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Interactive game of bank morning meeting
How to have a good morning meeting, let's play an interactive game first. Interactive games have developed well and played a great role in promoting team cohesion. The following interactive bank morning meeting games are arranged by me for you, hoping to help you!

One: painting blindfolded.

Teaching AIDS: eye mask, paper and pen, and the required time is 10- 15 minutes.

Everyone thinks that painting with eyes open is better than painting with eyes closed, because you can see, right? We will naturally open our eyes in our daily work, but why are there always some things we can't see? When this happens; Have we ever thought about trying to close our eyes with the help of others' eyes? Maybe when we close our eyes, our hearts will open.

Goal:

1. Let players understand that one-way communication and two-way communication can achieve different effects.

2. Explain that when we focus all our attention on solving a problem, we can achieve better results.

Rule: Blindfold all players, and each player will be given a piece of paper and a pen, asking them to blindfold and draw their home or other designated things on the paper. After that, let the players take off their blindfolds and admire their masterpieces.

Discussion:

1. Why didn't they finish the painting as expected when they were blindfolded?

2. How can these tasks become easier?

3. How to solve this problem in the workplace?

Change:

1. Before you put on the blindfold, let everyone write their names on the other side of the paper. After they finish painting, hang all the papers on the wall and let the team members choose the one they drew.

2. The teacher describes something in words, and asks the player to draw what he hears blindfolded, and then think against the drawn picture.

Second: Untie the bracelet.

Form: 10 group is the best.

Time: 20 minutes

Material: None

Appropriate target: all personnel.

Purpose of the activity: let the team members know what steps to take to solve the team problems, and listen to the importance of communication and teamwork spirit.

Operating procedures:

1. The coach asked each group to stand in a centripetal circle.

2. The trainer said: first raise your right hand and hold the hand of the opposite person; Raise your left hand again and hold another person's hand; Now you face a complicated problem. Try to untie this messy net, don't loosen it.

3. Tell everyone that it will be solved, but there will be two answers, one is a big circle and the other is a group of circles.

4. If it really can't be solved in the process, the trainer can allow the players to decide to disconnect the adjacent two hands once, but they must be closed immediately when they do it again.

Discussion:

1. How did you feel at first? Are you confused?

2. I know a little. Have you changed your mind?

3. Do you feel happy after the final problem is solved?

Three: the most beautiful harmony

Seeing the name of the most beautiful harmony, someone will definitely think of the talent show at the first reaction. Actually, it is not. Is a very interesting morning meeting game, originally called team rhythm, but for fun and atmosphere, this website was renamed the most beautiful harmony. Of course, the rules of the game have also been changed to be very human. Through games, we can not only cultivate our team spirit, but also test our reaction ability.

Number of participants: 3-4 people in each group, at least 3 groups, and each group is numbered with letters such as A, B and C.

Game props: prepare some brands with the numbers of each group written on them, or write a number on each table tennis bat.

game rule

1. First of all, each group needs to define a unique harmony for itself, such as applause, ahhh, and so on. But no matter what sound it is, it must be more than 3 seconds long and must have a sense of rhythm, and it cannot be repeated with other groups;

2. Then the host will randomly raise the brand of that group, so the members of this group need to make their own harmony quickly and neatly, and the host can't stop until he raises the next brand;

When someone in that group doesn't respond or makes a mistake in harmony, this group will be punished.

Game note:

1, when choosing each group of harmony, try to let everyone find the sound from their mouth, la la la, Du Du, ah ah, but you must have your own beat or tone;

2, the speed of the host's placard can be mastered by himself, sometimes just put down their group's brand, and then lift it quickly when they relax, hehe, the effect must be very good.

Bank morning meeting games

1, "fund" squats

The purpose of the game is to familiarize employees with their business, stimulate their enthusiasm for learning, exercise their bodies and minds, and cultivate their attention.

Game method:

1. Write each product on a piece of paper, such as "fund, insurance, national debt, super mobile banking, fixed investment" and so on. It can also be subdivided according to the products that sell well that day. For example, the fund can be subdivided according to the name of the fund and then written on paper. The number of notes can be determined according to the number of people attending the morning meeting every day.

2. Employees form a circle or stand face to face in two rows. The host reads the product name on each note for employees to understand first. Then hand out notes, one for each person. The content of the note can be one person and one product, or two people holding the same note.

The host will start with the product name written on the note in his hand. If the note in his hand says "fund", the host says "fund squat" and squats at the same time, then says "fund squat" twice in a row, and then casually talks about the next product name that needs to be squatted, such as "insurance squat".

4. The employee holding the "insurance" note immediately squatted down. At the same time, continue to say "insurance squat, insurance squat", and then say the next product name, such as "fixed investment squat" …

5. And so on until someone squats wrong and is punished. Punishment, you need to introduce the product, or you can introduce the product name on the note in your hand.

