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Introduction to ai sp@ce
On April 8, 2008, DWANGO Company and the production committee of ai sp@ce held a press conference for ai sp@ce. Ai sp@ce is a PC 3D living space that reproduces the popular game world of beautiful girls. This existence was mentioned in the "Comiket73" meeting held on 3 February last year (65438+KLOC-0/), and the specific content was introduced in detail in this conference. It is said that it is scheduled to start operation in the summer of 2008, and the props class will be paid for free game time, and it has been decided that Qinzi will sing the first theme song of the game.

Ai sp@ce is developed and operated by DWANGO Company, HEADROCK Company and progress Company, which are dedicated to the development of online games. It is the 3D living space of PC. It is a virtual reality game that appeared after Second Life, and its major feature is to reproduce the world view of the beautiful girl game.

Participating companies include Key, which makes games such as Snow Girl, Air and Clannad, Omegavision, which owns game trademarks such as Navel and Lime, and develops circuses of classic games such as D.C. Hatsune Hatsune Hatsune, Underwater and Eternal Fantasy. They will provide their representative works to ai sp@ce. In addition, it was also made clear at the press conference that the imported works of ai sp@ce include CLANNAD, SHUFFLE and D.C. Hatsune Hatsune II.

In ai sp@ce, different works will have corresponding islands. For example, if it is "D.C. Hatsune Hatsune II", you will enter the same world as Hatsune II after choosing the role name. Players can also buy land on their favorite islands according to their hobbies. In addition to generating virtual characters as their avatars, you can also design your own beautiful girl characters and live with them. Of course, players can help the heroine change clothes and remember the movements at the same time. After the player sets the action, she will sing or dance. More than 100 pieces of clothes will be prepared at the initial stage of operation.

The island of D.C. Hatsune Hatsune II was released at the press conference. In the residential street, there are single-family houses that players can buy, schools that respond to the game settings, and trees planted with cherry blossoms on the roadside also exist in the game. "Akihabara Island (tentative name)" is the central island connecting all the worlds. The island, which was unveiled at the press conference, not only faithfully reproduces the real Akihabara, but also presents the reflection picture of the shop window very exquisitely, which shows the high quality of the game. At present, we are considering a plan to hold an event in Akihabara Island (tentative name) to let real-world shops open stores here. In addition, the background and characters of ai sp@ce adopt 3D interface, but the imported works are all 2D images. Therefore, due to possible deviations, I seek advice from the provider of the work at this point. Mr. Tanihara, who is in charge of the original painting of Circus, thinks that "facial expressions retain the advantages of 2D, but at the same time retain the unique interest of 3D when short skirts are blown by the wind". In addition, Mr. Yukio Edano, who is in charge of the script of Circus, said, "If 3D can achieve good results, a new D.C Hatsune Island may be launched on this basis."

Representatives from DWANGO, HEADROCK and PROCEED, who are in charge of game development and operation, also appeared on stage. Regarding how the ai sp@ce project was established, DWANGO's vice president Ota Jifeng, Circus producer Kazuo Matsumura and PROCEED president Gu Mulong revealed that everyone was inquiring about the projects with the same content almost at the same time, which naturally realized the cooperation of ai sp@ce.