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What version of WOW comes after WLK?

The news comes from Bahamut

"World of Warcraft" game director J. Allen Brack came to Taiwan to analyze "Call of the Crusader"

Welcome to "World of Warcraft" "Version 3.2 is about to be updated, and J. Allen Brack, the game director of "World of Warcraft", came to Taiwan in a whirlwind to share the news of the revision. J. Allen Brack announced today that the hardware upgrade of Taiwanese servers is scheduled to be completed tomorrow, hoping to provide players with the highest quality and stable gaming environment. He also announced that tomorrow "World of Warcraft" will launch a new type of achievement reward area, allowing players to improve the game. The virtual achievements obtained in the game will receive more extended rewards.

Zhi Fandi said that in version 3.2 of "World of Warcraft" "Call of the Crusader", players will face the challenges they must go through before facing the Lich King, including 5 new and unique players. , 10-player and 25-player copies of the 'Crusader Arena', where the Crusaders gather all the warriors of Azeroth to prepare for the battle against the Lich King. In addition to new daily tasks and rewards, the Silver League venue will provide more rich content to attract heroes from all walks of life to the arena. Players can also obtain new sets of equipment. The newly launched armors and weapons will be based on the league and Designed with tribal unique themes.

In addition, the 'Island of Conquest' is a new battlefield launched in this revision. It can accommodate teams of up to 40 people from each camp. Players will start their battle on this small island off the coast of the North Rift. Great war. To win, teams must take advantage of the island's unique strategic locations, including an oil rig, an engineering workshop, and a fully equipped spaceship hangar. Players can board the parked spaceship here. This powerful flying weapon can rain death on the enemy and destroy the enemy's defenses. Once on board, players automatically rig up parachutes, allowing the attack team to parachute into the opposing team's fortress.

J. Allen Brack believes that the new battlefield has added vehicle changes, and players can use spaceships to enter enemy positions. He is very excited about this battlefield

Combining hardware upgrades with 3.2 The revision improves the situation of Winter Grip Lake

J. Allen Brack tried to take the Taipei MRT to Tamsui for the first time today, and talked with Taiwanese media about the 3.2 revision and other related ideas. His shirt and shoes are all related to "World of Warcraft". The shoes are Lich King patterns that took 20 hours to be painted, and the shirts are clothes that can only be owned by R&D members of "World of Warcraft".

J.Allen Brack first announced that the Taiwan server hardware upgrade of "World of Warcraft" will be launched tomorrow. They were not satisfied with the service quality in the past. Through the joint efforts of Blizzard and agent colleagues, Upgrading the hardware equipment can be completed tomorrow; they understand how important the game environment is to players, and are very grateful to players for their patience and continued support for "World of Warcraft" during this period. After the server is upgraded, they will continue to monitor the server It will perform for a period of time, and depending on the performance of the new server, it will be decided whether to make adjustments to the next stage.

When asked about the Wintergrasp LAG situation that troubles players and how to improve it, J. Allen Brack said that on the one hand, the problem will be greatly improved after the hardware upgrade. The Wintergrasp battlefield is too popular to participate. The number of players exceeded their expectations. After the queuing system is added in version 3.2, the game will be adjusted to suit the hardware system conditions. This will improve players’ gaming experience at Wintergrasp Lake.

In addition, in conjunction with the upcoming launch of "Call of the Crusader", J. Allen Brack announced that an achievement reward area will be launched tomorrow. Zhifandi said that this is a new type of achievement reward area using the "World of Warcraft" achievement system. This area will cooperate with the in-game achievement system to design online activities in an interesting way for players to participate. For example, players who have been participating in various festivals held in the game will have the opportunity to obtain a unique "World of Warcraft" through this area after completing the annual event achievements [what a long and wonderful journey]. 》Personalized doll.

"World of Warcraft" will not be free

Foreign news reported an interview with Tom Chilton, the chief designer of "World of Warcraft", which was interpreted as a possible future of "World of Warcraft" Players are concerned about the move to free-to-play. J. Allen Brack made it clear that they are satisfied with the current operating model of "World of Warcraft". The micro-payment model mentioned by Tom in the interview has actually been discussed 4. In the past five years, the micro-payment model has only been a small part, mainly to enrich the game content. The R&D team has not made "World of Warcraft" free-to-play.

