Radiation 76 has undergone a wave of version updates on July 7th. The new version has joined the new task line of Steel Dawn, and you can get bonus items when you complete the task. Let's take a look at the updated contents of Radiation 76 on July 7th.
The updated contents of Radiation 76 on July 7th.
Update highlights
Steel master: The story line of the Steel Brotherhood ended with "Steel master".
legendary production: upgrade your weapons, armor and power armor through legendary production.
the fifth season: in "K. D. inkwell and escape from the 42nd century", K. D. inkwell returns again! This is a brand-new season starting from today.
wallet update: we have raised the caps of bottle caps, gold bars and shopping vouchers that players can hold, as well as the daily caps of some robots.
Minova: A brand-new gold bar vendor has come to town, and it will bring two brand-new promotional activities: Minova Mall and Minova Sale!
Steel Dominant Task Line
This update brings a brand-new "Steel Dominant" task line to Fallout 76, and the plot follows "Steel Dawn". Come and experience the next development of the Steel Brotherhood.
players only need to reach level 2 or above and complete the "Best Defense" to play the "Iron Domination" mission line.
Players who have completed the above tasks will be able to receive the task "Confession of the Knight", which will lead you to talk with Russell Dorsey at Atlas Fortress.
complete the "steel master" task line, and you will receive brand-new items.
note: you can get the power fist of the face breaker by completing the "knight's confession". Without a repair kit, the player cannot repair this item at present. You can get the designer's design by completing the daily tasks, but you can't make it. This problem is transient and will be fixed in the next update.
legendary production
in this update, we have realized the legendary production system. Through this system, you can turn ordinary items into legendary items, reset the properties of existing legendary items, and even raise or lower the star rating.
By using the brand-new legendary core and several legendary modules, you can now make a "legendary upgrade" for your items.
go to the weapons and armor workbench, and then open the transformation menu to start legendary production.
you can get the legendary core award by completing quarterly events, public events and daily tasks.
as always, you can visit the supplier Mohe and use the legendary shopping voucher to redeem the legendary module.
you can make 1-star, 2-star and 3-star legendary upgrades for your equipment. Upgrade the star according to the legend you choose, and the materials required for the upgrade will also increase.
applying the legendary upgrade to ordinary items will make it become the corresponding legendary version, and randomly assign 1, 2 or 3 legendary attributes, depending on the legendary upgrade star you choose.
applying legendary upgrade to legendary items can increase or decrease the legendary attribute value of the item, which also depends on the legendary upgrade star you apply. Please refer to the following examples to understand the results of each option:
Upgrade: upgrade and transform a 1-star item with a 3-star legend, and the item will become its 3-star version and get 3 random attributes.
downgrade: upgrade and transform a 3-star item with a 2-star legend, and the item becomes its 2-star version with only 2 random attributes.
reset: upgrade and transform 3-star items with 3-star legends, replace all 3 attributes of existing items, and randomly assign 3 new attributes.
legendary power armor
In addition to weapons and ordinary armor, legendary production can also be used to build legendary power armor.
like weapons and armor, legendary power armor can be upgraded, downgraded and reset.
Go to any power armor workbench, transform your favorite power armor and install the legendary upgrade.
most legendary attributes that can be used in ordinary armor can also be applied to power armor. Except for the following attributes:
1-star
Auto-resuscitation: 3-star can be revived by using therapeutic needle
Acrobats: reducing falling injuries
enhancing stealth: it is more difficult to be detected when stealth
Divers: gaining underwater breathing ability
Unyielding: all attributes +3 (except endurance) when health is too low < p And does not affect the chameleon mutation effect
limb damage: reduce limb damage
legendary balance change
With the introduction of legendary production, we have also re-examined the legendary attribute lineup, not only adding some new attributes, but also adjusting some existing attributes. Test these brand-new or updated legendary attributes by using the items in your hand or using the legendary production system.
New legendary weapon attribute
1 star
Aristocratic: The more bottle caps, the higher the damage. The maximum damage is +5%, that is, the number of bottle caps reaches 29,.
bane's: the higher the health, the higher the damage. The maximum damage is +25%, that is, the health is 95% or above.
Gourmet's: The higher the hunger meter and thirst meter, the higher the damage. Maximum damage is +24%.
