Current location - Trademark Inquiry Complete Network - Trademark registration - I don’t know if it’s a movie. A person uses the power of a rocket launcher to fly over obstacles, fly up in mid-air, and launch. Does anyone know?
I don’t know if it’s a movie. A person uses the power of a rocket launcher to fly over obstacles, fly up in mid-air, and launch. Does anyone know?

Probably it’s Titanfall. It’s not a movie, it’s an American mecha gunfight FPS game. What you mentioned about using rockets to fly is a short clip from one of the highlights in this game. (Attached is the Baidu Encyclopedia information about Titanfall)

"Titanfall" (English: Titanfall) is also known as "Titanfall" or "Titanfall". It is a first-person shooter online game produced by Respawn Entertainment studio and published by Electronic Arts. The theme is mecha and science fiction. The game is produced using the Origin engine and was released on March 11, 2014, including a Traditional Chinese version. This is the biggest breakthrough in the history of the global E3 game award "GameCritics Awards: Best of E3" in the 16th year in history, winning 6 major awards (including the Best Exhibition Game Award). The game does not have an independent single-player mode, but the campaign content will be set up as an online multiplayer mode.

[1]

Chinese name

Titanfall/Titanfall

Original name

Titanfall

Others Name

Titans

Game Type

Action, first-person shooter, online

Game Platform

PC

XBOX ONE

XBOX360

Series

Titanfall

Region

United States

Developer

Respawn Entertainment

Publisher

Electronic Arts

Sales

Origin

Release date

March 11, 2014 (North America)

March 13, 2014 (Asia)

Producer

Drew McCoy

Director

Steve Fukuda

Music

Stephen Barton

Content themes

War, science fiction, mecha

Number of players

Multiplayer

Game screen

3D

Game engine

Improved Origin engine

Latest version

1.0 .2.15

Release stage

Official version

Table of contents

1 Main settings Story background Main settings Character introduction Campaign content

p>

2 Multiplayer Battle

3 Game Information Demonstration Video Actual Video

4 Plot Refueling Raid The Colony The Odyssey ) Get Barker Assault on Sentinel Here be Dragons The Three Towers Demeter Made Man

5 Behind the Scenes Revealed Game Official Wallpaper Survivability

6 Game Features

7 Game Mode

8 Game Production Robot Maker Developer Diary Video Game Related Details Multiplayer Battle DLC Update

9 Other Information

10 Game Screenshots

11 Game Wallpapers

1 Main Settings Edit

p>

Story background

The story takes place in the future. Through several generations of human exploration, human beings have mastered the technology of superimposing time and space, touching and living in distant deep space. This vast area containing known and unknown star systems is called "The Frontier." Most people will never travel to this area far away from "normal civilization," but for pioneers, travelers, explorers, mercenaries, and outlaws, "frontiers" mean "opportunities" in addition to risks.

The camps, called "factions" in the game, are the IMC and the Militia.

IMC, the full name of The Interstellar Manufacturing Corporation, started as a small natural resource extraction industrial enterprise known as "Hammond Engineering".

In the face of Titan's growing demand, coupled with its planetary market survey technology and map database patents, "Hammond Technology" accumulated huge wealth, and established a cruel business empire in only a century of corporate mergers - IMC. Controlling precious waterways and efficient collection resources, IMC is always pursuing profit maximization, sometimes at any cost.

The resistance is a loose alliance that has signed a "Border Defense Agreement" with the United States. They are composed of farmers, pirates, mercenaries and lawless elements who have developed overseas colonies. . They are divided into different "brigades" responsible for the defense of different planets. Although some brigades are not as large as the pirate troops, the powerful resources controlled by the resistance make them the biggest obstacle to the IMC's ambition to expand on the border. Generally speaking, the rebels represented the interests of the ranchers who were out exploring, but not everyone felt that way. [2]

Main settings

Titan

Titans are the distant descendants of the fledgling mechanical exoskeletons of today's era. In the "border" era, in addition to being used for military purposes, unarmed Titans also made great achievements in space exploration, mining and transportation. Titans' sophisticated design allows them to even conduct deep space search and rescue operations. The wide range of uses makes Titan active in military conflicts and daily life on the "frontier".

