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Pioneer OUTRIDERS all professional skills and talents summary professional skill effects

Devastator

Collapse Devastator Pyromancer Technomancer Trickster

Herald Careers in OUTRIDERS are the focus of many players. This time, we bring you a summary of all professional skills and talents in Pioneer OUTRIDERS. It is also a comprehensive list of professional skill effects. It is very comprehensive content. Friends who want to know more can refer to it. I hope it can help everyone. .

Devastator

25% HP bonus, 30% armor bonus

Killing an enemy at close range restores 24% health value.

Skills

Earthquake: Release a shock wave, causing 1207 damage and knocking back enemies within a frontal cone. Earthquake and interruption skills, CD13 seconds.

Petrified Golem (Golem): Petrify yourself to reduce the damage taken by 65%. Protection skill, lasts for 8 seconds, CD is 25 seconds.

Gravity Leap: Jump into the air to avoid enemy attacks, and then crash down to the target location from the air, causing 2413 points of damage to all nearby enemies and knocking them back. Movement and interruption skills, CD19 seconds.

Reflect Bullets: Create a barrier in front that can capture all enemy projectiles. The barrier accumulates damage within 10 seconds of triggering the skill. The damage will be accumulated after the skill duration ends or the initiative ends. Reflected onto enemies in front of you. Protection skill, lasts for 10 seconds or ends automatically, CD21 seconds.

Impale (Impale): Select a target to interrupt their skills and cause 2413 points of damage and bleed effects. If the damage directly kills the enemy, the enemy's body will be pierced by the stone pillar, and then an area will be created, giving all allies armor and health recovery bonuses in the area for 9 seconds. Earthquake, interruption skills, CD31 seconds.

Tremor: Creates a series of explosions around you, causing 302 damage to each enemy and draining 197 of their health to heal yourself. Earthquake skill, CD22 seconds.

Boulderdash: Charge forward, interrupting all enemies along the way and causing 1991 damage. At the end of the charge, you will shatter the ground and cause 1991 damage to all enemies in a small area around you. of harm. Movement and interruption skills, CD21 seconds.

Endless Mass: Select an enemy and wrap it with stones, then cause the enemy to bleed and pull it towards the wrapped enemy. Then the wrapped enemy will explode and attack the target. Deals 453 damage to all nearby enemies. Motor skills, CD23 seconds.

Vanquisher

Havoc: Increases your physical damage by 8%.

Shotgun Adept: Shotgun damage increased by 12%.

Shotgun Master: Increases shotgun damage by 20% and shotgun ammo drop rate by 12%.

Brawler: Melee damage increased by 15%.

Perpetual Motion: The cooldown of movement skills is reduced by 15%.

Steady Hands: Weapon recoil is reduced by 30%.

Assault Adept: Assault rifle damage increased by 12%.

Assault Master: Assault rifle damage increased by 20%, assault rifle ammunition drop rate by 12%.

Heirloom Armor: When the enemy dies at close range, he will gain 20% armor for 10 seconds.

Profit Squared: Picking up ammunition can restore 5% of your health.

Bull's Eye: Critical hit damage increased by 20%.

Altered Charge: After the movement skill ends, your physical damage will be increased by 20% for 10 seconds.

Dry Them Out: Weapon income increased by 5%.

Bulletstorm: Reload time reduced by 20%.

Ammo Stockpile: The amount of ammunition available is increased by 50%.

Confrontation: The physical damage of enemies attacking you is reduced by 10% for 5 seconds. If you damage that enemy at the same time, the effect is doubled.

Champion: Using protective skills can increase physical damage by 60% for 5 seconds.

Armorbreaker: Armor penetration increased by 10%.

Bounty Hunter: Increases physical damage to elites by 15%. Damage taken from elites is reduced by 15%.

Warden

Colossus: The upper limit of HP is increased by 10%.

Tank: The upper limit of armor is increased by 20%.

Vitality and Vigor (Vim and Vigor): For each talent unlocked, physical damage is increased by 10%.

Resistance Paragon: Resistance increased by 20%.

Strong Arm of the Anomaly: Use "Stone Push" to increase puncture resistance by 15% for each enemy hit, lasting 10 seconds.

Into the Fray: Within 10 seconds after the movement skill ends, reduce the damage taken by 20%.

Anomaly in Veins: Increases health recovery by 1%.

Through the Mob: Each enemy close to you will increase your own armor by 15%, with a maximum of 10.

Stone Circle: All short range judgment ranges are increased by 2 meters.

Outrider Commander: Increases the HP and armor limit of yourself and your teammates by 20%.

Eternal Watch (Unending Watch): The cooldown time of protective skills is reduced by 15%.

Resist the Mob: Each enemy close to you will increase your own resistance by 15%, with a maximum of 5.

Overlord of the Battleground: Each enemy close to you will increase your HP by 10% after death.

Unbroken Vow: You can be reborn after death every 180 seconds, and recover 50% of the maximum blood volume after resurrection.

Seismic Shifter

Anomaly Reservoir: Skill bonus increased by 6%.

Rejuvenation: Increase skill absorption by 10%.

Bloodbath: Increases bleeding damage by 30%.

Paladin: Using protection skills can increase skill damage by 60% for 5 seconds.

Pure Anomaly: Increases puncture resistance by 15%.

Perpetual Motion: The cooldown time of movement skills is reduced by 20%.

Anomaly Bullets: Skill damage increased by 15%.

Endless Tremors: Reduces the cooldown of earthquake skills by 15%.

Strong Arm of the Law: Doubles the damage of "Stone Push".

Executioner: Increases damage dealt to enemies with less than 30% health by 20%.

Red Rivers: Increases the bleeding duration by 30%.

Blood Donation: 50% of the bleeding damage caused to the enemy will heal yourself.

Protected by the Anomaly increases your armor bonus by 40% of your anomaly power.

Skilled Sentry: Within 10 seconds after the skill ends, increase armor and resistance by 20%.

Earth's Heritage: Double earthquake skill damage.