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Lol barbarian king Rune _lol barbarian king Rune Talent Plus and Loading Raiders

lol barbarian king rune, do you want to know more about the latest raiders and information about lol barbarian king rune? Here's the recommendation of barbarian king runes in lol from Xiao Gu.

barbarian king in LOL has always been a hero that many players like, so how to play barbarian king in S6 version? Let's bring you a comprehensive and detailed explanation of S6 barbarian king rune talent costume and playing skills. Let's take a look.

hero positioning

When it comes to the performance in the game, in fact, barbarian king has always been a relatively high-end hero. The main reason is that this hero has a high demand for walking, and he has no skills to rely on except a flat A, unlike other heroes who have the ability to consume remotely.

Because he is good at close combat, barbarian king's output ability is very explosive after the equipment is formed, but he is also very thin and weak, which seems simple and easy to use, but often novice players will be badly abused when using Man Wang.

skill analysis

passive battle rage

It is very important for barbarian king players to make good use of barbarian king's passivity. The application of passivity will be analyzed in detail at the end of the article, and we will skip this one first.

Q bloodthirsty killing

When using barbarian king, as long as the alignment is not consumed, the function of Q skill is the smallest, because this skill is not controllable, and most of the time it is chosen to upgrade for more AD. When the wind is against, the main Q function is obvious, which can improve the compression resistance of barbarian king, but it is not easy to use when the wind is downwind. After all, it is too difficult to kill people by flat A.

w contempt

reduces the attack power of nearby enemy heroes by 2/35/5/65/8 for 4 seconds, and the enemies who turn and flee will be slowed down by 3/37.5/45/52.5/6%.

I recommend that you pay attention to the description of the W skill. A full W can reduce the opponent's AD by 8 points, which is equivalent to the attack power of two big swords. The general usage of this skill is to use it when the opponent's hero turns his head, and use the deceleration effect to kill him. However, it is best to use it in team battles, especially when the opponent's AD heroes are many, your W can make them useless, so deceleration is not so important at this time.

E whirlwind chop

the bottom attack damage of e skill is not high, but barbarian king's only displacement skill is of great significance when brushing the wild to escape.

r five seconds to be a real man

Let's not talk about big moves. There's nothing to talk about. A barbarian king who dies without big moves is not a good barbarian king.

At present, there are several ways to add points in barbarian king:

1. Main Q and auxiliary E, which is the way to add points adopted by most players in barbarian king, and is characterized by being able to play and run. The early attack and speed equipment combined with AD with improved Q skills can produce good output damage, but the flexibility in this way is not strong enough.

2. The main Q and vice W, a few high-level players use the method of adding points, and the E skill is level 1, which has great one-on-one combat ability, especially when playing crocodile sword. However, this kind of play requires players to deeply understand the role of W skill, and it is useless when fighting early. Using W to reduce the target and a large number of AD can make them suffer a lot less injuries when fighting.

3. the main e and vice q, the way to add points to fight the savage king. The advantage of the main E is that the speed of brushing the wild is extremely fast, and barbarian king's endurance is very strong. After his level is improved, he is basically in a state of no consumption, but without the support of E skills, his speed of brushing the wild can only be said to be average, which is different from that of the main E. He can sweep the wild monsters in the whole picture and develop rapidly, but this play requires the player's good sense of smell in the wild, and it is very dangerous to be guarded by the enemy.

talent &; Rune

The change of talent and equipment system in S6 season has greatly evolved barbarian king:

Many people don't know why barbarian king became the dominant player in S6, because Roit didn't adjust the data of barbarian king. The answer is equipment and talent.

First of all, the practical value of electrotome has been greatly improved in S6 season. The charging speed of electrotome has been somewhat reduced, but the damage is much higher than in the past. As the core equipment of barbarian king, this is a great enhancement.

Secondly, the modification of the blue-sucking knife gives barbarian king a chance to produce a large number of CDs to enhance his mobility. A blue-sucking knife provides 3% of CDs, and a large number of AD and crit are added. barbarian king has more choices in loading, and other newly added equipment is also of great help to him.

Third, the ultimate output talent is the first one to make barbarian king have a very abnormal blood-returning ability at the beginning of the game. There is no hero who can easily hit crit. In the future, barbarian king still has a abnormal blood-returning ability even if he is not broken, which greatly enhances his early line-aligning ability, and few heroes can suppress him.