Pilot

The Pilot is the pilot of the Titan. There are a large number of "certified" pilots with different styles and work experience throughout the "Frontier", and they are involved in a wide range of industries such as construction, shipping and salvage. The most prestigious among them is the iron control that has received "full combat capability certification". The so-called Full Combat Capability Certification is an extensive series of tests used to assess a Pilot's capabilities. Since mastering titan battles and high-speed parkour movements is an extreme physical and psychological challenge, it is extremely rare for a Pilot to be "certified for full combat capability." And all pilots with this certification across the border give people very different feelings.

Character Introduction

Graves

Lieutenant General Graves has many titles, such as Border Commander-in-Chief, Commander-in-Chief, Border Commander, etc. But titles are secondary. The most important rule of military operations on the border is to not abide by the rules. This allows Graves to obtain on-site command of all IMC military forces and adopt a more irregular action plan than the core system. Graves is a maverick within the IMC. He has always called for the company to rectify its policies, and the plan he proposed is too dangerous for the IMC military force and too benevolent for the residents of the border planets. During the final Odyssey, Graves was forced to submit to an investigation, insisting that the ship had been captured by MacAllan and his rebels.

Blisk

Blisk is a mercenary from South Africa who has signed a long-term contract with the IMC and works on border planets to provide tactical intelligence and counter-insurgency military services. Its first contract had already allowed him to earn enough pension to spend his remaining years in a tropical paradise, but considering the generous salary and, more importantly, the opportunity to play with high-tech munitions to kill the enemy, Blisk decided to go with IMC Renewal.

Spyglass

Spyglass is the physical form of IMC's large-scale computer network identity. It is responsible for logical operations, route navigation, deployment and communication connections, and coordinating the border galaxies. Various IMC military forces. Spyglass is based on an improved version of the "Spectre" mecha. They are worthless consumables on the battlefield. They are often shipped out of the warehouse with ground troops, providing the latest character information and real-time reconnaissance intelligence.

Macallan

MacAllan was the administrative director of IMS Odyssey and was directly under the command of Vice Admiral Marcus Graves. He is a veteran of the Titan War. Odyssey The mission was a peacekeeping operation against the IMC in the border area, and official IMC reports claimed that MacAllan led a mutiny on the Odyssey 15 years ago, but these reports have not been confirmed because the data from the spacecraft were found between MacAllan and his The people were lost as they fled the Odyssey and hid in some unknown realm on the frontier.

Bish

The name Bish is the abbreviation of "Bishamon", which is also the name of the mysterious god of war among the seven Japanese gods. Bisha is an electrical engineer trained by the IMC. He was born and raised on Earth. A border job assigned to him by IMC caused Bisha to spend all his savings to rush to the border, but something went wrong, but Bisha happened to "appear in the right place at the right time", which is the infamous "Bisha". The militia organization gave Kunsha an opportunity to serve for itself at the right time.

Sarah

When Sarah was still a child, Sarah lost several family members due to the IMC group’s forceful expulsion of border residents. As a result, she vowed to catch everyone The opportunity comes to take revenge on the IMC and will not give up until they are driven out of the border. She spent most of her career serving in the militia's covert operations, and later became the commander of the Marauder Corps. Her multiple successful attacks against IMC groups earned her a spot on the IMC's "Prime Target List," which ranks her among the top 50 most dangerous targets among militia members still at large.

Campaign content

The story of the campaign mainly revolves around an unexpected distress signal. The rebels, who were in desperate need of fuel, had to attack IMC supply depots to obtain supplies. However, at this time, both the IMC and the resistance received a distress signal from a man named McCarron. The person who issued the call for help was a former IMC executive and a prisoner wanted by the IMC because he was suspected of leading the rebellion against the IMC in Odyssey fifteen years ago. McCarron has been lurking for many years, trying to overthrow the IMC's rule on the border in one fell swoop.