2-star
Last strike: The last bullet in the magazine has a 25% chance of doing twice the damage.
- single-shot weapons (such as black powder rifles) will not have the final blow.
stability: damage+25% when standing in place
inertia: 15 action points will be restored after each kill.
3-star
Ghost: Every time you hit an enemy, you have a 1% chance to generate an invisible shield.
Brand-new legendary armor and power armor attribute
1 star
Noble: The more bottle caps, the higher the energy and damage resistance. The maximum resistance is +2, that is, the number of bottle caps reaches 29..
Gluttony: Get up to 6% damage reduction, and the effect will increase as you supplement the hunger meter and thirst meter.
2-star
Overeating: The growth rate of hunger and thirst slows down by 1%. This effect can be superimposed to +5% at most.
fire protection: +25 flame resistance.
heating: +25 freezing resistance
fruiting: explosion damage is reduced by 1%.
3 stars
Doctor: The effects of therapeutic acupuncture, Xiaofuning and Kangfuning are improved by 5%.
Burning: When fighting melee attackers, there is a 5% chance to cause 1 fire damage.
charged: when fighting with melee attackers, there is a 5% chance to cause 1 energy damage.
Freeze: When fighting a melee attacker, there is a 5% chance to cause 1 freeze damage.
Poisonous: When fighting with melee attackers, there is a 5% chance to cause 1 toxin damage.
dispel: slowly recover radiation damage after leaving the battle.
Legendary weapon attribute changed
1 star
Assassin: The damage to human beings increased from +1% to +5%.
* Berserker: * * Remove damage reduction when damage resistance is 8 or above. When the damage resistance is between 1 and 6, the damage gain decreases slightly.
* Insect repellent: * * Damage to mud crabs and insects increased from +3% to +5%.
necromancer: damage to necromancer increased from +3% to +5%.
hunter: damage to animals increased from +3% to +5%.
mutant: functional update. Each variation effect on the character can do +5% damage, and can be superimposed to +25% at most.
mutant nemesis: damage to super mutant increased from +3% to +5%.
at night: daytime loss is removed. Night damage gain increased.
Suppressed: The damage reduction effect on the target is increased from 2% in 3 seconds to 25% in 5 seconds.
Machinist: Damage to robots increased from +3% to +5%.
Martyr: The damage to the corpse walker has been increased from +3% to +5%.
2-star destroyer: Strike damage increased from +4% to +5%.
Killer: Damage during aiming increased from +1% to +25%.
v.a.t.s. reinforcement: the hit rate of v.a.t.s. increased from +33% to +5%.
Legendary armor attribute changed
1 star
Assassin: All damage from humans -15%.
at night: daytime loss is removed. At night, the damage and energy resistance of each night armor increase by +1%.
season 5: K. D. inkwell and the escape from the 42nd century
K. D. inkwell has started a brand-new adventure! This time, we will embark on a thrilling journey to the 42nd century with the heroine! After a calibration failure, K·D· Inkwell was involved in the dystopian future world called "M.I.N.D Organization", where a group of mixed-race dolphins lived! These evil marine creatures have only one goal in mind: to transform the few remaining human beings into a collection without souls like them. Can K D escape from this crazy world? Or will you be forced to join the dolphin hybrid army?
The fifth season * * * has 1 levels waiting for you to challenge, and there are all kinds of brand-new awards, such as legendary core, power armor display, red rocket collector and more!
Unlimited upgrade
In addition to ***1 levels of rewards, we also launched unlimited upgrades!
Brand-new challenge: Complete a specific new challenge designed for players above level 1!
note: the reusable experience value challenge is only open to players below level 1.
get rewards: players above level 1 can get rich rewards such as auxiliary ability cards, legendary production parts, consumables, items in the game, atoms and so on!
you can view the next award on the progress bar of S.C.O.R.E
Brand-new selling robot: Minova
A blue ridge caravan merchant named Minova has just arrived in Chia, Apara, and she is going to exchange a series of coveted design drawings for your gold bars.
Minova will appear in the following two brand-new activities: Minova Mall and Minova Sale.
Minova Mall will be open from Monday to Wednesday.
The Minova sale is a special discount activity, which runs from Thursday to Monday.
