Current location - Trademark Inquiry Complete Network - Trademark inquiry - World of Warcraft Literacy
World of Warcraft Literacy

World of Warcraft

World of Warcraft: Doomsday

After the release of "Warcraft III: The Frozen Throne" in 2003, Blizzard Entertainment officially announced " The development plan for World of Warcraft (which had been in secret for several years). "World of Warcraft" is the fourth game in the Warcraft series, following "Warcraft III" and its expansion packs. Starting from the real-time strategy game "WarCraft" produced by Blizzard Entertainment in 1994, the storylines of the Warcraft series are all set in the background of this world. World of Warcraft takes place in Azeroth four years after "The Frozen Throne". World of Warcraft is produced to celebrate the tenth anniversary of the Warcraft series.

World of Warcraft is a 3D massively multi-player online role-playing game authorized by Blizzard of the United States and (formerly represented by Ninetowns) and now fully represented by NetEase[1] in China.

Based on "Warcraft" NetGame

The game has PC and MAC versions. Agents in mainland China have not launched the MAC version. World of Warcraft operating in Taiwan Province of China has MAC Version.

Release date of each version: "World of Warcraft"

Launched in North America in November 2004

World of Warcraft launched in mainland China in April 2005

< p> "World of Warcraft: The Burning Crusade"

Launched in North America in January 2007

Launched in mainland China in September 2007

"World of Warcraft: Lich" The Wrath of the King"

Launched in North America, Europe, Mexico, Argentina, Chile, and Russia on November 13, 2008

Australia, New Zealand, Singapore, Malaysia, and Launched in Thailand

Launched in South Korea, Hong Kong, Macao and Taiwan on November 18, 2008

Launched in Japan and Maldives on December 10, 2008

Software introduction :

Software classification client software

Blizzard company trademark software language Simplified Chinese version/English version (optional whether to install the English version)

Authorization method Account time fee

Operating environment WinXP, Vista, Win9x, Win ME, Win7, MAC

Developer Blizzard Entertainment (now ActiVision Blizzard)

< p> Agent NetEase

Original agent Ninetowns

[Edit this paragraph] Game features

Tens of thousands of players can play at the same time Adventure together in a world.

Complete world epic background

After ten years of development of the Warcraft series, World of Warcraft has become a magical world with a huge and complete story background and a huge historical structure. , various settings are more accepted and respected by the majority of players. The online game World of Warcraft therefore has a complete world setting, an epic game background, and the main story is intertwined with the development of the game, which is fascinating.

Game type free choice

The game provides two different server types, there must be a way to suit your taste: PvP (player vs player) server, role-playing PvE server.

Hundreds of scenes, luxurious large-scale production, realistic-style topography, throughout the entire continent. Explore a vast world of forests, deserts, snowy mountains and other strange mountains and waters.

The perfect luxurious music background provides players with perfect audio-visual enjoyment.

Twelve major races with distinctive personalities

World of Warcraft has designed 12 races for players to choose from. That is, night elves, humans, orcs, tauren, dwarves, undead, trolls, gnomes (original version); blood elves, draenei (The Burning Crusade TBC); werewolves, goblins (Cataclysm).

Each race has its own distinctive characteristics, including its own story background, cities, abilities and characteristics, as well as different transportation methods and mounts. Players can choose to join the Alliance or the Horde.

Ten unique professions

World of Warcraft has designed 10 professions, including holy paladin, shape-shifting druid, fearless warrior, powerful mage, proficient demon Summoned Warlocks and more. Each race has specific professions to choose from. In addition to having a wide variety of skills and spells, each profession in the game also has different talent trees. Players can create their own completely personalized characters. In previous versions of "World of Warcraft: The Burning Crusade", Paladins were exclusive to the Alliance, and Shamans were exclusive to the Horde. In "World of Warcraft: The Burning Crusade", the newly added race Draenei on the Alliance side can choose shaman, and the newly added blood elves on the Horde side can choose Paladin. After the launch of "World of Warcraft: Wrath of the Lich King", a new profession will be added: the Death Knight.

Meet many familiar and new characters and monsters.

Continue writing a chapter in Azeroth's history by completing a host of massive, challenging and fun quests.

