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Taking advantage of the CET e-sports brand to help the development of Sanya’s e-sports industry

In June 2019, Hainan launched the "Hai Six Articles" policy, proposing to build Hainan International E-sports Port, which will fully support the development of Hainan's e-sports industry from six major aspects: establishing funds, attracting talents, low tax rates, visa exemption, simplifying approval, and building windows.

develop.

Along with various favorable policies, a series of e-sports events have been launched in Hainan. From January 3 to 5 this year, the CET Sanya New Year's Eve E-sports Youth Carnival was successfully held in Sanya Youth City. The carnival was organized by

It is jointly organized by Xinhuanet and Zhejiang Digital Culture, and hosted by Shanghai Haofang Online, Taihong Group Yisibo Esports, and Yimo Sports. In terms of competition, nearly 10 well-known domestic teams including LGD, NewBee, CDEC, etc. participated.***

Compete for the CET2019 National Electronics Tour Championship.

As the first e-sports themed carnival in Sanya, the holding of the CET Sanya New Year's Eve E-sports Youth Carnival has positive significance for the development of Sanya's e-sports industry.

The event brings the CET National E-sports Tour to Sanya for the first time, achieving a zero-breakthrough in Sanya’s true professional e-sports events. At the same time, the organizer also integrates e-sports, animation, entertainment and other elements for the first time to provide all e-sports enthusiasts present with

It provides a hard-core immersive experience and presents a passionate e-sports themed feast.

With outstanding achievements and continuous highlighting of industrial value, the CET National E-Sports Tour is the first domestic third-party event that captures the Internet cafe scene, focuses on college crowds, takes into account professional players, empowers e-sports cities, and connects international channels. It is also the first domestic main tour.

A comprehensive e-sports event with a competition format.

Taking advantage of the event brand and other advantages, the three-day CET Sanya New Year's Eve E-sports Youth Carnival attracted nearly 3,000 e-sports enthusiasts to experience the event and gained huge attention. E-sports magazines and other central and professional media released

According to the series of in-depth reports, Weibo topics with the "CET" tag exceeded 20 million, and online attention including sports event channels, Huya Live and Zhanqi Live exceeded 90 million.

This event has been well received by the e-sports industry and the general public, and has become a new highlight of Sanya's e-sports industry. Through e-sports itself, it will drive the industry chain capabilities of games, digital content, hardware, and pan-entertainment, and will create a new era of Sanya e-sports.

pattern, and work together to promote the quality and upgrading of Sanya’s tourism industry.

Increased layout to assist the construction of Hainan's e-sports industry. The CET National E-sports Tour has landed in Sanya Youth City (International Tourism Island Talent Entrepreneurship Base). This is the beginning of Zhejiang Digital Culture's layout of the e-sports industry in Sanya. Focusing on the development of e-sports industry clusters,

Working together to build a new ecosystem for the e-sports industry in Hainan, Sanya Youth City, as the organizer, has reached long-term strategic cooperation with Zhejiang Digital Culture and other partners. They have jointly built the Sanya International E-sports Theme Park in the B8 area of ??Sanya Youth City and made every effort to build the industry.

The clustered e-sports industrial park and fully functional e-sports sports and cultural venues will build an "e-sports, tourism, culture and entertainment" center.

"Sanya International E-sports Theme Park is currently in operation. We will increase investment in the future and strive to build Sanya International E-sports Theme Park into an international e-sports entertainment industry destination." According to the relevant person in charge of Yisibo E-sports Company,

Sanya International E-Sports Theme Park will use the Sanya Youth City Stadium and E-Sports Base as its industry carrier, actively introduce various domestic and international IP e-Sports events, and hold large-scale exhibitions, cultural and sports activities.

Next, we will organize an e-sports cultural festival and a series of peripheral activities, increase the layout of the e-sports industry, promote the integration of Sanya e-sports, online live broadcast, exhibition industry, tourism consumption and other related industries, and provide a solid foundation for the development of Hainan's e-sports industry and international tourism consumption.

The construction of the center has injected new impetus.