Secondly, the cloud mobile phone runs on the mobile phone side and runs in the cloud; The simulator operates and runs on the computer.
Furthermore, cloud phones can theoretically run a large number of games, because the operating environment is in the cloud and there is no device performance limit; However, due to the limitation of computer performance, the simulator needs higher configuration when it is turned on, and low configuration will lead to jamming.
In addition, cloud phones are currently charged, and the cost is high when they need to be used in large quantities; Simulators are currently free.
Finally, whether it is a cloud phone or an emulator, IP needs to be replaced if it is turned on too much. It is recommended to use IP tools to avoid title problems.