Travel through dungeons of various types and difficulties and explore unknown worlds.

Explore 8 main cities, home to people of all races.

Various professional skills, tailor-made personalized equipment. Players can prepare reagents, collect raw materials, exchange their needs with others, and achieve a wealthy life. Blood Mage Kael'thas

Take an air flight and travel with griffins and wyverns. Ships and goblin airships allow you to travel around the world.

Players who reach a certain level can purchase personal mounts.

Join a guild and fight side by side with like-minded partners; build your own guild and recruit players to fight together! Enjoy the game together!

Mail gold coins, items and letters to others, or to other characters of your own, to easily transfer property.

Use the auction house to buy and sell items to get what you need.

Chat system, friend list and lively and interesting expression/voice system help you interact with others easily.

Advanced equipment is divided into pickup binding and equipment binding. The equipment on the characters can no longer be traded and can only be broken down or sold to NPCs.

The carvings pay great attention to details: for example, the tauren will itch themselves when they are still; the monster wolf on the roadside will run over to hunt when it sees the rabbit next to it; there is a fitting room to try on the equipment when you buy it. ; If you find a non-mission place and climb a mountain, you may find an undiscovered paradise with people and villages in it.

Different people will meet different needs here: not only there are tasks and dungeons to experience the fun of upgrading; you can also fish by the water and enjoy the scenery; some players even form mountaineering tour groups to overcome difficulties one by one. After conquering the peak, take photos at various famous scenic spots in WOW.

The graphics are exquisite and you can enjoy the magnificent scenery in the game. The scenery will change over time, allowing players to enjoy different scenery at different times and immerse themselves in the fun of the game.

New features in the expansion pack "World of Warcraft: The Burning Crusade":

The level limit is increased to level 70

Two new optional races are added: Blood Elves and Draenei

Open PvP arena system

New battlefield: Eye of the Storm

New cities: Exodar, Shattrath and Silvermoon City

A new map outside the Dark Portal: Outland

A large number of advanced dungeons have been added in Azeroth and Outland

Difficulty can be selected Dungeon setting system

New flying mounts that can be used in outer lands

More novel and dangerous monsters, including new elite world bosses

Increased number Hundreds of new tasks

Added hundreds of new items

New professional skills: jewelry processing

Slot items and some accessories and jewelry

< p> Other game details:

Profession

In World of Warcraft, there are 16 business skills that players can learn.

11 professional skills. Includes: Mining, Blacksmithing, Engineering, Jewelcrafting [TBC], Skinning, Leatherworking, Herbalism, Alchemy, Tailoring, Enchanting, Inscription [WLK]. Professional skills can be forgotten after learning, and other new professional skills can be learned later.

4 life skills. Including: fishing, cooking, first aid, archeology [CTM], life skills cannot be forgotten after learning.

Riding. Players can learn riding skills when they reach level 20 (version 3.2), and World of Warcraft provides a variety of mounts. Humans, for example, usually ride horses, while orcs prefer their trusted wolves.

Mounts are special mounts that players can keep permanently. Not only are they beautiful, some of them can also bring you achievements, such as obtaining the Cenarion War Hippogryph. If the player obtains the Crow God, he can be revered by the whole server in the "Glorious Deeds".

Battlefield

Dungeon

Although the entrance is the same and there is only one dungeon map, the dungeons entered by people in different teams are more like Entering a different time and space, where you can't see other players except your own team members and monsters of all sizes.

Free development: Another reason why World of Warcraft lasts so long is that BLZ provides WOW API to allow more programming enthusiasts and programming technicians to invest in WOW plug-in development during their spare time. Let WOW increase its share New fun. For example, interface modifications, team plug-ins used for RAID boss fights (the classic one is ct_ra. When MC was first launched, ct_ra began to accompany us all the way.) BLZ will update every update. The API has been revised. It can be said that WOW has gradually become "windows" in games after Windows. The use of plug-ins allows you to listen to music and modify the interface in WOW. Teams developing WOW plug-ins have been established in foreign countries. The most famous one is the ACE development team. It is also slowly emerging in China. There is mainly the CWDG team in China. It specializes in the localization, development and testing of plug-ins

Halo

Every time you Only one aura can be used at a time. You have to decide which aura is best for each situation. Other players can also tell you which one is best to use. If there are many paladins in the same party, they can each use a different aura, but multiple paladins cannot stack the same aura effect. If you find yourself on the same team as another Paladin, ask him or her what aura he or she will be using, and then use a different aura that complements it.

