(1) Dunk: The athlete holds the ball with one hand or both hands, jumps in the air, and directly pours the ball into the basket from top to bottom.
(2) Make-up: When the shot is missed, the athlete jumps in the air to make up the ball in the basket.
(3) Blocking: The attacker blocks the defender behind him with footwork. This footwork is called blocking.
(4) Catch the ball: move along the passing flight direction to facilitate catching the ball.
(5) Dislocation defense: The defender stands next to the attacker he defends and prevents him from catching the ball, which is called dislocation defense.
(6) Important position: The attacker blocks the defender behind him with his body and occupies a favorable position to catch the ball.
(7) Breakthrough: Break through the defender with the ball.
(8) Empty cut: The attacker ran to the basket empty-handed.
(9) One pass: The receiver passes the ball 1 time from defense to attack.
(10) Blocking: When the attacker shoots, the defender tries to hit the ball out of the air.
(1 1) Complement: When 1 defender loses the correct defensive position, other 1 defenders make up the correct defensive position in time.
(12) Assist in defense: assist in defending peers.
(13) Press defense: Keep close to the attacker, and constantly threaten the opponent's ball control safety or prevent the opponent from receiving the ball with offensive and defensive actions.
(14) Oblique insertion: Run diagonally from the sideline to the basket or the center of the field.
(15) Time difference: When shooting, in order to avoid the cover of the opponent's defense, the air block is used to change the shooting time.
(16) serve: The offensive player without the ball takes the initiative to grab the position and receive the ball.
(17) Down: During the transition between attack and defense, the positions of both sides are arranged.
(18) Coordination: The attacker receives and transfers the ball through the tactical coordination organized by the players in the frontcourt or the middle of the whole court, resulting in attack opportunities such as empty cutting, bypassing cutting and covering.
(19) Cover: An offensive cooperation in which the attacker blocks the opponent's way with reasonable technical movements and creates opportunities for the partner to get rid of the defense.
(20) Sudden score: The offensive player with the ball passes the ball after breaking through.
(2 1) cross-cut: The attacking player with the ball uses the empty cut immediately after passing the ball, and must catch the ball to attack.
(22) Make-up defense: When 1 defender loses his position, it is possible for the attacker to score directly with the ball, and another 1 defender nearby immediately gives up his opponent to defend the attacker with the ball breakthrough.
(23) Changing the defense: the defenders exchange the defense.
(24) Closing the door: The two adjacent players of the defending player with the ball quickly move closer to the direction of the attacker's breakthrough, forming a "barrier" to block the attacker's breakthrough route.
(25) Attack: Two defenders * * * get stuck 1 the attacker and block their passing route.
(26) Squeeze: When two attackers cooperate with each other, the members of the protected person approach to the back, seize the position at the moment when the attackers are about to complete the cooperation, squeeze between the two attackers from the side, destroy their cover and continue to defend their opponents.
(27) Crossing: When the attacker covers, the defender's players are slightly away from each other, so that the companions can pass through their own cover players and continue to defend each other.
Precautions for shooting
There are many different shooting methods in basketball training and competition, but no matter which shooting method, there are two things that must be done:
First, the power is exerted from the soles of the feet, that is to say, although shooting by hand, the power is initiated from the front foot, then passes through the ankles, knees, crotch, upper body, arms and wrists, and finally transfers the power to the fingertips to throw the basketball. The whole transfer of power should be a coherent and coordinated process.
The second arm posture should be that the upper arm is 90 degrees to the forearm, and the wrist extension is also nearly 90 degrees to the forearm and parallel to the upper arm. Hold the back and lower part of the ball with your fingers. When shooting, the arm is extended upward and forward (pointing to the basket, of course), the wrist is bent upward and forward hard, and finally the ball is pushed out with your fingers. This will make the basketball spin down, and it won't cause a big rebound when playing rebounds or baskets. You should also keep your hand in contact with the basketball for as long as possible (that is, follow the ball for a long time), which is conducive to controlling the direction of the ball and improving the shooting percentage. Don't think too much about whether the ball is thrown into the basket at first. The focus is on body posture, movement and the rhythm of the whole shooting action. Repeat the same action essentials every time you shoot. When the correct shooting action becomes smooth, the hit rate will naturally increase. You should also practice shooting from different positions and angles under the basket.
