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SCP Story (2): Sarkic Cult

Sarkicism is a religion or philosophical system that encompasses a variety of traditions, beliefs, and spiritual practices. The content mainly comes from the teachings of the organization's deified founder, "Arn the Grand Warlock."

Its followers practice ritual cannibalism, human sacrifice, physical enhancement, thaumaturgy, and dimensional manipulation.

The organization is highly secretive, and the public seems to have no direct knowledge of its existence; the only exception is the Church of the Broken God, who mentions the organization in their apocalypse.

Biomanipulation has transformed some Sarkic cultists into anomalous beings, exceeding human-based physical limitations.

Disease is revered by Sarkic cults, and sacrifices such as swollen lymph nodes and tumors have been found on their religious altars.

Sarkicism regards communication as dedication, a means to eliminate the weak and purify the masses, so it actively pursues its own expansion.

Yaldabaoth (Yaldabaoth) is a supreme deity in the SCP Foundation series, also known as the God of Flesh, His Overturned Infinity, etc. He is the supreme creator of flesh and chaos, and has six otherworldly commanders under his command.

He was hostile to the Broken God, who represented machinery and order, and launched a war across the multiverse with him, and was finally sealed in the Silver Web.

Yaldabaoth is now imprisoned in the Silver Web of the Broken God, but the World Tree of the multiverse is still threatened by it, and its power has even been directly liberated in the three universes that Broken Redemption leads to.

The universe in which Broken Redemption is located is said to be "the last universe whose destiny has yet to be written." If Yaldabaoth's power is released here, the situation of all possible planes will be overturned and turned to flesh and blood.

Everything that the believers of God have accomplished so far will come to an end in an instant, and reality will be completely distorted and degenerated into a hell that is reshaped into a carnal world in front of Yadabaoth.

Yaldabaoth is described as a destroyer and unintentional creator, "feeding on" the gods and stars and "breathing out life."

Life is truly a natural by-product of the God-Eater's existence; haphazardly guided by intelligence, its spread is almost the same as germination.

Yaldabaoth is "blind" and driven only by instinct, and is accompanied by six otherworldly entities known as the "Vultaas" (also known as "Vultaas" in some Proto-Sarkic cults).

Sarkic texts describe these entities as faceless manifestations of primordial chaos, their true forms incomprehensible to the human mind.

The Archon is also mentioned in Gnostic and Mekhane texts, describing him as a "terrible and greedy angel".

Sarkicism (from the Greek σ?ρξ "flesh") is a religious/philosophical system that encompasses a variety of traditions, beliefs, and spiritual practices, primarily derived from the organization's deified founder, the Grand Warlock.

Ian's teachings.

Its followers practice ritual cannibalism, human sacrifice, physical enhancement, thaumaturgy, and dimensional manipulation.

The organization is highly secretive, and the public seems to have no direct knowledge of its existence; the only exception is the Church of the Broken God, who make mention of the organization in their apocalypse.

Biomanipulation has transformed some Sarkic cultists into anomalous beings, beyond human-based physical limitations.

Disease is revered by Sarkic cults, and sacrifices such as swollen lymph nodes and tumors have been found on their religious altars.

Sarkicism regards communication as dedication, a means of "eliminating the weak" and purifying the masses, so it actively pursues its own expansion.

The known Sarkic cults are divided into two different factions: Proto-Sarkic and Neo-Sarkic.

Protosarkicism can be found in closed communities throughout the most remote areas of Eurasia, and its followers are generally poor (i.e., subsistence) and hostile to outsiders.

These groups view modernity as taboo, display severe technophobia, and are bound by superstition and taboos.

Neo-Sarkans, by contrast, are cosmopolitan, openly embracing modernity, and showing no apparent uneasiness with technology; their lives in front of the public are not much different from those of people of other cultures and social statuses.

The believers are mainly wealthy families with a rich history and legends.

Both adhere to the same creed, with core beliefs including the following concepts: Ascension The belief that individuals can ascend to godhood.

The Sarkic Cult seems to view Archwarlock Ion (and his Klavigar more generally) as a godly being.

For the Protosarkics, ascension would happen and Ion was the only way.

But to the Neo-Sarkites, they almost feel that if someone has the ability to usurp Ion - it is their right (if not their duty).

The path to godhood is synonymous with intention for power.

Intention Intention for power is the primary driver of man.

Individuals pursue to bring all things under their own control and exert the direction of power (effectiveness). At the same time, other individuals are also doing the same thing, and opposition often occurs.

Intention is to force what form is to matter; conversely, "desire is the measure of all things."

Divine Meal The sacred meal of the gods.

Sarkics believe that there are many gods in the universe (which they do not believe in) and that they can "devour" these entities in certain ways.

Adherents believe that this parasitic relationship (either literal or allegorical) is the primary source of their thaumaturgic abilities.

Sacrifice In the original Sarkic cult, this seems to be represented by sacrificing oneself for the benefit of the many; the Neo-Sarkic cult is exactly the opposite, they believe in sacrificing the many for individual benefit.