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How to create a water splash effect using PS?

The prerequisite for PS synthesis is to find suitable materials. The wine bottles and water splash materials used in this article have black backgrounds, so it is very convenient to synthesize the two. Secondly, we must pay attention to the use of composite materials and the differences between the materials. The processing of seams has certain rules, and is generally synthesized through blurring and masking

The final effect

1. Open the wine and water drop materials shown in the picture below.

2. Open the wine bottle material and drag the water splash material into the canvas. Duplicate the splash layer and hide one layer. Set the other layer's blending mode to "Screen."

3. Adjust the size and position of the water splash layer to get the effect on the left side of the picture below. Make sure the water splash layer is the current layer, use the rectangular marquee tool to create a selection along the edge of the wine bottle, right-click within the selection to open the shortcut menu, and select "Layer By Cut". 4. Set the blending mode of the layer you just copied to "Screen", go to Filter >> Blur >> Gaussian Blur, set the radius to 3, and get the following effect. 5. Add the layer mask as shown below, Edit >> Transform >> Transform. 6. Duplicate the previously hidden water splash layer and make the duplicate layer visible. Freely transform, adjust size and position. Use the Eraser Tool to erase the excess to get the desired effect. 7. Create a new layer, use a white soft-angle brush to cover the lower part of the bottle that overlaps the water splash, and invert it (Ctrl + I) to get the third picture effect as shown below. 8. Duplicate the hidden water splash layer again and erase the unnecessary parts. 9. Duplicate the layer obtained in step 8 three times, and use these layers to form a semicircle. Adjust the semicircle to the following position