2. Fifty cents each

The purpose of the game: to strengthen the ability of teamwork and boost the morale of employees.

Rules of the game:

1. In the game, one yuan for boys and fifty cents for girls;

2. Before the game starts, everyone stands together, next to the referee;

The referee announced the start of the game and shouted out a sum of money (for example, 3.5, 6 or 8.5). Once the referee calls out the money, the people in the game will form a small team of the money in the shortest time. For example, if you shout out $3.50, you need a small team of three men and one woman or seven women or one man and five women.

Step 3 walk, run, jump and sit

The purpose of the game: to strengthen teamwork ability and enliven the atmosphere.

Rules of the game:

1. Employees form a circle, turn right, put their hands on the shoulder of the person in front of them, and ask everyone to pay attention to a password (for example, stop when you should stop, jump when you should call, sit when you should sit, and leave when you should call). After hearing it, you must follow the password, otherwise you will be punished;

2. The game begins, everyone listen to the password and move forward. 1-2- 1-2-1,1-2. For the first time, usually someone falls or doesn't sit down, and those who don't sit down will be punished;

Let everyone put their hands on the shoulder of the person in front, but the distance is shortened. Try again, everyone sit still and start counting down to 10-9-8-. . . -1), stand up;

4. Participants put their hands on the shoulders of the previous person and try again, which should be stable;

After the activity, please talk about your feelings.

Step 4 make eye contact

Rules of the game:

1, eyebrows represent single digits, eyes represent ten digits, and mouth represents single digits. The host prepares the numbers in advance and starts the performance from the first person. The first person guesses, then executes, the third person guesses, and then executes until the last person guesses the number to see if it is the same as the number requested by the host.

5. We are the best team.

game rule

1, let all participants in the game form a circle and wait for the host to call the game to start;

2. After the game starts, everyone pats the shoulder of the person on your left with both hands and shouts "one", then pats the shoulder of the person on your right, then shouts "one", and then bends down to clap your hands and shouts "I";

3. Then, clap the shoulder of the person on your left twice and shout "one, two" at the same time, clap the shoulder of the person on your right twice and shout "one, two" at the same time, then bend down and clap your hands twice and shout "we" at the same time;

4. By analogy, clap three times and shout "We are here". After shouting "We are the best team" for the eighth time, raise your hand and shout "Yes" and jump up;

Step 6 count "money"

Game purpose: to enhance the function of the money counter.

Game props: bank training vouchers (the total number is only known by the host, and can be added or subtracted appropriately)

Rules of the game:

1. Participants count training vouchers in the fastest way, and correctly say the total number under the condition of overcoming interference, and the winner wins;

2. At the beginning of counting practice tickets, the host began to ask questions, such as: Where do you work? Are you a man or a woman? Is your leader a man? Where do you live? Wait a minute.

7. Smile spreads

Significance of the game: exercise smiling, enhance group cohesion, and get up in the morning to be refreshed.

Rules of the game:

1. Each participant prepares a chopstick. Prepare a heavy object, put it on with a rope and transmit it;

2. Everyone bites chopsticks sideways and smiles. Divide the participants into two groups;

3. Use chopsticks to transfer heavy objects. See which group passes fast;

4. The slower team members beat their backs to relax the other group.

8. Collective stories

Rules of the game:

Please make up a story together Everyone must choose interesting and novel sentences or ideas as much as possible, and then start to create collective stories and play with language solitaire. Start with the host, such as "20 10, 20 13 in the evening of February ...", and then the team members say, go on, let the story develop naturally, let everyone give full play to their imagination and see if they can use their collective wisdom to create a hilarious and unexpected story. If the effect is not satisfactory, you can start all over again and the result is satisfactory.

9. Clap your hands and sing

Rules of the game:

Applause song of network civilization and standardized service

You shoot one, I shoot one, and smile to receive customers;

You shoot two, I shoot two, and the words "you" and "please" are on my lips;

You clap three, I clap three, and the gesture should be "Wuzhishan";

You shoot four, I shoot four, and greet customers in time;

You shoot five, I shoot five, and the service process is clearly remembered;

You shoot six, I shoot six, and delivery with both hands is also required;

You shoot seven, I shoot seven, seize the marketing opportunity;

You shoot eight, I shoot eight, and customers are happy;

You clap nine, I clap nine, "thank you, goodbye, please take care";

You shoot ten, I shoot ten, and the standard service must be adhered to, and must be adhered to!

It can also be adapted according to needs, such as: you take one, I take one, and the X-ray service should be the first; You shoot two, I shoot two, and you and I fight together; You shoot three, I shoot three, and the smile service is very simple; You clap four, I clap four, and your back should always be straight; You shoot five, I shoot five, and business knowledge is the foundation; You shoot six, I shoot six, and make a big step forward every day; You shoot seven, I shoot seven, so old friends are always new; You shoot eight, I shoot eight, pay attention to knowledge service; You shoot nine, I shoot nine, and ABC strives for first-class service; You shoot ten, I shoot ten, and we must adhere to the standard service. Hang in there! ! !

