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Everyone has a silent hill in his heart.

I think everyone should have heard of this sentence. Yes, there is a silent hill in our hearts, which represents the inner darkness, crime and punishment. Each of us faces Silent Hill in a different way. Some people choose to be swallowed up by darkness and let it control themselves. Some people choose to resist, face the darkness and finally escape from Silent Hill. Below, I will evaluate silent hill 2 from an objective perspective.

Silent hill 2 is produced and sold by Kolemei, one of the most famous Japanese game publishers. When it comes to the legend of Japan's horror city, everyone should be familiar with it. It seems that Japan has a strong talent in making horror movies or horror games, and the absurdity in the story is its uniqueness. If you use one word to describe it, it is "evil". The first generation of Silent Hill has surprised the players, but the second generation of Silent Hill has a greater impact on me. Some people even commented that no horror game can surpass silent hill 2 in recent ten years. I am noncommittal about this statement. silent hill 2 didn't let me down, and didn't let the players down.

First of all, I think silent hill 2 is a feast with horrible sounds. Why do you say that? Players who have played should know the meaning of this sentence. It is no exaggeration for me to say that the theme song episode of silent hill 2 is good to hear zero bad reviews. Almost all players think music is a bright spot, and I certainly think so. Promise, theme Laura, love poem, Magdalene, although there is no singer to sing, but the melody alone has been able to deeply grasp the hearts of players. Especially the melody of Promise, I remember it was used as a bell for a long time. Brilliant music makes the game more interesting, and the playability has also improved a lot.

The second point is about the horror experience of the game. In a word, it is "a rich level of terror."

Why are there so many levels?

Because the horror felt in the process of playing games is not only from the game scene, the sudden appearance of monsters, the change of sound effects and so on. , but a face-to-face horror of the soul. If it is only a single-level horror, then the player will not feel anything after customs clearance, but will only have a physical fear during the play. However, Silent Hill is different. After playing, you will fall into deep thinking, and even feel scared after careful thinking. I think this is the high-end horror. If you can't understand, let's take a horror movie as an example. For example, most domestic horror films are compared with sharping. Most domestic horror films use sound effects and sudden face changes to scare players. The method of setting off the horrible atmosphere is relatively simple, and it can't reach the feeling of endless aftertaste. But sharping does not use a single method to contrast the horror, but mixes many other elements. This reason is similar to silent hill 2's feeling. I call it "high-end terror". There are not many horror games that can give people this feeling, and silent hill 2 is one of them.

The third point is about the plot of the game.

In fact, in horror games, most people pursue exquisite pictures and extreme sense of terror, but ignore that the plot is the core that supports the whole horror game. Many times, I judge the quality of the game mainly based on the plot. This judgment method is not limited to horror games. If the plot is full enough, players may ignore other issues, such as the pixel wind game "Go to the Moon", "Please show me your ID", the dark fairy tale wind game "Fran's tragic journey" and so on. These games impress players with full plots. Aside from the game screen of silent hill 2, this story alone is enough to attract me. Different from the first generation of Silent Hill and the third generation of Silent Hill, silent hill 2 chose to describe a branch line. The man got information from his dead wife and went to Silent Hill to solve puzzles, trying to find a series of stories about his dead wife. The brilliant place lies in many confusing and controversial places, and now I will talk about my own ideas here. (The following includes some spoilers, watch as appropriate)

First, I have seen a lot of appreciation and comments on Silent Hill, and some even said that James didn't kill Mary, but James neglected the sick Mary, which indirectly led to her death. I should still beg you to enjoy the game, but if you were serious, you wouldn't make such remarks. James is indeed the direct murderer of Mary, and the brain forgets this memory out of a self-protection mechanism.

Secondly, due to some translation errors, players may translate "sacred" into "terrible". In Mary's mind, Silent Hill is a sacred place and not terrible.

Third, the ending part. The game "silent hill 2" has many endings, such as taking Laura out of Silent Hill, telling Maria that she is with her, driving to the lake to pray for meeting her dead wife, that is, double suicide, and finally finding that everything is controlled by a dog ... These endings have different meanings. Some players will classify good endings and bad endings, but the official does not indicate what is a good ending and what is a bad ending. I think so too. The ending of this game is not easy to distinguish, and the boundary between good and bad is not obvious. It depends on the player's own choice. You can say that double suicide is a bad ending or a good ending. The bad thing is that James finally died, but the good thing is that he has turned over a new leaf. No matter what the result is, the scores are different.

The story is over, let's finally evaluate the picture and details of the game. Because silent hill 2 was released on 200 1, some pictures are not very nice and understandable, so I won't compare it with the large-scale horror games released in recent years. Objectively speaking, the monsters in it are still very classic, such as wet nurse monster, triangle head monster, mannequin monster and so on. These are the sins of the protagonist James. Many details can also show James' inner world, such as repressed sexual desire and evil, multiple personalities and self-destruction, which can only be discovered after careful exploration.

Finally, I ended with a sentence that James saw in the dean's office. He was not bold enough to be stared at by people across the abyss. As Nietzsche said, "those who fight against dragons should be careful to become dragons." When you stare into the abyss, the abyss stares at you. "

Everyone has a silent hill in his heart.

Author: Twitter Studio-Desheng