Minova's goods will rotate regularly, so be sure to check the goods in time when she is in town! The goods she sells include gold bar design drawings (usually only available from other gold bar suppliers or through daily tasks).
When it comes to sales, Minova is not careless at all! She wants to do your business, so she sells the gold bar design at a discount, hoping to attract you to buy directly from her.
Upon her arrival, Minova will open a shop in one of the following three settlements: Atlas Fortress, Foundation or Crater.
new design update
wallet change
bottle cap: the maximum bottle cap has been increased from 3, to 4,.
gold bars: the daily limit for selling robots has been increased from 2 to 4. In addition, the player's maximum gold bar ceiling has been increased from 5 to 1.
Shopping vouchers: The daily limit for selling robots has been increased from 15 to 3. In addition, the player's maximum shopping voucher limit has been increased from 1 to 5.
New Meat Week Awards
We have added some new awards for Meat Week, which will return from August 17th to 23rd.
design: pepper bottle
design: shopping cart barbecue grill
plastic fruit wreath
plastic fruit bowl
bait duck cover
extra C.A.M.P slot and S.P.E.C.I.A.L equipment configuration
Now go to the atomic store. By default, all players have two slots and equipment configurations, which are additional C.A.M.P slots and equipment configurations.
three additional C.A.M.P slots can be unlocked, five of which are counted as * * *.
every time you unlock a C.A.M.P slot, the price is 1 atoms.
13 additional S.P.E.C.I.A.L equipment configurations can be unlocked, 15 in total.
every time you unlock an S.P.E.C.I.A.L equipment configuration, the price is 5 atoms.
after unlocking the slot and equipment configuration in the atom store, all current and future roles on the same account that were unlocked are available.
Slot and equipment configuration can be found in the account category of Atomic Store.
Improvements and bug fixes
Armor and Power Armor
Armor: fixed the problem that "the server is unresponsive" when being rescued by lifesaving armor.
Backpack: It solves the problem that players can still equip their backpacks or use ordinary armor in power armor.
fusion core: fixed the problem that players might lose a fusion core when entering and exiting power armor.
painting: painting with nuclear black power armor will now change the name of power armor.
painting: in the inspection and transfer menu of T-45 power armor, Yukon No.5 painting will now be correctly displayed on the left arm and left leg.
Power Armor: Fixed the problem that the power armor component in 1%+ status would not appear in the transformation menu of the workbench unless it was connected to the rack.
Power Armor: Repetitive power armor components with super lucky auxiliary ability are no longer equipped with multiple armor components at the same time.
therapeutic needle: use the therapeutic needle quickly when exiting the power armor, which will no longer cause movement problems.
art and images
moving target: fixed the animation of foil auxiliary ability card.
stairs: the font of "nuclear coke" brand on the stairs of C.A.M.P nuclear coke has been adjusted.
Shelter fireplace: Fixed the problem that the shelter fireplace did not emit light.
C.A.M.P. and Workshop
C.A.M.P. Slot: When the active C.A.M.P. slot is switched, the vendor and shelter icons will now remain gray.
fertilizer maker: Brahmins produced by fertilizer makers will no longer be killed by C.A.M.P owners.
Challenge
Combat: Meteor swords and plasma cutters will now be correctly counted in the challenge of "Killing a corpse with a sword".
daily task
blood eagle: enemies with power fist will no longer paint their weapons with power fist of icebreaker.
items
Barker Brahman Amusement Facilities: Now players need to press and hold the interactive button correctly to activate it.
Backpack: In the armor workbench, the skin of the Iron Brotherhood backpack now displays atomic symbols correctly.
chandelier: stained glass nuclear coke chandeliers no longer shine in unnatural directions.
emoticon: the celebration of removing Roman candles from the atomic store.
Inkley intelligence officer uniform: adjusted the production preview.
refrigerator: sorting by price can now be used for items stored in the refrigerator.
refrigerator: items in the refrigerator no longer occasionally appear on display items.
fusion cores: now being hit by a frozen floater will consume the correct number of fusion cores.
Graham employees' clothing: Fixed a problem that caused Graham employees' clothing to wear molds when they quit the weapons workbench.
fence: change the building requirements to wood instead of concrete.
Fence: Fixed the problem that the fence can float.