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How to teach yourself graphic design systematically

Question 1: How to systematically learn graphic design 10 points 1. Graphic design theory: 1. Graphic design principles; 2. Qualities of graphic designers; 3. Graphic advertising creativity; 4. Graphic advertising creative thinking Method 5. Expression methods of graphic advertising creativity 6. Different styles of learning 7. Attributes and characteristics of graphic design in different industries 8. Module training theory

2. PhotoShop: 1. PhotoShop toolbar; 2. PhotoShop diagram Layers, masks, paths, channels and filters; 3. PhotoShop synthesis and processing of images, 4. Graphic design and production

3. CorelDRAW: 1. CorelDRAW toolbar; 2. CorelDRAW vector drawing; 3. CorelDRAW Text editing, cartoon production, brochures, logos and other graphic design content.

4. Illustrator: 1. Illustrator toolbar; 2. Illustrator vector drawing; 3. Illustrator business card design, font design, text layout, corporate image identification system (VI), production of company manuals and other graphic designs

5. Basic art training:

1. Sketch basics: what is sketch, painting materials and brushes, picture composition, relationship between tone and sketch, application of perspective, point, line and plane in art The application of shape observation and generalization skills training, the formation of three-dimensional vision,

2. Character sketch (elective): the definition of sketch, proportion of human body and facial features, human body structure, character observation skills, sketch center line Usage, grasp of character dynamics, character sketching training

6. Printing process: printing type/type of printing equipment/common sense/paper opening/four-color printing/spot color printing/number of dots and lines/angle/paper Operation methods and precautions for weight/bleeding/overprinting/imposition: Post-printing process: hot stamping/laminating/glazing UV/glue/film cutting knowledge. Printing process: design sample/CMYK final draft/proofreading/filming/printing. Introduces the knowledge of inkjet printing technology in actual work, the production process of inkjet printing, the main factors of computer inkjet printing quality, and the factors that affect the efficiency of inkjet printing output in actual work.

Practical courses:

1. Logo design: classification of logos, functions, categories and characteristics of logos, design concepts of logo composition, expression techniques, combination forms, logo design Basic principles, the difference between trademarks and logos.

2. Mascot design: mascot design standards, creativity, material selection, understanding of brand and color use.

3. Artistic font design: font classification, artistic font writing rules and changing rules, artistic font design principles, artistic font design methods, standard fonts.

4. Exhibition board design: basics of creative design of print advertising, layout elements, creative design expressions, advertising design process, and print advertising production techniques.

5. Signage design: theoretical knowledge of outdoor advertising, advantages and disadvantages of outdoor media, and outdoor advertising production methods.

6. Card design: psychological reactions to color in graphic design, card size, and design considerations.

7. Business card design: the use of graphic design colors, the size of business cards, and the characteristics of business card production in different industries.

8. Promotional foldout design: the application of layout composition in graphic design, the principles of layout composition, the form of layout composition, the production of covers and inner pages.

9.

10. Store front design: pay attention to the elements of different store front design and the selection of door materials.

11. Album design: basic knowledge of binding design, necessary elements of binding design, format size and specifications of binding design, binding, content and functions of binding design.

12. Commercial poster design: basic knowledge of poster design, poster design content, poster expression form, poster design guidelines, poster composition, poster font arrangement, poster specifications.

13. Corporate image identification system (VI) design: basic knowledge of VI, specific components of CIS, the importance of excellent VI to the enterprise, basic principles of VI design, and VI design process.

14. Newspaper advertising design: basic knowledge of newspaper advertising design, newspaper manuscript layout, and newspaper manuscript design key points.

15. Packaging design: Overview of packaging design, general process of packaging design, packaging design plan, basic components of packaging design...gt; gt;

Question 2: I want to learn graphic design by myself. What should I start with? If you are asking about software, there are three softwares, bitmap, vector and ranking. If you know these three software, you can be qualified for 95% of the design work, but you lack "experience" , I recommend three software to you, ps, ai, and indesign. Other software is also available, but it's just that the company is different and the software is the same. These three software are all from Adobe and are also future trends. You can just learn these three software without spending time and energy. It is more straightforward and does not waste time.

