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Menu function description of the Happy Circus game machine

The menu button panel is located on the lower left side of the lower door of the game console, as shown in the figure below:

You can operate these four buttons to select menus and setting functions. The method is as follows:

· Directory/up arrow key

Press the directory/up key to enter the main menu

In the menu, press the directory/up key to move up The selected item (the black bar indicates the selected position)

· Down arrow key

In the menu, press the key to move the selected item downward (the black bar indicates Selected position)

· Settings

Press the setting key to enter the current option (enter the black selection bar)

Exit

Press the Escape key to exit the current item. In the menu, the black selection bar indicates the currently selected item

Press the key to move the black selection bar down to the next selection item

Press the menu/up key to move the black selection bar up to the previous selection item

Press the setting key to enter the currently selected item

Press the exit key to return to the previous directory. Your location is the main menu. To return to the game screen, press the exit key to return to game mode.

In any case, press the escape key to return to the game screen.

Note: There are submenus under each item in the main menu. The title at the top of this main menu shows the name and version number of the software currently on the console. The version consists of two parts. The part before the dot indicates the major version number, and the part after the dot indicates the sub-version number. For example, in the menu above, the version number is 5.11. If the software is updated or maintained in the future, please mark the version number of this software and inform the manufacturer.

Note:

KEAON reserves the right to make software, functional design and mechanical changes without prior announcement. The following is a brief introduction to each option.

· Background Music

Background Music

· Attract Demo

Standby Mode

· Credit Mode

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Score mode

· Volume

Adjust the volume

· Alert

Alert system

· Pusher

Push status

· JP LINK

Bonus connection

· Key Function

Open Wiper Control

Wiper Control

Wiper Control Features/Background Music

This submenu item is used to set the background music of the game. This unit provides different The game background music is chosen by the store.

Press the SET setting button to change the currently selected background music, 0 means no music. 1.2.3.4 Optional different music attract demo This option will automatically trigger attract demo to enter standby mode when the machine does not put in coins within the set time.

You can press the menu/up key or down key to increase or decrease the standby time. 30 seconds to 180 seconds.

Stop Pusher While Attract Demo This option is used to set whether pusher should run in standby mode.

YES means to stop, NO means not to stop. This menu page is used to set two methods of coin ejection.

Disable, put in a coin and the machine will automatically shoot out a coin.

Enable, insert coins and record them in credit, press the coin out button, and the machine will send out coins. This menu page is used to set the volume of the stand-alone sound.

The sound size range is from 0 (silent) to 100 (loudest). Alert Pass Rate Error: Used to turn on or off the currency withdrawal rate alarm.

enable When the coin withdrawal rate is lower than 35% or higher than 45%, an error warning will be displayed on the game screen.

disable, no error message will be displayed when the currency withdrawal rate is lower than 35% or higher than 45%.

Tilt Alert: Used to turn on or off shaking the machine to alert.

Enable, when the machine is shaken, the ongoing game will be stopped and a Tilt Alert warning will be issued. Disalbe, when the machine is shaken, there will be no warning and the game will continue. Pusher no pause When the winning coin falls on the pusher plate, the pusher plate will not stop swinging.

Pusher pauses when adding > 10 coins When the number of winning coins is greater than 10, the swing will stop once every 10 coins fall on the push plate. Pusher pause when adding < 10 coins When the winning coins are less than 10 and the coins fall on the push plate, they will stop swinging once. This menu page is to set the bonus connection or stand-alone mode.

Enable for bonus connection

Disable Single machine without connection. This menu page sets the mode of washing points.

Enable has the washing function.

Disable does not have the washing function. This menu page is to set whether the player is allowed to control the wipers.

Enable, the player can control the start or stop of the wiper by pressing the wiper button

Disable will automatically swing and cannot be controlled. The second submenu of the main menu is the STATISTICS menu. As shown in the picture above, it has four options.

The following is an introduction to each option.

· IN / OUT

Coin input and output records

· Passes

Channel records

· Bonus

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Bonus

· `ERROR LOG

Fault record· Play

The total number of coins invested by the player.

·Add In

Add In, which is the coin added when the player wins, will fall on the push plate to control the probability within the set range.

· Pay Out

Put out the coins, and the coins will be pushed out. These coins are the coins obtained by the winner.

·Front Edge Pass Rate

Coin withdrawal rate in the launch market: Coin withdrawal/coin deposit + coin replenishment

·Pay Rate

Winning rate: total number of coins issued/total number of coins entered

· Reset

Press the reset key to clear these record values ??to 0. Select the bar in the SET position, press the SET key, and the YES selection item will appear. Press the SET key again to confirm that the operation is successful. This page displays the record of the number of times coins passed through the fruit channel.

The fruit channel is represented by the letters [A] [B] [C] [D] [E] [F].

[Space_L] [Space_R] represents two OUTs respectively. aisle.

The Total column under the menu records the total number and average number of coins passed. This menu displays error messages and times for various devices. Please see the troubleshooting page for details.

01.PLAY HOPPER ERROR #1 The coin pusher is faulty, check whether the coin is jammed, and the motor driver board

02.pay HOPPER ERROR #3 The coin pusher is faulty. Check whether the money is stuck and the motor driver board

03.WIPER MOTOR ERROR The wiper is running abnormally, check the motor and electric eye

04.SPIN MOTOR ERROR The SPIN channel is abnormal, check the motor and electric eye

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05.PUSHER MOTOR ERROR The push plate is running abnormally, check the motor, drive board and electric eye

06.RETEN SENSOR ERROR The coin return sensor electric eye is abnormal, check whether the coin is jammed and the electric eye

07.COIN OUT RATE ERROR Abnormal coin withdrawal

08.PAY HOPPER FAIL Coin withdrawal motor, coin withdrawal for unknown reason

09PLAY HOPPER FAIL Coin insertion motor, unknown reason The third submenu of the main menu of depositing money is TEST test. As shown above, it contains 4 options.

The following is an introduction to each option.

· I/O

Input/Output Test

· Lamp

Lamp Test

· Sound< /p>

Sound Test

· Auto Play

Automatic Game Test

· Pass Rate

Coin Push Rate Test< /p>

·NETWORK

Network status