Talent Point Method:

barbarian king's talent in Shangdan recommends this point. If your skill in alignment is average, replace the double-edged sword with a feast, so few heroes in barbarian king can resist it, unless you meet a Tianke hero like Nuoshou.

If you want to play wild, you should put the remaining 12 talents into the cunning department, and pursue the rapid development of wild brushing. After S6, many wild heroes have become weaker, but barbarian king will become stronger than in the past, and his endurance is so strong that he doesn't have to go home at all.

In terms of runes,

The attack speed is the essence, red AD and yellow armor are enough, and blue can be inserted at will. If you have CD reduction, the effect of matching CD reduction is also very good, which can enhance the early recovery ability.

loading &; Change of play

Because of the change of equipment system, barbarian king has a variety of choices in play and loading. In the past, the broken electrotome was still strong in barbarian king. Now, Manwang can also produce a number of crit packs to pursue 1% crit, and the output is even more explosive. These two early plays are basically the same, but the key equipment is different. Let's start with loading and put the alignment points behind.

Outgoing outfit:

At the beginning of the game, the money is 5 yuan. We have two different choices in going out to outfit:

The new equipment will provide 3 clicks back and 5 AD points, as well as a bounty effect, which means that no matter how much AD the hero has, you will get 3 points of blood back after your attack.

The attribute of Dolan Sword is adjusted to 8 AD, and 3% of life is stolen. Dolan Sword can only return 3 points of blood in each attack when the hero attacks 1, so its endurance is not as good as being eliminated in the early stage of the game, but it can make people feel more at ease to add a lot of blood to Dolan Sword.

For Man Wang, I personally recommend choosing the first piece of equipment, focusing on replenishing soldiers at the beginning of the game. Eliminating is a sure-fire fund, and we can reap the return it brings in 1 minutes, but the risk of using it is higher. barbarian king's crit is enough to meet his endurance requirements. As long as you don't have too much pressure on the line, you should choose to eliminate it.

Pre-core equipment:

Now there is no blade of greed, so our primary synthetic equipment should be the yellow fork. Although the new equipment, the small electric scalpel, can provide some extra damage, it is still inferior to the yellow fork in terms of attributes. After finishing the computer, Manwang has a small explosion point. At this time, you can choose the next equipment according to your development and the situation of manufacturers.

Mid-term core equipment:

Although there is no blue in barbarian king, the new blue-sucking knife can provide up to 3% CD reduction, which is a great improvement for barbarian king's mobility. With the blue-sucking knife, you can always turn around and turn to the Qing army, and no one can catch up with you after the fight.

However, the traditional collocation has been weakened, and the passive effect has been reduced from 8% to 6%. The S6 version, which is very cheap in attack speed, is a little too expensive, and it is still easy to use, but the overall cost performance is not as good as drinking blood and mercury knives.

The later match of the divine costume is 1:

The current mercury machete provides 1% of life stolen, and the match talent can already meet the needs of barbarian king. In many cases, it is not necessary to drink enough blood to meet the requirements. The last piece of equipment can be upgraded by one of the light words. Electrosurgical knife, blue-sucking knife and endless three pieces of equipment can provide up to 7% crit chance, and together with barbarian king's passive crit of 35%, this equipment can make barbarian king achieve 1% crit effect, and it is natural to take away the crispy skin with three knives.

Late stage costume collocation 1:

If you don't adapt to the juggling style of blue-sucking knives, the previous electrotome outflow costume is also acceptable. Here, the high crit costume is still recommended, and the later stage equipment is replaced with the new red (blue? ) Fork can enhance barbarian king's one-on-one hit ability.

Play barbarian king's core skills well:

First, hit with a knife

Most old barbarians are using a skill? Cushion knife stuck crit.

the principle of this technique is because the random system of the computer is one? Pseudostochastic system? The random number selection of all computer programs follows a built-in random number table, including crit probability.

what is the most representative online game? Mat? The system, from legendary equipment to DNF equipment, has a trick of using

cushions to strengthen equipment. Just like there is a piece of 1 equipment to be put on the 11 th, there is a great chance of success after several attempts to strengthen the 4 th equipment, because the 4 th equipment consumes the chance of failure.

lol crit means the same thing as card equipment enhancement, and it is simpler. The following is the result of my 1 attacks with Furious barbarian king. 1 is no crit, 2 is crit.