The order of software learning is ps-ai-indesign. You can go to the bookstore and buy these three basic tutorials first. Remember, they are basic tutorials. Online videos are also available, but you need to actually do them. It is inconvenient to cut out and draw while watching the videos, so it is better to buy books and study them. Much more convenient. Later, you can buy some practical books, such as some example tutorials. Basically, if you learn software like PS and do 50 examples, you will basically be able to use this software. These three softwares are all from Adobe. If you learn one, it will be easy to get started with the other two. Of course, I recommend memorizing the shortcut keys. Because they are software from the same company, the shortcut keys are almost universal. At first, you may feel that the shortcut keys are inconvenient and not as easy to use as a mouse. After you get used to them, you will find that the shortcut keys can help you learn other Adobe programs more quickly. software. Drawing efficiency will also be improved many times. Whether a person is professional or not depends on whether he knows the shortcut keys.

If you are self-study, it is different from students in majors and junior college graphic design students. They will only study painting for 2 semesters. Sketching, color, and composition are the basics, so if you have no art foundation, even if you are proficient in software , the things you make will not be aesthetically pleasing. Of course, this is just my personal suggestion. It’s no problem if you can teach yourself the software, but it’s best to sign up for a class outside for painting. Compared with those who know art, their final design The works are completely different, two levels. Software is just a tool, and art is the foundation of design. Because art can cultivate your sensitivity to color, your composition ability, creativity, aesthetic ability, etc. These are everything to graphic design, software is secondary.

Question 3: How to teach yourself computer graphic design? Requires basic computer operating knowledge, the use of shortcut keys, etc.

Learn Photoshop first, then learn 3Dmax, step by step.

You can find a lot of related teaching materials and production materials on Wear.

Question 4: How to teach yourself graphic design systematically. You must first start by learning graphic software, such as Illustrator, PhotoShop, and InDesign. There are also related teaching materials online. Learn to use software initially, and then draw floor plans based on actual objects, such as envelopes, handbags, and advertising screens. Observing more good design works will further improve your creative abilities.

Question 5: How to start a systematic self-study of graphic design from scratch. First of all, you must know the 26 English letters. When typing, you cannot find letters on the keyboard with one finger. You must know a little English and you must not be a novice at computers. ctrl c You must know at least ctrl v ctrl z and have the habit of using the shift and tab auxiliary keys.

Then the first step is to learn software. The scope of graphic design is very wide, but no matter which path you take, you must learn PS.

First of all, consider self-study PS and AI software, because these two software are universal and can basically complete 99% of graphic design work. Once you learn it, you will be competent in advertising design and packaging. Design, printing and plate making, LOGO design.

In the second step, once you have learned the software, go read some example tutorials on the Internet and follow them to make yourself more proficient.

The third step is to find a company to be an apprentice. Experience first-hand the daily work of graphic design. After a while, you will receive some orders to do. You will definitely not have any ideas of your own at the beginning. Look online for other people’s good design works to imitate.

The fourth step is to imitate, imitate, imitate again, but not plagiarism. Until you finally have design inspiration and creativity, you can become a designer. This process takes about 2-3 years.

Question 6: How to get started learning graphic design? 1. Basic knowledge of graphic design:

Photoshop CS2: Photoshop operation basics, image optimization processing, classic example analysis and production

Illustrator CS2: Advertising sign production, light box advertising, clothing advertising design, corporate logo design, business card design

IndesignCS2: professional typesetting tools, printing-related knowledge, advanced typesetting skills for books and newspapers

Acrobat7.0: professional electronic document tools, you can Interchange between any documents, generation and conversion of PDF documents

Coreldraw13: packaging box design, production of leaflets, posters and business cards, product and commercial advertising design, business card design

2. Advanced knowledge of Photoshop: explain the application of poster design, packaging box design, CI design, product advertising design, post-processing, etc.

3. Learning graphic design should focus on practical exercises. You can Baidu every day Learn a series of creative design videos that teach a design case every day. You can learn it with zero foundation. Based on the case explanation, you can learn quickly.

Question 7: How can graphic designers learn completely and systematically? I think the best way is to practice and observe other people's works or look at other people's design methods. It can be found on the Internet or around you. Don’t use wild fantasies as design inspiration. That’s a misunderstanding and you’ll be doomed if you step into it. Learn something from other people's successful cases and continue to observe and learn. Observation and learning is a cycle. As for the operation of the software, it is not very important. Don’t pay too much attention to it. You only need to study by yourself for a month or two and you will be fully competent. Even if you cannot achieve certain effects at work and hit a wall, you can learn it temporarily.