Bank shot: clean cricket
Double pump: lever shooting (verb)
Getting better shot: backup jumper
Hook shot: Hook shot
jump shot
Layup: layup with the ball
Outside shooting: middle distance shooting
Fixed-point shooting: standing shooting
Three-pointer: Three-pointer
Various statistical terms in nba
Auxiliary: help.
Block: Stop the attack and cover the hot pot.
Defensive rebound: Defensive rebound
Shooting percentage: shooting percentage
Shoot: hit the ball
Percentage of free throws: percentage of free throws
Free throw: free throw offensive rebound: offensive rebound
Rebound: Rebound
Scoring: scoring
Steal: copy
Three-point shooting percentage: Three-point shooting percentage.
Resignation: a mistake
Field equipment items
Rebound: Rebound
Backcourt: backcourt
Penalty area: penalty circle, restricted area
Free throw line: Free throw line
Front court: front court
Game clock: game clock
Half court: half court
Hoop: Hoop, hoop
Midfield: Midfield
Network: network
Paint area: penalty area, restricted area
Forbidden area under the basket: the small circle area under the basket in the restricted area.
Rim: Rim,rim
Scoring table: record table and scoring table.
Shooting clock: time limit (the attacker must shoot within 24 seconds and the ball must touch the ground.
Basket, otherwise it is illegal)
Three-point line: three-point (ball) line
Circle top: near the three-point line near the top of the restricted area.
Wings: (left and right) Underlined areas
rule
Stop a foul: stop a foul.
Buzzer: Buzzer (for competition) (indicating the end of time, substitution, etc.). )
Foul: (with the ball) hit someone (foul)
Dead ball: Dead ball (stop the game)
Interference in the defensive basket: The defensive side interferes with the shooting score.
Game delay: hinder the normal progress of the game.
Disqualification: leaving after committing a crime, "graduating"
Dribble twice: Dribble twice (illegal)
Ejection: expulsion
Elbow: kidnapping
The game is over, the first half ...): (The whole game, the first half. ...
) Time is over.
First half: first half
The first (second, third, fourth) period: the first (second, third,
Section 4)
(Game time, shooting time) There are five tickets left ...): (The whole game.
There are only five seconds left on the clock.
Malicious foul: a serious foul.
Foul: Foul
Foul out: leaving the field after committing a crime, "graduation"
Foulttrouble: Leave immediately after committing a crime and "get a quasi-diploma"
Full Timeout: Pause for full time (100 second).
Goal: interfere with the shooting score.
Hand check: Push the opponent's attacking player with the palm of your hand.
Hold the ball: hold the ball (both sides hold the ball)
Illegal defense: defense violation
Violation: offensive violation (see quarantine)
Isolation: four attackers are on one side, and the fifth player eats the opposing defender alone.
Jump ball: for the ball, jump ball
Loose ball foul: a foul when neither side has possession of the ball (usually when both sides are fighting for the basket)
Cricket time)
Interference under the attack basket: the attacker interferes with the shooting score.
Out of bounds: the ball is out of bounds (never say out of bounds)
Overtime: Overtime, overtime
Referee: Referee
The second half: the second half
Illegal shooting timing: It is illegal to shoot within 24 seconds (and the ball must touch the basket).
) time limit regulation
Substitute: Substitute (on stage, off stage)
Suspension: To stop a game (a penalty)
Technical foul: Technical foul
Ten-second violation: the attacker didn't pass the midfield attack with the ball within 10 seconds.
Three-second violation: (Under the basket) three-second violation.
Punch: punch and fight
Attached: serving the court.
