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The Sims 2 Conflict Issues

Hmm... Don't worry, the author, as long as all the information chapters of The Sims 2 are not installed independently, there will be no conflicts~~~In other words, the installation sequence can be disrupted~~~~

As for the backup issue... I don’t know what files the poster wants to keep, so I’ll give them all to you~~~~~~

1.Cameras\ contains the cameras and ideas in the game Machine-related configuration files

2.Collections\ is the collection directory, which contains the default collections of the game and your own newly created collections.

3.Config\ gives the game configuration information and configuration key name.

4.Downloads\The package file you downloaded from the Internet should be placed in this directory. Whether it is characters or skins, they should be placed in this directory. If you download the .sims2pack file, it has already been packaged. Just double-click to install it, and the corresponding .package file will be automatically added to this directory.

5.Logs\ directory stores game-related logs, including game operation error records. Sims2Exception time This file is the run error record.

6.LotCatalog\ is the catalog of available buildings, including new buildings that you download or install after packaging yourself. There are 12 buildings by default, and those imported into the game will be deleted. This directory corresponds to the content contained in the land boxes in the game.

7.Movies\ is used to store customized game-related movies. The vedio you shoot with the camera in the game is placed in the root directory. Broadcast\ stores the videos you want to show on the TV in sims2. Movies, different subdirectories correspond to different channels, and the Games\ directory contains the pictures of the games in sims2. For example, when your sim plays SSX on the computer, it can also play your customized pictures. The file format should be avi, and the file name cannot be Chinese.

8.Music\ is used to store customized game-related music, build\music in construction mode, buy\music in purchase mode, cas\music when creating a family, nhood\community theme song. If you want to play songs on your home speakers, please put them in the following directory: hiphop\hip-hop metal\heavy metal Pop\pop rnb\R@B music salsa\salse (that is, Latin music) techno\rhythm (this paragraph is an excerpt ). The file format should be mp3, and the file name cannot be in Chinese.

9.Neighborhoods\This is the most important archive directory. The current status of all communities is stored in this directory. Tutorial corresponds to the teaching community, N001 corresponds to Wuyou Valley,..., N003 corresponds to Daoxiang Village , N004 begins to correspond to self-built communities. So if you want to back up your archives, just back up the corresponding directory of the community you are playing in. Characters\ is the current status record of all characters in this community, Lots\ is the current status record of all land in this community, and Thumbnails\ stores the icons of all families in this community.

10.PackagedLots\ stores the land you packaged in the game. You can use the packaged land here to communicate with other players.

11.Projects\ is the TS2BodyShop export folder. This folder is amazing. You can export details from TS2BodyShop, and then modify it with PS to make your own items, skins, eyes, etc. (specifically, I A tutorial will be posted at that time) In addition, TS2BodyShop is already included in the SIM2 file, so there is no need to download it online~ The TS2BodyShop on the Internet is a so-called trial version released before SIM2 came out! TS2BodyShop is in the CSBin folder of your SIM2 installation folder! (This paragraph is an excerpt)

12.SavedSims\ saves the characters you create in the game. When you create a character in the game, add it to your collection, and the corresponding files will be generated in this directory. . (Definitely not the game's save directory).

13.SC4Terrains\ is used to import SIMCITY4 files, mainly so that you can customize your own community.

14.Storytelling\ is for community stories. You can write your own community stories. Note that photos you take with the in-game camera can also be found here. No need to bother taking screenshots, just take a photo in the game and then take it out from this directory. Please post more pictures to the Ranger Forum to share.

15.Teleport\ is the temporary directory where various files are poured. The temporary files generated after installing the new *.Sims2Pack are here. This folder will be automatically processed when the game starts.

16.Thumbnails\ stores icon packs of original game items.

In addition, regarding how to package and share the characters and houses in the game with everyone:

1. Characters: It is currently unknown how to save the characters edited in the game. Currently, the only ones being shared are characters created in the bodyshop that comes with the game. Refer to the bodyshop instructions to create the task. The created character package is stored on the desktop in the form of .sims2pack. When the character is imported, double-click this file (do not run the game or bodyshop at this time), and the character mode will be automatically imported. When creating a family/creating a new person, there is an icon of six little people in the upper right corner of the first column. Click this icon, select the corresponding character mode, and complete the design.

2. Clothing appearance, etc.: Refer to the bodyshop instructions. To use, click the Customize button.

For example, after pouring in an eye color pack, you can select it by clicking Customize when selecting eye color.

3. House: Click on a piece of land in the community state. There is a large package of land button on the left side of the pop-up panel. Click this button and the system will package the land into a .sims2pack package and put it into ..\PackagedLots\ directory. To import land, double-click on the package and you will find the house in the land box.