Piety Aura - Increases the additional defense of nearby team members. Use this aura when multiple party members are under attack during combat.

Punishment Aura - Causes any monster that attacks teammates to suffer Holy damage.

Sacrifice Halo - Sacrifice the ground beneath the Paladin's feet, causing X points of holy damage to enemies within Y seconds.

Fire Resistance Aura - Increases the fire resistance of nearby teammates by X points. Players can only be affected by one aura from one Paladin at a time.

Shadow Resistance Aura - Increases the shadow resistance of nearby teammates by X points.

Players can only be affected by one aura from one Paladin at a time.

Frost Resistance Aura - Increases the frost resistance of nearby teammates by X points. Players can only be affected by one aura from one Paladin at a time.

Blessing

Blessing is a short-term gain magic. The Paladin can only give one blessing to the player at a time. The purpose is to let the player decide which blessing is most appropriate in the current situation, and change the blessing based on what happens. If there are multiple Paladins in a team, each Paladin will be limited to giving one blessing to each person. In this way, two paladins can give each party member two blessings.

Blessing of Strength - Increases damage. Used on teammates who are causing damage to enemies with physical attacks.

Blessing of Wisdom - Increases the recovery rate of mana. Used on spell casters, such as priests, mages, etc. You can also use this blessing on your mana to help restore it after battle.

Blessing of Protection - Protects the target from physical damage. This blessing only applies to party members.

Blessing of Salvation - Reduces the hatred generated. This blessing is used on spellcasters such as priests or mages to reduce the threat they face when facing monsters. Monsters will often stop attacking them, and this blessing will allow the caster to accomplish more without becoming the monster's primary target.

Blessing of Light - Applies a blessing to the friendly target, increasing the effect of the Holy Light spell on the target by X points and the rapid healing spell effect on the target by Y points. Lasts Z minutes. Players can only be affected by one blessing from one Paladin at a time.

Blessing of Righteousness - Increases the damage done to the undead. Use this blessing when fighting undead monsters (obviously). This is a shorter-lasting blessing, so you need to cast it more frequently and pay more attention to when it expires.

Blessing of Freedom - Releases a blessing to teammates, making them immune to movement-limiting skills/spells for X seconds. Players can only be affected by one blessing from one Paladin at a time.

Blessing of Sacrifice - Releases a blessing to teammates, diverting X points of damage for each hit of the caster. Lasts Y seconds. A player can only have one blessing from one Paladin at a time.

Holy Spell

Quick Healing - Heal a friendly target from X to Y points.

Holy Light (Healing) - The Paladin can become a good auxiliary healer using Holy Light. You'll probably want a primary healer like a priest or druid, but if they can't heal for a while a paladin can help. Paladins are also good at keeping real healers alive who are on the verge of death after running out of mana. Use Holy Light to prevent team members from dying. Use Holy Light to heal yourself or other players after battle.

Divine Protection - You are protected from all physical damage and spell damage for X seconds, but you cannot attack or use physical abilities during that time.

Sacred Shield - Protects the Paladin from all physical damage and spell damage for X seconds, but slows down the attack speed by X%. This replaces Divine Protection because it allows you to attack while applying the spell, unlike Divine Protection. You can heal yourself while using Divine Shield! This skill slows down the Paladin's attack speed.

Divine Intervention - Sacrificing the caster removes the party member from the battlefield, protecting him from any damage but preventing him from taking any actions for X seconds.

Seal of Justice - Fills the Paladin with holy courage for 30 seconds, giving each melee a chance to cause X to Y points of additional holy damage. Paladins can only use one seal at a time. Releasing the energy of this seal will cause the enemy to suffer Z points of holy damage.