10, China Kung Fu

Rules of the game:

1. Put your hands on your waist, right foot to the right, left foot to the left, then left and right, squat down your legs, pull up your right trouser leg, and pull up your left foot (the host will demonstrate while dictating, and other partners will follow suit). This trick is called "revealing the clues";

2. Reach forward with your hands, grab it with your right hand, grab it with your left hand, grab it with your right foot and grab it with your left foot. (The host will demonstrate while dictating, and other partners will follow suit. This trick is called "all hands and feet";

3. Legs 30 apart means pointing forward and pointing back, pointing left and right (the host will demonstrate while dictating, and other partners will follow suit). This move is called "foolhardy".

4. Stretch your right foot forward, kneel high, make fists with both hands, and worship from front to back, left and right. (The host will demonstrate while dictating, and other partners will follow suit. ) This trick is called "Uncle forgives";

5. (Holding up Qi Mei with both hands) Look forward; Take a look back, aim to the left and aim to the right (the host will demonstrate while dictating, and other partners will follow suit). This move is called "spring is shallow";

6. Hold out your right hand, clap your right hand, clap your left hand and clap your back. (The host will demonstrate while dictating, and other partners will follow suit. ) This trick is called "random flattery".

1 1, trees and squirrels

Rules of the game:

1. Group in advance, in groups of three. They dress up as trees, face to face, and stretch out their hands in a circle; One person plays a squirrel and stands in the middle of the circle; The host or other unpaired salespeople act as temporary staff.

2. The host shouted "Squirrel", but the tree did not move, so the people who played "Squirrel" had to leave the original tree and choose another one. The host or temporary staff will temporarily play the squirrel, insert it into the tree, and the person who is alone will perform the program.

3. When the host calls "big tree" and the squirrel doesn't move, the player who plays "big tree" must leave his original companions and regroup into a pair of big trees to enclose the squirrel. The host or temporary staff should temporarily play the big tree, and the person who is alone should perform the program.

The host shouted "earthquake", and all the people who played with trees and squirrels dispersed and regrouped. People who play with trees can also play with squirrels, and squirrels can also play with trees. The host or other unpaired people also joined the team and performed the program alone.

12, looking for changes

Rules of the game:

1, find a classmate around you to form a partner.

2, back-to-back, you have 3 minutes to make 3 changes physically.

3. Go back to find each other's changes.

4, back-to-back, give you 3 minutes, and make a change of 10 on you.

5. Go back to find each other's changes. Please raise your hand if both parties find the change of 10!

13, driving a train

Rules of the game:

Before we start, everyone says a place name stands for themselves. But the position cannot be repeated. After the game starts, suppose you are from Beijing and the other person is from Shanghai. You should say, "Drive, drive, drive the train, and the train in Beijing is about to leave." Everyone asked together, "Where are we going?" You said, "Shanghai is open". People representing Shanghai will respond immediately and say, "The train in Shanghai is about to leave." Then everyone asked together, "Where are we going?" Then the man chooses another game object and says, "Drive to such and such a place." If the other party hesitates a little and doesn't react, it loses.

14, big watermelon, small watermelon

Rules of the game:

People in the same group line up. Starting from the first person, he shouted "big watermelon" while gesturing with his hand, and the second person shouted "small watermelon" while gesturing with a big watermelon. Then, the wrong person can be punished according to the rules of the game, and the faster the game is.

15, bracelet solution

The purpose of the game: to improve everyone's cooperation ability and efficiency.

Rules of the game:

The host attracted 10 people to stand in a concentric circle. Let's raise our right hands first and hold the hand of the opposite person. Raise your left hand again, hold anyone else's hand, and try to untie this messy net, don't let go. There will be two answers: one is the great circle and the other is two groups of rings. If you don't understand for the first time, you can play the second game, and four players will definitely understand.

16, one lap to the end

The purpose of the game is to strengthen the team spirit, strive to integrate resources through the strength of the team, eliminate barriers, improve the overall competitiveness, and enable employees to communicate with each other in language and complete low-difficulty activities.

Number of players: According to the number of players, there are about 10 players in a group.

Game props: 65438 hula hoop +0, decided by the group.

Game method:

1. Everyone forms a circle hand in hand.

2. Put the hula hoop through each employee's body, and finally the hula hoop returns to its original position.

3. In the process of activities, you can only use language as a tool, you can't let go of each other's hands, and you can't hook the hula hoop with your fingers.

4. Time, depending on how many seconds it takes to complete the fastest. You can also play in groups.