As for the new trademark name 'Cataclysm' that Blizzard recently registered, is it related to the new expansion pack of "World of Warcraft"? J. Allen Brack laughed and said, 'We often register trademarks.' When the media asked if 'Cataclysm' would be related to this year's BlizzCon, he said, 'I can't say.' He joked that they worked very hard to keep it a secret.

We hope to bring the underwater world of "World of Warcraft" to players in the future.

Currently, "World of Warcraft" has allowed players to enjoy the fun of flying in the sky. Will the underwater world be opened in the future? J. Allen Brack said that the underwater world is what the R&D team has always wanted to do, but the challenge faced by the R&D team is that the current 3D targeting technology is not good enough. For 3D that needs to be fast and accurate underwater, Aiming may not be easy, and it is difficult for players to identify 3D movements underwater. It may be easier to identify the position on land, but it is easier to get confused in water. This needs to be overcome, so the R&D team is doing a lot Work hard and hope to bring the underwater world to everyone in the future.

As for the media asking whether there are plans to increase the character level of "World of Warcraft" in the future, J. Allen Brack first jokingly said, 'BlizzCon will be in three weeks, maybe next time The expansion will happen, and there may be other ideas for levels, but he hasn't said anything yet. He then said that in fact, when considering "World of Warcraft", the R&D team mainly considers what kind of content players want and whether there is a need to upgrade the level. The previous two expansion packs have upgraded the level, but it may not necessarily increase the level in every expansion pack. Maybe it will be upgraded to 10 levels, and there may be other content or experiences suitable for players.

Thoughts on the profession

As for the media’s concern about the emergence of the AoE (AE) trend in “Wrath of the Lich King” and the fact that compared to other tank warriors, they appear to be weak in group tanks. As for whether the changes to dodge after "Call of the Crusader" will affect players' wishes for the warrior profession, J. Allen Brack said that they changed dodge mainly because they hope that more warrior players can use blocking moves more and consider To the balance of the overall profession; their settings for each profession, such as warriors, do not mean setting the ultimate goal of a warrior and then working towards it, but focusing on balance. For example, now they hope to block moves It can be used by many players, so make some adjustments and see what the result will be. If it is not enough or too artificial, then make adjustments. The R&D team's career adjustments are not made in one go, but in small increments.

He said that the warrior is one of the best professions in "World of Warcraft". Although he does not have the skills to immediately crowd-in monsters, they hope that each tank profession is different and performs its own duties. Make a contribution. In addition, in response to media inquiries about the strength of the Death Knight appearing to be higher than defense, J. Allen Brack said that the Death Knight may be too powerful and they will make adjustments to the Death Knight in "Call of the Crusader".

When asked by the media why the magic regeneration of the healing profession was reduced and what the thoughts were on the healing profession, J. Allen Brack said that the R&D team gradually changed the magic regeneration after "Wrath of the Lich King". The main reason is that they don’t want the healers to have to worry about magic and use skills desperately. They hope that players can still pay attention to magic while playing, making the game more challenging; they hope that tanks, attack output, and healers all have their own characteristics and are all unique. It has its challenges.

As for the question from the media, Paladins have fewer healing moves. How to increase the fun of Paladin games that take the healing route? J. Allen Brack said that the Paladin is one of the best professions in "World of Warcraft". The healing ability will be emphasized in the game. The Paladin will not be allowed to take over the world with just one move or two. There will be many healing abilities in the future. , broader actions in the future.

Equipment and Weapon Design

The media asked about the equipment design of "World of Warcraft" starting from "The Burning Crusade". Some players criticized that the equipment design sometimes looks the same, but the color is changed. , J. Allen Brack said that the equipment in "The Burning Crusade" is like colored candy, with messy colors, while "Wrath of the Lich King" strives for color harmony and hopes to pay attention to the complete set. In the future, the equipment in "World of Warcraft" will keep pace with the times. Starting from the 3.2 revision, the equipment was originally divided according to occupations. Now it will be specially designed for different camps such as tribes and alliances. In the future, new changes will be made in equipment.

Some players questioned that the appearance of weapons dropped by bosses in hard mode sometimes seems to be very similar to those dropped by minions. J. Allen Brack said that they have considered different designs for the items dropped in hard mode, but This adjustment has not yet been made in art, and it can be improved in future versions; as for equipment design, they will integrate Eastern and Western styles.