The first test

The second test

In order to save space, I put my marked results directly.

in the first test attack, there were 35 crits out of 1 times, and in the second test, there were 34 crits, which was exactly 35% crits. It is normal for the result to fluctuate a little.

The data I framed in red in the figure is the situation after Man Wang has not crited for three times in a row. Every 1 attacks, there are 1 cases of not criting for three times in a row, and then after these three times of not criting, the data is distributed like this:

13 times, 3 times of not criting, 6 times, 4 times of not criting and 1 time, 5 times of not criting. This means that once barbarian king doesn't crit for three times during the attack, there will be one crit in his next three attacks, and the probability of crit immediately for the fourth attack is as high as 6%, and the crit probability for the fifth attack will be as high as 9% or more!

many students must be confused when they see this place. It will go too far to explain any more. Let me talk directly about the conclusion and how to apply this law.

When you line up, keep angry or close to angry, and pay attention to whether your attack crits. Once you don't crit after three attacks, immediately go to the enemy hero to fight for blood. Basically, you will crit once in the next two attacks, and a crit in the early stage of the game is worth a skill. If you make good use of this skill, the other party will easily be blown up by you. This skill is only easy to use at the beginning of the game. If you can catch the gap between the opponent's skills and the CD, it will be easy to open the blood gap.

The principle of this skill is to use the small soldier to pad off the knife that doesn't crit, so that the crit knife appears on the head of the enemy hero.

Second, the single band must have eyes

barbarian king, a hero, must be very rich. Even if you play with the line in general, it is easy to develop as long as you keep your eyes open and seize the opportunity of the other hero to play a group. Barbarian king, who has been caught dead by the other side, is a cancer of the team, while barbarian king, who is obscene enough to bring the other side's tower to the end, is the cancer of the other side.

Sometimes we need to take risks, especially when the opponent's hero disappears from the field of vision, you must keep your eyes in the single belt. One person from the other side will definitely not be able to catch you, so as long as the field of vision near the red and blue BUFF is lit, several positions in the picture are the best insertion points, and each position has two eyes. When you go out, it is enough for you to take a single belt for a long time. As long as the eyes on the way light up barbarian king, it is safe for the enemy to retreat.

Third, the key points of line alignment

After mastering the skills of knife padding, friends should pay attention to the problem of line alignment. The following heroes, Tianke barbarian king, can basically be regarded as a skilled old barbarian king if you can fight with these heroes at 55. Remember, there are no garbage heroes but garbage players!

Noxas' hand

Nock is the first one. After the revision, Nock refrains from all orders that need close contact to print out the output, and the line with him is basically living in the cracks. You need to hide Nock's Q and E before you can try to mend the knife. You can't hand in your E casually. It is common for the other party to seize the opportunity and take it away. The most disgusting thing is that Nock's bleeding effect will make your big move useless. He can completely crush barbarian king without igniting, which is barbarian king's number one nemesis.

what's the first thing to do with Nock? Hey? In the middle of the game, it's easy to catch up with the mending knife that is 2-3 knives behind. In the early stage, you should concentrate on eating experience. If the battle line is not good, you should close the field, dismantle the outer tower with him, and try to kill it with the support of your teammates. Nuoshou's legs are very short, so it's very difficult for him to kill you as long as you don't sell blood.

mad dog Olaf

Olaf's strength lies in that if you are too aggressive, he will always throw an axe at you to death, especially at level 4-5, which is a very strong time point for Olaf. He would rather be forced to make up a few soldiers under his tower than push the line under the other tower. After level 6, he will give up his desire to kill you. Anyway, we can't beat it, but when we can run and escape.

Crocodile

Vice W even added Level 2 W before Level 6. The crocodile's strength lies in its no consumption of thread. He can easily use Q skill to scan your blood, but barbarian king's self-recovery ability is not as good as crocodile's consumption. Therefore, it is really impossible to bring enough recovery medicine to fight crocodile, which can reduce the damage of crocodile W and general attack. When he comes up to consume, give him a W to reduce his AD, and it is difficult for him to consume your blood.