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Ji dou Wu Shuang feng mo introduction
In Ji Dou's hands-free tour, many friends don't know the enchantment skills and weapons collocation guide, and they don't know how to play Ji Dou's unparalleled enchantment. Today, Xiaobian will take you to know the raiders of Ji Dou's unparalleled enchantment.

The Raiders of Ji Dou's Warriors and Demons;

1. Enchanter's big move (take adding 9 as an example, so I won't go into details later)

Thanks to two big bosses, lcarus and jokingblack, for their corrections, they really misunderstood the attack speed. The lower the value, the faster the attack speed.

Harness the power of the wind to increase your attack speed by +.4, increase your attack power by 36% for 4 seconds, and make yourself critical in the next general attack. Enchant's original attack speed is 1.4, and the expansion is 1., plus buff Ji Hailun's attack speed bonus, plus the game mechanism, this game will accumulate energy (blue amount is also ok). The faster the attack speed, the faster the energy will be recovered, and the theory can reach infinite expansion.

2. Enchanter 1 skill (Shadow Dance)

After releasing the skill, it will cause 58% damage to the target with the fastest attack speed and nearby small targets.

explanation: since the official has not clearly pointed out how small this skill is, it is understood here that releasing the active skill will cause 58% damage to all enemies. 58% of 1 damage is 58 damage, which is considerable, but the point is that it only takes effect when the skill is released, that is to say, the extra 58% damage of 1 skill will be triggered when the skill is full of energy. Again, the faster the attack speed, the higher the bonus of 1 skill.

3. Enchanter 2 skill (Split Strike)

During general attack, it will cause 6% split damage to the default target and surrounding large-scale targets with a critical strike rate of 3, and it will be critical strike if the target is in a dizzy state.

explanation: Enchanter's initial crit rate is 5. As you can see from the exclamation mark on the 6-dimensional guide map, the skill description is 3 crit rate. I don't know whether to take 3 as the standard or the default 5 as the standard. Let's take 3 as the standard, and the stun target will definitely be 1% crit. With the 3-second stun of the meteorite, the 3-second output is really conan the destroyer. So when fighting guild Boss and Mononoke,

4. Enchanter Three Skills (Shura)

Every time you hit a target, you have a 1% chance to increase your attack power by +7%, lasting for 3 seconds, with a maximum of 8 layers

Explanation: Every time you hit a target, that is to say, the three skills eat the sputtering split damage of the two skills, the more the two skills trigger and the more sputtering targets, the greater the chance of strengthening the buff of the three skills. In 3 seconds, 8 layers of passivity will increase the damage by 56%. Theoretically, under the condition of fast attack speed, the damage can be 56% in the whole process.