Blizzard has recently disclosed the new graphic design for Druid. As for whether new graphic designs will be made for other professions such as warlock pets, shaman ghost wolves, etc., J. Allen Brack said, ' It's possible that the R&D team added more pattern designs after Druid's transformation, hoping to meet the needs of players; in the future, the art team's time and cost, as well as limited resources, will be considered before deciding where to start the art.

The media asked about the increasingly powerful equipment versions. J. Allen Brack said that in the long run, players will want to get the best equipment, and heavy players who get good equipment will help light players. It is inevitable to obtain higher equipment. The equipment in the game itself is constantly improving. This is part of the game design itself. They will increase the content of the game so that the equipment strength problem will not affect the game; for PvP, They consider reducing the suppressive damage of weapons as a way to solve the problem.

When version 3.2 goes online, will the strength and rewards of the Hidden King of Ulduar change? J. Allen Brack stated that they would like to make the Hidden King difficulty easier without removing the dragon rewards.

There seems to be images of new races for version 3.2. Are new races considered? J. Allen Brack said that the new race images seen in version 3.2 may be something designed for Halloween. Everything is possible for the new race, and the truth will be revealed at BlizzCon.

He said that the new dungeon in version 3.2 will allow players to have more choices when exploring the game. The normal and hard mode dungeons will exist independently, allowing players to challenge in both modes at the same time and obtain twice the treasures. , to experience the game.

The ending of Arthas?

Talking about when the planning for "Crusader's Crusade" began, which seems to have little to do with the main story, he said that in fact, long before "Wrath of the Lich King", the development team wanted to An update is launched for the best battlefield, and an update must meet the needs of different types of players; the Silver League was originally only a small part of the 3.1 revision, but as the plot evolved, its weight increased, and it was welcomed by players, so it was removed from the game evolved.

He believes that the advantage of the 3.2 revision that is not directly related to the main story of the game is that the game design is more flexible. If the main story of the game is stated, there may not be much room to play.

When the media asked about the story between Yogg-Saren and Forgotten One, and the fate of Arthas, J. Allen Brack said that the part of Yogg-Saren and Forgotten One has not yet been announced; As for Arthas, he comes from "Warcraft". There are many villains in the "Warcraft" story. Arthas is a relatively new BOSS. There are many other BOSSs with longer experience. With the "Warcraft" story, Arthas is a relatively new BOSS. As the story of "World of Warcraft" evolves, more characters will appear. Arthas is a villain in "World of Warcraft" and will always have a fate and ending. Version 3.3 is being worked on. Please wait and see. I guarantee that you will not be disappointed.

As for some media questions, since Illidan and Arthas have fought against each other in the story, whether there is any consideration that when players obtain Illidan's war blade in "The Burning Crusade", they can challenge Arthas in the future. Is there any bonus during Sass? J. Allen Brack said that they don’t want to do this. Players always want the strongest weapons. If it is designed like this, players will keep grinding old copies in the hope of getting this weapon, but this approach will make players feel uncomfortable. It’s interesting, they don’t want players to grind the Black Temple all the time, but the story is really epic.

Will the evolved version of Ashbringer appear in version 3.3 in the future? He only said that it has not been announced yet.

Collecting pets is considered to be included in new achievements

Considering that some casual players like to collect cats, murloc babies and other pets in the game, J. Allen Brack said that the development team found that collecting pets This is a very interesting thing for some players. In the future, the gameplay of collecting pets will be added, and we will consider incorporating this new achievement into the game.

He also mentioned that the "World of Warcraft" web team is working hard to add a 3D module to the hero list so that players can see the equipment on the characters more clearly. However, when the game was originally designed, 3D was not included. Due to consideration, it will be more difficult to join now, but the team will do its best to join it.

Regarding whether the titles obtained by players should be considered to have actual effect bonuses like some other games, J. Allen Brack said that the current achievements and titles are all for recognition, and some people have suggested that achievement points should be Convert to currency, but they have not considered doing so, but it is not necessarily that they will not change this idea in the future, but they do not have such thinking now.

The game used to have obvious special effects on the ground such as magic circles, but they were later cancelled. J. Allen Brack said that providing such effects in the game was expensive and would slow down the player's computer. , they hope to present this magic circle special effect in a better form without having too much impact on the computer.

How have players responded to the implementation of dual talents so far? J. Allen Brack said that players have been very excited since the convertible dual talents were launched. Players can change talents according to different situations. The only problem is After players got dual talents, some people began to say they wanted three talents, but there are currently no plans to provide them.