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What are the classroom games suitable for junior students?

The first game name: driving a train

Scope of application: used to review and consolidate pinyin letters, syllables, new words, words, etc. This game has a wide range of applications and simple preparation. This game is very suitable for classroom operation and can make all students excited. But it is more suitable for review and consolidation stage.

game preparation: related letters and initials cards.

Operation process: (1) The game can be played in different forms according to different contents. You can drive a train horizontally or vertically, and you can also drive a double-track train.

(2) lead: children, let's drive a small train together and see which train will arrive in Beijing, our capital, first. When driving a train, other children learn to pronounce the sound of "Woo-kacha, kacha" when the train starts, which is conducive to creating an atmosphere and stimulating students' interest in learning.

(3) For example, when reviewing the learned new words, teachers can first show a new word with a card, and then let a group of students read the pronunciation and word formation of the new word in turn.

teacher: please drive the double-track train in the first group, read the pronunciation first, and then find a friend for it. Whoever makes a mistake will stop the train.

teacher: which repairman will help to repair it? "Choose other groups of repairmen to repair, repair and continue to drive.

The second game name: Shun Feng Er

Scope of application: review pinyin letters (nasal sounds, flat tongue sounds) and new words with close sounds. Game preparation: each student prepares a set of pinyin cards and related new word cards.

operation process: (1) lead: let's compare and see who has the most clever ear, which is the windward ear. Please listen carefully.

(2) When the teacher or the little teacher reports the sound, other students find out the corresponding initials, finals, syllables or new words cards, and quickly read out "found, found ao ao ao while holding up the cards. See who finds it right and accurate, and reads it quickly and accurately.

(3) This can help students to distinguish the flat-tongued and nasal sounds which are difficult to distinguish in dialects, improve their listening ability and cultivate good study habits of learning to listen.

the third game name: setting off firecrackers

scope of application: reading pinyin letters, syllables, new words, words and sentences.

game preparation: put the relevant cards that need to be read into a red firecracker box.

Operation process: Teacher: Teacher, there is a big firecracker here. If you read the letters in the firecracker correctly, the firecracker will ignite. Who wants to have a try?

health: when the festival comes, set off firecrackers. What gun? A student came up to draw out a card, held it up to read, and lit firecrackers after reading it.

If you read correctly, the following students read with him and imitate the sound of firecrackers: "Bang-Bang"; if you read wrongly, imitate the sound of a squib: "Snoop-". In order to save the time of the game, the teacher can invite a group of students to come up together and have a competition among the students in the group to compare which students light the most firecrackers, or have a competition among groups to compare which group lights the most firecrackers.

The fourth game name: guessing

Scope of application: (1) Guess letters by looking at the mouth shape.

(2) Guess new words, words and idioms by watching actions.

(3) Listen to riddles and guess new words, words or something. Game preparation: related cards and riddles, etc.

Operation process: 1. Teacher: Make a request, such as: Look at my mouth and guess what sound I am making. The teacher can ask a student to guess, or ask the whole class to raise the corresponding card in their hands and say, I guess, I guess, I guess.

2. Teacher: Look at my movements and guess which word I am performing.

3. Teacher: Do you like riddles, children? I have a riddle here. Please guess which word we have learned.

The fifth game name: Fire Eye and Golden Eye

Scope of application: the tone of syllables, especially the tone of the vowels ui and iu, the rules of omitting the above two points, and some similar characters.

game preparation: pictures of the Monkey King and related cards.

operation process: the teacher shows the syllables with wrong tone.

Teacher: There is a small mistake hidden in these syllables. We can find out the problem by comparing whose eyes are the brightest.

Health: Little the Monkey King has bright eyes. Come and look for it. What's the problem?

Please ask a student to come up and have a look at the Monkey King. When you find the right one, the students say, "Small eyes are bright." If you made a mistake, you said, "Little Tiger didn't distinguish it."

Sixth game name: Shopping in the supermarket

Scope of application: This game is suitable for the final review stage to test the extracurricular literacy. Game preparation: decorate the classroom, divide the desks and chairs into corresponding groups according to the number of groups in the class, and arrange them in every corner of the classroom respectively.

Students prepare their own literacy bags, summarize the literacy contents such as advertisements, trademark cards and self-made new word cards collected in the literacy bags in groups of four, and put them on the table in order. Each group of four people will select a "supermarket guide".

game operation process: lead: children, there are so many things in the supermarket. Let's go to every counter and have a look.

Health: "Young adults go to the supermarket and see who gets more."

1. Students can freely choose a counter in the supermarket to play games in groups. The game requires students in the same group to read the literacy materials on the table correctly. At this point, the supermarket guide will make a serious judgment.

2. If three students help each other to read all these literacy contents correctly, the "supermarket guide" will reward the team with three lottery tickets (one for each), and then the team of four will continue to read the game at the rest of the counters.

3. If three students find it difficult to read some of the literacy contents, the "supermarket guide" will promptly lead them to confirm reading for three times, and deduct one lottery ticket (that is, two lottery tickets), and deduct one lottery ticket when encountering a difficulty. By analogy, if the difficulty reaches three or more, that is, the lottery ticket is not allowed.

4. After visiting the five counters in the supermarket, the group accumulated the total number of lottery tickets and reported them to the teacher.

5. Finally, the teacher summarized the votes and selected one first, second and third prize respectively. The game can systematically check and feedback children's extracurricular learning literacy, and also make students feel the fun of cooperative learning and strong collective consciousness through group cooperation competition.

seventh game name: fruit picking

scope of application: this game is suitable for review of each lesson, periodic review and mid-term and final review. The applicable content is mainly recognition, which can be pinyin letters, syllables, strokes, radicals, new words and words of Chinese characters ... There are various forms of the game, which can be selected according to the content:

① The content recognized is on the front of the fruit, and students can pick the fruit at will to read the content. Read it correctly, read it with everyone and give him the picked fruit as a prize; Read it wrong, take one from your own fruit and paste it on the big tree.

② What you read is on the front of the fruit. The teacher reads any content and asks the students to pick it by name. Pick it right, read it with everyone, and give him the picked fruit as a prize; I picked it wrong, so I took one from my own fruit and put it on the big tree.

③ What you read is on the opposite side of the fruit. The teacher calls the roll, and the students pick it at will on the stage. After picking it, they can read the contents on the back. Read it correctly, read it with everyone and give him the picked fruit as a prize; Read it wrong, take one from your own fruit and paste it on the big tree. The game of "picking fruit" is easy to operate, with a wide range of applications and high interest of students.

game preparation: teachers and students each prepare several fruits (apples, oranges and pears) made of colored paper or blow-molded paper. The content on the fruit can be changed immediately, and the fruit can be used repeatedly as a small prize. As a fruit tree, teachers can either make a tree for permanent use or draw stick figures on the blackboard temporarily.

game operation process: take the second game form as an example.

teacher: when autumn comes and the fruit is ripe, who will pick a big fruit?

health: I'll pick a big fruit.

teacher: xx (the teacher called the roll, and the student went to the stage to pick the fruit. )

Health: Pick the fruit and read "Warm, Warm, Warm". The whole class will read "Warm, Warm, Warm" after it.