Travel: To walk (with a ball).
20-second pause: there is only a 20-second pause.
Go: Go (with the ball)
List of nba teams:
Western alliance west zone
Atlantic group Pacific branch
Golden state warriors
los angeles clippers
LA Lakers
phoenix suns
Portland Trailblazers Portland Trailblazers.
Sacramento kings
Seattle supersonics (the SuperSonics) and seattle supersonics.
Midwest branch
Dallas Mavericks
Denver Nuggets Denver Brics
Houston rockets
minnesota timberwolves
San Antonio Spurs
Utah jazz
Vancouver grizzlies
Orient hui east zone
Atlantic group Atlantic branch
miami heat
0 new york Knicks (Knicks for short) new york Knicks
Philadelphia 76 ers
Orlando Magic
Boston Celtics Boston Celtics
New Jersey Nets New Jersey Nets
Washington wizards
Central branch central group
Atlanta hawks
Charlotte wasp Charlotte wasp
Chicago bulls
Cleveland Cavaliers Cleveland Cavaliers
Detroit piston Detroit piston
indiana pacers
Milwaukee bucks
Toronto Raptors
Tactical article
Back-door cut: the tactic of going to the basket from the bottom line on both sides
Block out: Block the opposing player so as not to be strong enough to get stuck in the basketball game.
Cut in: cut in
Double-team: Double-team offensive player and two defensive players.
Dribble appearance time: the time when the attacker dribbles out.
Time-consuming: The attacker consumes the remaining time of the game by dribbling or passing the ball.
Fast break: fast break
Foul tactics: foul tactics
Pass and catch: Pass and cut tactics (the offensive player carries the ball)
Fight for position: (under the basket)
Waste of time: the attacker consumes the rest of the game by dribbling or passing the ball.
The space between/between/between/rooms.
One-on-one defense: man-to-man defense
Pick-and-roll: A blocking tactic of a player covered by an attacker.
Backplay: A fight in which one person eats the opposing defender.
skill
Double-team: Double-team the attacker with three defenders.
Zone defense: zone defense, zone defense
Action article
Baseball pass: a long pass (in a fast break)
(throw) a hollow ball: (throw) a hollow ball outside the basket, "bread"
Dribble behind: Dribble behind (changing hands)
Dribble: "Turn the ball"
Cross-legged dribble: Dribble under the legs
Dribble: Dribble
Layup with the ball
Four-point play: after hitting a three-pointer, you will be fined one point for foul.
Hacker: Mob fouls
Holding the ball: dealing with a foul
Throw a goal.
Score by shooting.
Monster slam dunk: slam dunk
There is nothing but a net: a hollow ball (into the basket)
Palm: "spinning ball"
Reverse dunk: dunk
Reverse layup: backhand layup
Back-arc shooting: throw a three-pointer
Score by shooting.
Swish: hollow ball (basket)
Throw the ball into the basket.
Three-point play: after hitting a two-point ball, you will be fined one point for foul.
Co-worker
Assistant coach: Assistant coach
Backcourt: guard group (including point guard and shooting guard)
Reserve: a reserve (substitute, support) player
Substitute: (refers to all) reserve (substitute, support) players.
Substitute: (individual) substitute (substitute, support) player.
Center (also known as No.5 player)
Coach: Coach.
Forward line: Forward line (including power forward, small forward and center)
Gm (General Manager): Team Manager
Mascot: team mascot
Most valuable player
Single guard: point guard
Point guard: Point guard
Power forward: Power forward (also known as No.4 player)
Rookie: a sophomore player, a rookie (player)
Shooting guard: shooting guard
The sixth person: the sixth person
Small forward: small forward (also known as the third player)
Sophomore: a sophomore
(of an individual) starting.
Starting lineup: (referring to all) starting players
Swindler: Swindler (refers to a player who can play both shooting guard and small forward)
Trainer: Team trainer
Double guard: shooting guard
Veteran: a veteran player, an old bird (player)