixed the problem of people getting stuck when climbing over the basement railings.

3. Optimization of mission battlefield mechanism

1. Adjustment of airdrop delivery rhythm:

1) Appropriate reduction of the number of airdrops: We realized that there were too many airdrops in the early stage The airdrops caused a lot of pacing problems, so we removed the first wave of airdrops and moved the original second wave of airdrops slightly forward.

2) Adjustment of the delivery time of tanks: We found that the concentrated delivery of tanks in the late game will cause conflicts that are too intense and difficult to counterattack, so we want to let the bulky tanks run longer distances. Therefore, the delivery time of tanks is advanced by two minutes (in the game where tanks are randomly spawned).

2. Armor offensive optimization

(1) Reduce the engine speed of some tanks to make them easier to control

(2) Increase the four-way control method of tanks

(3) Add a guidance indicator switch for the direction of tank movement

(4) Add a corresponding relationship between tank parts and Arabic numerals to facilitate communication

(5) Add an entrance and games Introduction to the gameplay

(6) Change the mode participation method to ranked match

(7) Change the opportunity to redeploy to 5 times

(8) Change the number of interactions of the tank parts device to 3 times

(9) Change the chance of obtaining anti-tank weapons, in the tank part device and the red weapon box

(10) Correct the automatic call button of the tank button Definition

(11) Correct the fixing and top functions of tank blueprints in airdrops

3. Weapon system related optimization and adjustments:

1) Melee weapon assembly interface optimization : Now all melee weapons will be classified by weapon type, and camouflage can be equipped for melee weapons

2) The armory system has been newly optimized. Newly launched high-level resources will be displayed with bubbles, and your favorite weapons will not be displayed. Miss it again.

4. Vehicle adjustments:

1) Balance optimization: The durability of off-road vehicles, assault vehicles, all-terrain vehicles, and motorcycles has been increased, and the durability of these vehicles has been reduced. Jump injuries and collision injuries. Increased off-road vehicle acceleration capabilities.

2) Vehicle experience optimization and adjustment: Optimized the model details of the Land Rover Defender camouflage, added the first-person driving perspective of the Land Rover Defender in the third-person mission battlefield mode; added a new tank operation mode, This can be selected in the vehicle settings.

5. Skill chip balance adjustment:

1) Medical chip enhancement: new mechanism, if the blood volume immediately restored overflows due to full blood, the overflow part will be converted into Armor value restored.

6. Other experience optimizations:

1) Information display optimization: Optimized the status display after the airdrop is picked up - now as long as it is picked up, it will be hollow green on the big and small maps The point is marked.

2) Operation feel and performance optimization:

Optimization of skydiving landing state actions, players can continue to observe their surroundings while landing.

The lens of jumping through windows has been optimized. Players will no longer have lens abnormalities when jumping through windows.

Speed ??up the ladder climbing speed.

4. Optimization of movement and climbing experience

Based on the adjustments in the previous version, we have further optimized the following movement-related experiences, hoping that warriors can shuttle across the battlefield more smoothly. Medium:

1) Further optimized the speed of characters when moving against walls/encountering obstacles. Warriors can now move more smoothly.

2) Optimized the sensitivity of the jump trigger in the multiplayer mode and the experience of connecting and jumping during jumps, so that warriors can parkour more freely.

5. Problem fixes

--------Weapon system optimization and balance adjustment--------

1. The calculation rules for the explicit value of weapon damage have been modified

The new version will display the true maximum damage value of the weapon, and the shotgun will display the single-shot shrapnel damage and the number of shrapnel.

2. Ultimate skill balance adjustment

1. Increase the charging time of the war machine, reduce the rate of fire, increase the damage to yourself, and reduce the fatal range.

2. Increase the charging time of the gravity spike, reduce the energy value restored after the gravity spike destroys the enemy, and reduce the damage range of the gravity spike.

3. Reduce the storm charging time.

4. Increase the number of Purifier bullets.

3. Gunsmith system weapon accessory model optimization

Type25 rapid magazine

Type2546 extended magazine

AK11748 extended magazine Magazine

AK117JPI integrated silencer barrel

***Large expanded magazine

AKS74U 50-round expanded magazine

GKSJPI integrated silencer gun Tube

RPDOWC Extended Barrel

G37OWC Ranger Long Barrel

RazorbackMFT Lightweight Extension Barrel

XPR50RTG Extended Barrel

SA80RTG25.4" extended barrel

M4JPI lightweight integrated silencer barrel

ChopperMFT assault rifle stock

M1639-round extended magazine and 48 rounds Expanded Magazine

Fennec Commando Foregrip and Tactical Foregrip A

FennecRTG Mercenary Laser

HG40 Commando Foregrip and Tactical Foregrip Grip A

SA80 Commando Fore Grip and Tactical Fore Grip A

MSMC Commando Fore Grip and Tactical Fore Grip A

CQB5 Commando Foregrip and Tactical Foregrip A

IV. Optimization and adjustment of other weapon system details

1. Optimization of the sniper rifle's basic weapon sight and sight, and can now be equipped on the basic sight The crosshairs are fixed.

2. Optimized the fire flame effects of some sniper rifles and marksman rifles.

3. The firearm camouflage system is optimized to present the core reward-gold camouflage more clearly. .

4. Recommended equipment interface optimization: The recommended reasons for system recommendations have been adjusted to a more visible position.

5. Ultimate skill feel optimization: War machines and compound bows have been added. The auxiliary aiming line can help players determine the bullet impact point.

6. Optimized the sound effect triggering logic of the weapon reaction skin, and it will no longer trigger music playback over time.

7. Optimized. Improved the aiming performance of GKS-Rainbow Unicorn.

8. Reduced the waiting time for the flash to explode.

9. Optimized the bullet line effects of the gun.

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10. Optimized the hit special effects of wood, metal and other materials.