The campaign is divided into 9 levels. Players need to match their opponents before they can play the game.

Raid to grab oil (land of cruelty)

Colony (colony)

Long journey (ruins)

Where is Buck ( Angel City)

Attack on the Guardian (Outpost 207)

Dangerous Place (Cemetery)

Three Towers (Air Force Base)

Battle for Ceres (Ceres)

Artifact (Headquarters)

2 Multiplayer Battle Editor

All game maps of Titanfall are All modes can be played. Different mode maps will divide different ranges and allow different numbers of players to play the same game (maximum 12 people, 6VS6). Although the different modes of Titanfall have different goals. Although the number of players in the game is very small, there are a large number of AI players in the map who will fight side by side with the players.

Since most modes are based on team combat, the game has a logical spawn point system that will identify the best player or AI spawn point. The system has the concept of frontline spawn points, so that the AI ??understands the location of the battle site and the dominant side. The AI ??understands the positions of the enemy and ourselves, and then selects the spawn point based on the situation.

Killing the AI ??will reduce the Titan's construction time and increase the player's advantage. A strong camp will speed up the speed of AI airdrops, or make the AI ??of its camp appear more ferocious during battle. Since the map of the game is generally square, the birth points of each camp will exist outside the map in a symmetrical form, so the AI ??does not have a specific birth point. They generally determine the birth position as players and Titans are born, advance, and kill enemies.

The way of birth is usually by riding in the empty cabin or zipline of a transport aircraft.

In order to avoid player fatigue due to too long game time, maximum time is set in different modes.

The most important mode in the game is "Attration". The goal of the attrition war is for each player to get as many points as possible, kill the enemy pilot, AI or even kill The turrets and reconnaissance aircraft in the scene can all obtain points, and each accumulated score can be converted into "camp score". When the camp score reaches "300" first, the camp wins. This mode is very similar to MOBA games.

Another main mode is "Hardpoint". In this mode, there are three flags. Players need to occupy the flags to continuously gain points. The first camp to get 300 points wins. This mode is more tactical, and the capture of the flag and the attacking side will be the focus of the game, while the points gained from killing pilots and AI will become very few.

In addition, there is also the classic mode "Capture the Flag". There is a flag on each side of the map. The pilots of both sides need to ensure that their flags are safely located at the base. Next, capture the enemy's flag and bring it back. The flag bearer will be the center of the game, with the first team to score six points winning, while the two sides will swap bases every four games to ensure the map structure is equally fair to both sides.

The remaining modes are simplified versions of wars of attrition. The "Pilot Death Match" mode only counts the kill scores between pilots. This mode does not count killing AI and interactive scenes. The score is more difficult than a war of attrition. The first camp to score 40 points wins. There is also "The Last Titan" mode, which only has Titans and cannot be reborn after death in each round. The goal of each round is to destroy all the opponent's Titans.

The game also offers a "comprehensive package", in which maps and modes are completely randomized.

The online mode of the main game provides 15 maps:

The Land of Abuse: Years of over-exploitation have caused damage to this colony that was originally a high-society colony.

Hub: IMC troops move to pacify a remote agricultural outpost suspected of hosting rebel personnel.

Shelter: The rebels raided the temporary shelter built by IMC in an attempt to rob the prison.

Air Force Base: IMC Lion Mountain Air Force Base uses the latest generation of destroyer tower technology to resist local beasts

Outpost 207: High-altitude orbital defense cannons can resist the main enemy force Invasion of the Fleet

Headquarters: Frontier's robotics lab was formerly used to develop the IMC's Ghost Warrior force.

Cemetery: The Resistance will conduct in-depth research on this place where the IMC has conducted beast-repelling technology.

Angel City: After the IMC implemented martial law in Angel City, the high walls built in the city divided it into many small areas.