Question 8: Is it suitable for people without any computer skills to learn graphic design? Can they learn the basics first?

First of all, graphic design requires a certain foundation and understanding of art. After all, modeling ability, color Grasp, etc.

Secondly, you need to be proficient in computer operation. After all, there are a lot of shortcut keys, and you also need to use computer operation skills

Question 9: How to do graphic design How to learn quickly? Read a book for 4 hours a day, and then practice on the computer for 3 and a half hours. You can learn a software in 5 days (basic entry). Advanced courses take 2 years. If you learn well, you can go to a design company. If you don't learn well, it will be the same. Work part-time and make graphic drawings for others (the kind that follow the gourd and draw the scoop)

Question 10: What software do you need to learn for graphic design? 1 Adobe Photoshop Simplified Chinese Software Category: Image Processing

Adobe Illustrator CS v11 Software Language: English Software Category: Image Processing Running Environment: Win9x/NT/2000/XP/ Photoshop is a famous image processing software

Photoshop is a famous image processing software produced by the American ADOBE company. It has very powerful functions when retouching and processing photography and painting works

2 Adobe Illustrator CS v11 Adobe Illustrator is a powerful and complete set of tools designed for both output and web page production. Drawing software package, this professional drawing program integrates powerful vector drawing tools, complete PostScript output, and is tightly integrated with Photoshop or other Adobe family software. Version 10 adds new drawing and automation benefits such as Arc, Rectangular Grid, and Polar Grid tools; increased editing flexibility and logos (edit the main object or image copy ). You can use brushes and other creative tools on the toolbar such as merge, data-driven coordinates, etc. to help you create templates that are connected to the database. The new Illustrator also offers more web production capabilities, including cropping images and support for variable vector graphics (SVG) enhancements.

3 Fireworks MX 2004 Simplified Chinese version Software language: Simplified Chinese Software category: Image processing

4 AutoCAD design

5 Corel DRAW

6 Three-dimensional animation software 3D Studio (3DS). Its full name is 3-Dimension Studio, which should be translated into Chinese as "3D Image Production Studio". 3D Studio MAX (hereinafter referred to as MAX) is an upgraded version based on 3DS 4.x. It is presented to us with a new Windows interface and more powerful functions. Using MAX to produce 3D animation is like being a great director - all characters, props, lights, cameras, scenes (including special effects scenes such as clouds, fog, snow, lightning, etc.) and dubbing, lens editing and synthesis, etc. It's up to you to arrange the processing. If you are a designer, using MAX to design product models feels like a sculptor and a magician. Complex models are miraculously built almost instantly. It is even easier to modify the model created with MAX, and you can focus your precious time and energy on making the design more perfect and ideal. No matter what purpose you use MAX for, you will definitely fully appreciate the feeling of "work is play, play is work" when working with a computer.

It is no exaggeration to say that wherever 3D design and 3D animation are needed, MAX is needed.

MAX is suitable for experts or amateurs engaged in any of the following professions: film stunts, three-dimensional and film and television animation advertising design, industrial design, architecture and interior decoration design, packaging and decoration design, 3D game development, software development programmer (production Software titles), teaching multimedia demonstration production, military scientific research and physics, chemistry or biochemistry research, as well as all computer players interested in three-dimensional animation and three-dimensional modeling, etc.

7 MAYA has had a huge impact in the 3D animation industry due to its powerful functions. It has penetrated into various fields such as movies, radio and television, company presentations, game visualization, etc., and has become a leader in 3D animation software. Computer stunt shots in many blockbusters such as "Star Wars Prequels", "Transparent", "The Matrix", "Gladiator", "The Perfect Storm", "Dinosaurs", etc. were all completed using MAYA. Realistic character animation, rich brushes, and near-perfect hair and clothing effects are not only the film and television advertising companies that have a soft spot for MAYA, but also many friends who love three-dimensional animation production and are interested in developing computer stunts in film and television are also attracted by the power of MAYA. Attracted by functionality.

8 Non-linear editing software Adobe Premiere

PREMIERE, produced by ADOBE, is powerful and easy to operate. It is in a leading position among non-linear editing software. It pioneered... ...gt;gt;