Seal of Light - Fills the Paladin with holy light for 30 seconds, giving the Paladin a chance to heal Y points in every melee. Paladins can only use one seal at a time. Releasing the energy of this seal will have a chance to judge the enemy and heal the attacker's Z point. Each Paladin can only use one Judgment at a time.

Wisdom Seal - Fills the Paladin with divine wisdom for 30 seconds, giving the Paladin a chance to restore X points of mana in every melee. Paladins can only use one seal at a time. Releasing the energy of this seal will judge the enemy for 30 seconds, giving attacks and spell attacks against the judged enemy a chance to restore Y points of the attacker's mana. Each Paladin can only use one Judgment at a time.

Retribution

Holy Wrath - Release the sealed energy on the enemy. Refers to the judgment effect of each seal.

Crusader Seal - Fills the Paladin with the courage of the Crusader for X seconds, generating Y points of attack energy. The Paladin's attacks are accelerated by Z%, but the damage of each attack is reduced. Paladins can only use one seal at a time. Releasing the energy of this seal will judge the enemy for A seconds and increase the holy damage to point B. Only one trial can be used at a time.

Judgment - Release the sealed energy on the enemy. The judgment effect will be different depending on the seal.

Protection

Seal of Wrath - Fills the Paladin with holy wrath for X seconds, causing melee attacks to pose an additional threat. Paladins can only use one seal at a time. Releasing the energy of this seal will judge the enemy for Y seconds, using holy damage spells on the enemy to create additional threats. Each Paladin can only use one Judgment at a time.

Seal of Justice - Fills the Paladin with the spirit of justice for X seconds, giving each melee a chance to stun the opponent for Y seconds. Paladins can only use one seal at a time. Releasing the energy of this seal will judge the enemy for Y seconds, preventing them from escaping. Each Paladin can only use one Judgment at a time.

Justice

Hammer of Justice - Stuns the target for X seconds.

Undead Tools

Once you see an undead monster, use all the undead skills available to you as a trainer. Start using these skills now (by using them over and over again) so that you become more proficient in them. Ask around to see where you can find undead monsters.

Exorcism (direct damage spell) - This direct damage spell is useful for finishing off undead monsters or "pulling" them.

Transcending the undead - causing monsters to escape. This is useful when dealing with multiple monsters. Select an unattacked monster and cause it to escape. Then you can focus on the remaining monsters. This is also a good escape spell. Another use could be to heal yourself after letting the monster escape. But this kind of Dharma book is likely to expire prematurely.

Blessing of Righteousness - used when fighting the undead.

Lay on Hands (extremely long cooldown)

Uses 100% of mana. Heals a friendly target equal to the Paladin's highest health points and restores X points of their mana. When used, it drains the Paladin of all remaining mana. This is one of the Paladin's best abilities. Use this skill in special situations, such as when you are about to die or to save a team member. Make sure not to waste it and save it for when you really need it. However, if you never use it, you're wasting it.

Escape technique (used in extreme situations)!

First start running. Just when you're about to die, cast Lay on Hands on yourself. Now keep running. Then use Holy Shield. These skills allow you to escape far away when many monsters attack you.

Equipment

Look out for items that increase stamina and defense. You can get a sword or blunt weapon and a shield, or a two-handed sword or a two-handed mace. You should train all of these skills so that you can choose the weapons you want to use.

Two-handed weapons compared to shields and one-handed weapons

Both options are good. Two-handed weapons are useful when dealing with heavily armored monsters. One-handed weapons are more effective when dealing with monsters that you want to interrupt and have low armor. You should train in both weapon skills and choose which one to use based on the situation.

Weapons

Both are good. Two-handed weapons are more suitable for monsters with heavy armor. One-handed weapons are better for those monsters you want to intercept and those with lighter armor. You should train with both and switch appropriately between the two.

Tips

Use the Hammer of Justice to interrupt the caster to release the spell. Make sure no other player knocks the monster unconscious before you use Hammer of Justice (so as not to waste mana).

Ask the players in the party which blessing they want (if they know the name of the blessing). Ask your teammates to tell you when the blessing expires.

If another paladin joins the party, agree between you on what auras and blessings you will use.

If the monster attacks a weaker teammate, such as a spellcaster, use Hammer of Justice to stun the monster.