Lagoon: An IMC aircraft carrier made an emergency landing in a small fishing village in the Freeport system.

Ceres: Ceres is an important fuel supply station for IMC troops on their way to the border.

Smuggling Den: The Smuggling Den is an arsenal and pirate den, famous for its rich variety of mercenaries and black market equipment.

Desert Outpost: The rebels set up remote desert patrol points in the abandoned IMC catchment area.

Relics: The parts recovered from an IMC sunken ship will all be sent to the valley below for further processing.

Colonies: IMC and rebel forces clashed in a remote, unnamed colony.

Training venue: The IMC pilot training camp here has a mortality rate of 98, and only the strong can survive.

In addition, the first DLC: Expedition, which was released on May 15, 2014, adds three maps, namely Runoff, Swamp and War Game (also known as Military Exercise) .

The DLC tells the story that after the Battle of Demeter, the IMC Interstellar Industrial Group Expeditionary Force went deep into the Frontier to fight back from its previous defeat. In this unknown world, IMC began to build a new fleet command base. The base was equipped with a water collection system and filtering plants to ensure the operation of the entire base. The subsequent Operation Drainage accidentally discovered unknown ancient ruins and artifacts in a swamp. In order to investigate this, Spyglass sent an investigation team to the location of the incident. [3]

3 Game Information Editor

The game will be released at the E3 conference on the 10th

This game is expected to be launched on "PC and Xbox One platforms, and Xbox The 360 ??version will be handed over to other companies for production.” The above rumors were reported in April.

Obviously this game will make heavy use of cloud technology.

At the same time, there was news in April that this game would be exclusive to the Xbox 360 and Xbox One platforms. It is a shooting game that uses cloud technology, focuses on multiplayer online, and does not have an offline mode.

"Titanfall" is not an online FPS in the traditional sense. It combines elements of multiplayer and single-player modes. Players will experience shocking moments in single-player games, as well as environmental interactions in multiplayer games. Simply put, Titanfall looks like a single-player game, but in fact only offers a multiplayer mode.

One of the features of the game is the diversity of combat forms. Players can choose to fight as a driver or pilot a Titan robot. The Titan is an extension of the pilot's limbs, just like the Paladin's steed. The switch from pilot to Titan is seamless in real time. The design of the game map also takes into account the physical difference between the driver and the Titan. Players need to choose whether to fight as a pilot or as a Titan depending on the specific situation.

Titans are not slow-moving heavy machines in the traditional sense. They are agile, have strong armor, and are equipped with heavy firepower. If you are in an open area, Titan is undoubtedly the best choice for combat. Not only can the Titan shoot and kill its opponents, but it can also grab the enemy Titan's pilot from the cockpit and throw it away.

Although Titans are more powerful, their pilots are more flexible and are equipped with jetpacks that can jump onto buildings or other Titans and attack them. Pilots must use guerilla tactics to defeat the Titans, and fights between pilots and between Titans have specific tactics. Diverse battlefield situations and tactics will add a lot of playability.

"Titanfall" will take care of both novice players and hardcore players. Moreover, the game is also well balanced between AI and real players. Whether they are controlling a pilot or a Titan, every player can experience epic moments.

It is said that the game can support up to 16 players in the game and supports AI enemies. The Titan will be a giant mecha equipped with an exoskeleton and will be very flexible. It probably looks similar to the big robot on the cover. The game will be similar to the classic "David vs. Goliath" format.

It is said that the number of mechas that can be dispatched in a game is limited. The infantry are equipped with equipment capable of taking down Titans.

In April, the media also announced that this game would use the Source engine. Also in April, EA registered a trademark of the same name.

We look forward to EA officially announcing this game at the E3 conference on the 10th, let us wait and see! [1]

Demonstration video

Developer Respawn released a "Angel City" multiplayer combat real-machine demonstration video. The video is 4 minutes long and shows " The game "Titanfall" is fast-paced, has a sense of vertical strike, and features multiplayer shooting scenes with movie-like quality.

"Titanfall" brings players a fast-paced futuristic combat format. You can freely choose how to attack the enemy, either as an elite assault pilot or a fast-moving heavily armored Titan.

Live gameplay video

EA has released a new "Titanfall" gameplay video. Producer Drew McCoy discusses the game's unique narrative approach through the multiplayer portion.

McCoy also discussed the idea of ????the game's earliest stages of production, when the giant Titan machine suit was already realized. In addition, there are some actual scenes of the game in this video. [4]

A few days ago, screenshots of the actual operation of the "Titanfall" game were also released.

Plot Editor

Refueling Raid

The story begins at a fuel supply station in IMC. At this time, the rebels, who were in desperate need of fuel, had to attack IMC supply depots to obtain supplies. Naturally, the IMC garrison would not sit still and wait for death. After the encounter, the two armies immediately drew their swords at each other. Just when the two sides were fighting fiercely, a distress signal suddenly appeared. (As for why both sides paid attention to the distress signal, it was because the person who sent the distress signal called himself McCarran. For details, please see the previous character introduction)

The Colony

The resistance forces and the IMC followed the distress signal and tracked it to a colony far away on another planet. In this land that was not marked on the map, the two opposing armies met again. The enemies were extremely jealous when they met, and the two armies immediately fought. However, dissatisfied local people demanded that both parties leave quickly, otherwise the Star Guardians would be summoned (laughs). Before leaving, McCarron, who had been rescued, joined the rebel camp. Then he was wily and scheming and told the rebels that he had a clever plan to defeat the IMC.

The Odyssey

Under the command of McCarron, the rebels immediately arrived at the crashed Odyssey. McCarron, who once led the rebels aboard the spacecraft because of the IMC's unfair treatment of frontline residents, couldn't help but feel filled with emotion when he saw this scene that seemed like time had turned back. The rebels must extract available resources from the ruins before they can carry out their plans. On the other hand, the IMC, which has been tracking the rebels, also rushed over. For the resources here, the two armies once again started a battle.

Get Barker

Before the rebels can carry out their plan, they must find a man named Barker. This man named Buck is an old acquaintance of Macallan. He once stood out in a battle called "Titan War" in IMC and became an invincible and invincible pilot. But in recent days, he seems to have become a drunkard in the City of Angels. While the rebels wanted to pick up Buck, the IMC also followed, and then planned to disrupt the rebels' plans again. In the eyes of the IMC, the rebels are a group of rampant lawbreakers, and their mission is to exterminate this group of terrorists.

Assault on Sentinel

During the Battle of Angel City, the IMC super battleship "Guardian" was seriously damaged. With nothing to do, the IMC had to park the Guardian at Outpost 207 for repairs. The rebels took advantage of this perfect opportunity and destroyed the Sentinel battleship with Buck's help.

Here be Dragons

The resistance forces, which had already made breakthrough progress, took bolder actions at this time. They came to an old IMC base code-named "Cemetery". There are many huge dragon-like creatures growing here, their teeth can easily bite through nine inches of steel. This base once used a defense system called "Magnetic Storm Infantry Yang Yongxin" to expel these creatures, but this defense system has been abandoned for many years. The rebels plan to obtain the technology of "Magnetic Storm Infantry Yang Yongxin" after destroying the base. The IMC reappeared and attempted to intervene, but failed.

The Three Towers

After acquiring the technology, the rebels rushed to the IMC air base.

This air force base is also equipped with a defense system called "Magnetic Storm Infantry Yang Yongxin". The clever rebels plan to paralyze its defense system, thereby rendering the IMC's air base unable to deal with the dangerous creatures around it. The rebels chose this air base as a target because it was located next to an important entrance. Only by using this entrance can the rebels reach their next destination. The already monster-killing Rebels succeeded in disrupting this defense system and leaving the base exposed to the danger of the giant creatures. After the battle, McCarron had a brief exchange with an old friend of his from the IMC, Marcus Graves.

8